More realistic treatment of healing food
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- wichita
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More realistic treatment of healing food
It occurred to me that it's pretty unrealistic the way healing foods work, to my experience. It seems weird to think that you can eat 10 kg of onions (I'd like to see that happen IRL!) and be miraculously healed. What if healing food worked just like regular food? Let's say, that when you have recieved damage, you are able to eat 50 g of healing food. The more potent healing foods will heal more damage, and thus allow you to heal faster, but there would still be a more realistic resting period involved in the healing process. I think this way, it will also fit right in when natural healing is implemented.
I think that this would not only make it conceptually more realistic, but would also resolve some of the issues about unrealistic combat. Right now the problem is that both sides just trade blows until one side runs out of healing food and is free to hack away. I think that situation would change if healing food decreased damage at a rate like food decreases hunger.
I think that this would not only make it conceptually more realistic, but would also resolve some of the issues about unrealistic combat. Right now the problem is that both sides just trade blows until one side runs out of healing food and is free to hack away. I think that situation would change if healing food decreased damage at a rate like food decreases hunger.
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- Slowness_Incarnate
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The Industriallist
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They're going to need to get things together a bit then, and find a way to add medicinals to existing places. And reinstitute natural healing, because making accelerated healing harder would be immensely abusive and nonsensical without it.
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west
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- wichita
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west wrote:Yeah, I dislike that one can ONLY heal damage with healing food.
That is a good point. Why can't healing foods just be food too? I wouldn't consider most of them filling or delicious as a meal, but they'd do in a pinch.
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- Spectrus_Wolfus
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The Industriallist wrote:They're going to need to get things together a bit then, and find a way to add medicinals to existing places. And reinstitute natural healing, because making accelerated healing harder would be immensely abusive and nonsensical without it.
i'm not sure about reinstituting natural healing but i beleive that medicine persay is already in the game and that's all i'm going to say about it.and no i don't mean healing foods either.
as for medical science the way we have it IRL well that's up to jos and the GAC
- Surly
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I'm happy with things the way they are. When you get done to it, it isn't all that realistic that I can't creep up on one of the many sleepers and slit their throats with my dirk... *shrugs* You need to have some balance on the healing front for the sort of combat system we have. That said, I quite like both...
And reinstitute natural healing! Its not like it greatly hurts the game, people gaining 2 damage back every day...
And reinstitute natural healing! Its not like it greatly hurts the game, people gaining 2 damage back every day...
Formerly known as "The Surly Cantrian"
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Former CD chair, former MD chair, former RD member, former Personnel Officer, former GAB member.
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- Surly
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If I break a bone, does it not heal eventually? If I cut myself, the blood stops flowing after a while.
There is natural healing. It may not cure a sword thrust immediately, but bear in mind it took a year in Cantr to cure 40 damage... If you have survived the initial threat, most wounds heal eventually.
And, might I ask, is it a cut or a scar? A scar is very different...
There is natural healing. It may not cure a sword thrust immediately, but bear in mind it took a year in Cantr to cure 40 damage... If you have survived the initial threat, most wounds heal eventually.
And, might I ask, is it a cut or a scar? A scar is very different...
Formerly known as "The Surly Cantrian"
Former CD chair, former MD chair, former RD member, former Personnel Officer, former GAB member.
Former CD chair, former MD chair, former RD member, former Personnel Officer, former GAB member.
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- Surly
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It can be hard to tell the difference between sarcasm and stupidity when you can't actually hear somebodies voice.
I apologise for not detecting the sarcasm...
I apologise for not detecting the sarcasm...
Last edited by Surly on Sun Apr 10, 2005 7:19 pm, edited 1 time in total.
Formerly known as "The Surly Cantrian"
Former CD chair, former MD chair, former RD member, former Personnel Officer, former GAB member.
Former CD chair, former MD chair, former RD member, former Personnel Officer, former GAB member.
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