Dynamic Naming
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- Spider
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- Thomas Pickert
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The Industriallist
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Doodle_Jack wrote:The Industriallist wrote:And one point...if you take away the built-in consensus names at some point...mapmakers are going to have an interesting time of it. Will they have to number the roads?
You would have to ask in each village what the name of the village is. The same goes for the roads.
See, that would mean that maps aren't at all maps...they're just lists of landmarks, where you have to ask new directions. There ought to be some way of making an actual map that works.
(No, I'm not complaining! Really! Just looking one more step ahead!)
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- Black Canyon
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I'm guessing that a newspawn, or someone new to an area will see the place-name, building names, vehicle names etc. as their original names?
In which case, is someone moves into a building and it goes from being 'Bob's steel emporium' to 'Sally's Carrot warehouse', it'll have to be introduced to every new person that comes along... as will change's of names of vehicles...
It's less important with name-changes of places, as I doubt any places with large populations would change thier names, or, if they did, there'd be enough people to make sure evryone knows about it...
In which case, is someone moves into a building and it goes from being 'Bob's steel emporium' to 'Sally's Carrot warehouse', it'll have to be introduced to every new person that comes along... as will change's of names of vehicles...
It's less important with name-changes of places, as I doubt any places with large populations would change thier names, or, if they did, there'd be enough people to make sure evryone knows about it...
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- Nick
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On the player page, buildings and veichles retain their original names.
And lighthouses also are non-dynamic.
edit: when on sea, anyway. no idea about when on land
And lighthouses also are non-dynamic.
edit: when on sea, anyway. no idea about when on land
Last edited by Nick on Mon Apr 25, 2005 5:00 pm, edited 1 time in total.
- formerly known as hf
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Spider wrote:So wait...now criminals could get away on their boats?... Having it called by a different name?...Same thing with bikes....
I don't think so, because I'm guessing everyone else would still see it by its original name, unless they change it as well
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Lord_Igor
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The Industriallist wrote:See, that would mean that maps aren't at all maps...they're just lists of landmarks, where you have to ask new directions. There ought to be some way of making an actual map that works.
If roads show the general direction they go then you would still be able to use maps that show the direction.
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Ash
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Revanael
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- Jos Elkink
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For now, and probably this is not going to change anytime soon, old names will still stay. So you can change how your char remembers the location name, but new spawns will just see the original name.
I do intend to remove names for new locations, though, to speed up the work of the new lands department. That was my motivation to implement this now - it's too slow to create new names
... So you might eventually encounted locations that do not have a name yet until you name them.
But it would be too harsh to create a general amnesia, I think. At least I would have to warn timely, so that everybody can start naming the locations they already know
... But it would especially be hard with roads and, indeed, maps.
The lighthouses I forgot and will change soon, as well as apparently some bug when you're travelling ...
The player page will always show the original names. Not sure how to solve that, except with a somewhat intricate method. I might remove location names from the player page all together, though.
I do intend to remove names for new locations, though, to speed up the work of the new lands department. That was my motivation to implement this now - it's too slow to create new names
But it would be too harsh to create a general amnesia, I think. At least I would have to warn timely, so that everybody can start naming the locations they already know
The lighthouses I forgot and will change soon, as well as apparently some bug when you're travelling ...
The player page will always show the original names. Not sure how to solve that, except with a somewhat intricate method. I might remove location names from the player page all together, though.
- Jos Elkink
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The Industriallist
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Jos Elkink wrote:But it would be too harsh to create a general amnesia, I think. At least I would have to warn timely, so that everybody can start naming the locations they already know... But it would especially be hard with roads and, indeed, maps.
It seems to me that you need it, but it would be incredibly strange. Really incredibly strange...
Without it, though, this feature isn't likely to ever be used for anything much. (except naming the new lands you mentioned)
Can't be worse than the sudden disappearance of raw iron, can it? In terms of disruption?
Edit: no rush on that, though...
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