Arctic Movement

Out-of-character discussion forum for players of Cantr II to discuss new ideas for the development of the Cantr II game.

Moderators: Public Relations Department, Players Department, Programming Department, Game Mechanics (RD)

Meh
Posts: 2661
Joined: Wed Jul 16, 2003 10:13 pm
Location: Way away from TRUE staff abuse

Re: Skating

Postby Meh » Tue Jul 29, 2003 7:57 pm

Wim van de Griendt wrote: Now we only need ice, before we can start skating!


Object: ski

Days needed: 7?
Raw materials needed:
500 grams of wood

tools: needed: none

*skis provide car movement at 100% where there is snow but at 100% with in an area of "wood", there is a 100% chance of going splat.

Object: snowshoe
Days needed: 1
Raw metirals:
100g animal hide
100g bone/wood

*snowshoes {tennis rackets for the feet} prevent movement penality for snow.

Object: Jet-ski

Days needed: 18
Raw materials needed: 1500 grams of steel
1000 grams of iron

Tools needed: screwdriver

*Jet-skis need an engine, bikes for the water :)
Cookie
Posts: 756
Joined: Mon Feb 07, 2005 11:51 am
Location: NE & NW England

Postby Cookie » Tue Mar 01, 2005 12:19 pm

There should ba an arctic area. Maybe there already is.
swymir
Posts: 1173
Joined: Thu Jul 17, 2003 5:07 pm
Location: Cape May, New Jersey

Postby swymir » Fri Mar 11, 2005 5:37 am

It looks like most mountain areas are artic like. At least from what I can draw from the picture.
"My mind works like lightning, one brilliant flash and it's gone."

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