Cantr Afterlife
Moderators: Public Relations Department, Players Department, Programming Department, Game Mechanics (RD)
- SekoETC
- Posts: 15526
- Joined: Wed May 05, 2004 11:07 am
- Location: Finland
- Contact:
- Surly
- Posts: 4087
- Joined: Tue Oct 14, 2003 7:33 pm
- Location: London, England
SekoETC wrote:Does that mean Piers Anthony is in the afterlife now? *hopeful grin*
The whole bloody region is dead. Stupid disease...
and locks. Stupid goddamn locks.
Formerly known as "The Surly Cantrian"
Former CD chair, former MD chair, former RD member, former Personnel Officer, former GAB member.
Former CD chair, former MD chair, former RD member, former Personnel Officer, former GAB member.
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Just A Bill
- Posts: 332
- Joined: Sun Dec 05, 2004 2:31 pm
- Location: Southern MD USA
- Nick
- Posts: 3606
- Joined: Tue Jul 15, 2003 8:27 pm
- Location: Halifax, Canada
- Blackdeath
- Posts: 225
- Joined: Fri Dec 17, 2004 11:06 pm
- Location: Texas
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- Nixit
- Posts: 2307
- Joined: Sun Nov 07, 2004 8:06 pm
- Location: Your imagination...
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julie2
- Posts: 338
- Joined: Thu Jan 06, 2005 9:10 pm
I kinda like the idea of Cantrian ghosts, etcetera.
But on a slightly less off-beat note- How about enabling dead characters to contimue view events in the town following their demise for a fixed period? That would harmlessly satisfy quite a few people's curiosity, I reckon.
And given that much,I'd rather like the added option of speaking (in a whisper of course) to one or two people. *grin* Now THAT could lead to all sorts of fun.
But on a slightly less off-beat note- How about enabling dead characters to contimue view events in the town following their demise for a fixed period? That would harmlessly satisfy quite a few people's curiosity, I reckon.
And given that much,I'd rather like the added option of speaking (in a whisper of course) to one or two people. *grin* Now THAT could lead to all sorts of fun.
- SekoETC
- Posts: 15526
- Joined: Wed May 05, 2004 11:07 am
- Location: Finland
- Contact:
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