Suggestions for new Animals
Moderators: Public Relations Department, Players Department, Programming Department, Game Mechanics (RD)
- TatteredShoeLace
- Posts: 1151
- Joined: Tue Nov 23, 2004 1:50 am
- Yo_Yo
- Posts: 725
- Joined: Sat Jul 26, 2003 2:32 am
- Location: Hiding in the bush
Didn;t feel like reading the whole 15 or so pages, so don't get angry if its already been said.
Since everyone wants to make this game horribly realistic (even though its a fantasy game... I know, make no sense), Hows about putting in insects that carry disease. They could infect food and suck... you know, if its left on the ground. Maybe not have them attack people, only food.
Since everyone wants to make this game horribly realistic (even though its a fantasy game... I know, make no sense), Hows about putting in insects that carry disease. They could infect food and suck... you know, if its left on the ground. Maybe not have them attack people, only food.
Vicki Vale: You're insane!
Joker: I thought I was a Pisces!
Joker: I thought I was a Pisces!
- AoM
- Posts: 1806
- Joined: Fri Feb 20, 2004 12:52 am
- Location: Right where I want to be.
- TatteredShoeLace
- Posts: 1151
- Joined: Tue Nov 23, 2004 1:50 am
- T-shirt
- Posts: 493
- Joined: Wed Mar 30, 2005 6:25 pm
- Location: NL
I only read the last few pages, so this idea might have been worded already.
Wandering solitary dangerous beasts that take a lot of effort to kill; like a T-Rex, a Dragon, Godzilla, a Mammoth with a very bad temper. Something that hurts and even kills people who don't run or hide and is a tough challenge to subdue, kill or scare away.
Best to have the beast eat (and heal) till satisfied or scared and then wander off to the next settlement.
Wandering solitary dangerous beasts that take a lot of effort to kill; like a T-Rex, a Dragon, Godzilla, a Mammoth with a very bad temper. Something that hurts and even kills people who don't run or hide and is a tough challenge to subdue, kill or scare away.
Best to have the beast eat (and heal) till satisfied or scared and then wander off to the next settlement.
-
The Industriallist
- Posts: 1862
- Joined: Fri Aug 29, 2003 7:25 pm
- nitefyre
- Posts: 3528
- Joined: Sat Nov 22, 2003 3:29 am
- Location: New York City
- Contact:
- colonel
- Posts: 1354
- Joined: Fri Sep 24, 2004 6:16 am
Now I am very sure this has been put here but I am to lazy to look back.
Whales for fishing on ships would be great. Of course you would have to build something on your ship in order to catch them or something like that but hey it would be a source of food when you are out on the water.
Plus the scorpion thing would be cool too, cause you could add the poison to your weapons maybe. hmmm? That would be cool.
Whales for fishing on ships would be great. Of course you would have to build something on your ship in order to catch them or something like that but hey it would be a source of food when you are out on the water.
Plus the scorpion thing would be cool too, cause you could add the poison to your weapons maybe. hmmm? That would be cool.
- kinvoya
- Posts: 1396
- Joined: Sun Mar 28, 2004 9:31 pm
- Location: The Wide, Wide World of Web
- Nick
- Posts: 3606
- Joined: Tue Jul 15, 2003 8:27 pm
- Location: Halifax, Canada
- Blackdeath
- Posts: 225
- Joined: Fri Dec 17, 2004 11:06 pm
- Location: Texas
- Contact:
- T.L.H.E.
- Posts: 131
- Joined: Mon Jun 07, 2004 12:00 am
- Blackdeath
- Posts: 225
- Joined: Fri Dec 17, 2004 11:06 pm
- Location: Texas
- Contact:
- TatteredShoeLace
- Posts: 1151
- Joined: Tue Nov 23, 2004 1:50 am
-
west
- Posts: 4649
- Joined: Mon Aug 25, 2003 5:23 pm
Who is online
Users browsing this forum: No registered users and 1 guest


