If you could

General out-of-character discussion among players of Cantr II.

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Lumin
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Postby Lumin » Fri Feb 25, 2005 2:48 pm

Bran, you know, you were right earlier. It is just a game. So relax already.
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Bran-Muffin
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Postby Bran-Muffin » Fri Feb 25, 2005 3:50 pm

Lumin, i dont care what you have to say.

I dont appreciate being insulted for how i play a character of mine, and i dont appreciat him attacking my rp becuase of how i played him. I was insulted, screw him.
Revanael
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Postby Revanael » Fri Feb 25, 2005 6:28 pm

Bran, if you feel insulted on the forums, contact the CD to speak to the person involved. Don't just swear and flame at them.
Rustoleum
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Joined: Thu May 20, 2004 1:47 am

Postby Rustoleum » Fri Feb 25, 2005 6:44 pm

SekoETC wrote:Yeah it was Juan. My character got pretty pissed that he couldn't save him but got over it in a while by reading over the log you dropped, finally realizing the motives. I think you all were quite silly but Juan was mostly mad at you for stealing his stuff, not for the "keeping slaves" thing he kept so much noise about. I have an edit of the log but I don't think it's appropriate to post it here.


If Juan hadn't ruined two machines and wasted so many resources on impossibly large projects and building extensions with CR-breaching names, he might have lived....well, probably not.
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SekoETC
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Postby SekoETC » Fri Feb 25, 2005 9:13 pm

People do annoying stuff when they're pissed off. How many people did you actually witness him killing? Because while my character was around, he never attacked anyone, just tried to gather himself healing foods. While Finbar and Mouse snipe out, shouting at him "stop killing people!" while they couldn't possibly know if he was in the process of killing anyone since they weren't observing the situation. Everyone should know that people drop dead all the time of hunger, animal attacks and account timeouts, so you can't blame someone with a sabre every time someone drops dead. I told Juan to get out of there, he didn't. Well that was his mistake and he paid with his life.
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Stan
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Postby Stan » Fri Feb 25, 2005 9:59 pm

That guy was an idiot. We would have let him go until he tied up all our resources and then made a bunch of rooms with CR Breaking names (which never did get resolved through my PM's).

He was killing people, too. No doubt. I didn't have to witness it. I was naming the sleepers with the date they showed up and their health (at the time smiley, flat or sad faced). I was also marking him and we was burying all the dead in an attempt to hide his crime.

Why is it that my characters that are around Seko's characters are always driven to killing???? :shock:
Stan wrote:I've never said anything worth quoting.
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Yo_Yo
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Postby Yo_Yo » Fri Feb 25, 2005 11:37 pm

I got killed for the same thing, but it happened long ago. My character Rick in Krif killed upwards of 30 in one night. He had help from subbordinates of course... but Rick took all the blame. Anywho, as for my characters wanting to start wars in Krif... Thats just how I play. I am a goody two shoes in real life, so I like to be evil and diabolic in fantasy. Nothing wrong with that. Speaking of goody two shoes, what about that suck up in Krif. Whats his name... Ray Aislek? That member of the KRDF. He might put a wrench in my plans just because of how active he is. I'm changing my vote from the maggregors/rangers to Ray Aislek.
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Rustoleum
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Postby Rustoleum » Sat Feb 26, 2005 4:44 am

Stan wrote:That guy was an idiot. We would have let him go until he tied up all our resources and then made a bunch of rooms with CR Breaking names (which never did get resolved through my PM's).

He was killing people, too. No doubt. I didn't have to witness it. I was naming the sleepers with the date they showed up and their health (at the time smiley, flat or sad faced). I was also marking him and we was burying all the dead in an attempt to hide his crime.

Why is it that my characters that are around Seko's characters are always driven to killing???? :shock:


Finbar was certain Mouse just wanted to kill Juan for the sabre at first, but followed along because he had noticed an awful lot of wounded sleepers, (and trying to dampen Mouse's homicidal urges 8 hours a day, 20 days a year is an exhausting job), though he had nowhere near the detailed notes Mouse was keeping - Finbar is lazy like that - but then Juan not only confessed, he sent notes outside asking who ratted him out and for moral support!!
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SekoETC
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Postby SekoETC » Sat Feb 26, 2005 12:21 pm

Stan wrote:Why is it that my characters that are around Seko's characters are always driven to killing???? :shock:


Two is not all. Garver ran into Seko once and there was no killing involved.
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Stan
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Postby Stan » Sat Feb 26, 2005 4:57 pm

Garver wouldn't kill anybody. Unfortunately, he got tied up with some wild animals, and well, he never did find limestone to finish the steel for his bike.
Stan wrote:I've never said anything worth quoting.

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