Other Resting objects

Out-of-character discussion forum for players of Cantr II to discuss new ideas for the development of the Cantr II game.

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Jur Schagen
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Postby Jur Schagen » Mon Feb 07, 2005 11:23 am

The Sociologist wrote:I'm still getting the impression that you guys in Programming have charries who've already invested heavily in cotton and so you want cotton to "win". Insider trading! :evil:


I denounce that, Sociologist. True, if we wanted, we could make life easier for all our chars by changing the rules to comfort our char's particular circumstances. Hey, we could even get rid of the chars that we dislike or oppose by simply deleting them from the database. We could give any of our chars an unlimited amount of steel, a building with then rooms, two vans, a bus, and a galleon. However, if we did that, the game would soon be dead, for obvious reasons: you wouldn't want to play poker with a guy that just drew aces, right?

It is true that we view the game mechanics from the perspective of our chars - this is inevitable, this is how we "see" Cantr. Being actually involved in a situation that was "wrong" in our opinion, will incline us to find a solution to it in some way. But, to be honest, I think that's only a good thing because we have a feeling for the in-game problems through our chars. In fact, one might argue that the erroneous tiredness implementation was allowed to linger on for so long because Jos didn't have a char with this problem...

Lastly, this is NOT a ProgD issue, it is an RD one. To put it bluntly: ProgD (with help from several places) thinks up generic new rules and implements them (in this case "chars could use furniture to decrease fatigue"), while RD gives it actual values (in this case "one piece of furniture is called a bed and requires x cotton and y wood" or something like that).

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Anthony Roberts
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Postby Anthony Roberts » Mon Feb 07, 2005 12:50 pm

Doesn't matter if it's RD or PrD, anyway. He's pissed at me, so you know, since I'm in both... :lol:
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Jur Schagen
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Postby Jur Schagen » Mon Feb 07, 2005 1:18 pm

Anthony Roberts wrote:Doesn't matter if it's RD or PrD, anyway. He's pissed at me, so you know, since I'm in both... :lol:


True, and I will support anyone being pissed at you anytime, Anthony... ;)

Not to mention, that you're on the losing side of this discussion, and by heart, you know he's right about the feathers, you're just not willing to admit it yet until *everyone* clearly sees you at the losing side...

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Anthony Roberts
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Postby Anthony Roberts » Mon Feb 07, 2005 1:22 pm

Damn straight. I'm not going down without a fight, even if I know I'm 100000% wrong.
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SekoETC
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Postby SekoETC » Fri May 13, 2005 4:22 pm

This topic deserves a BUMP.

First, why do bed and futon require iron, or at least so much iron? Where does all that iron go in it? Nails? Support thingies? Matress springs? Please explain!!! I've seen beds being assembled and I think the screws were of brass (which is copper and zinc) or something... And there sure isn't much metal in there, what ever it is. In fact a bed could be very well constructed with using wooden pegs instead of nails.

Secondly, where's my leather couch? Ok in fact it makes sense that couches are filled with cotton but I think they should require some sort of cloth or leather to cover it and keep it together. Ok this is making things a bit trickier (please don't hate me) but it's only realistic. I also think wool or feathers could be used for filling instead of cotton. There should be several options! (And if feathers are too prickly with the stems then add some days to making and scissors for removing the stems.)

Thirdly, armchairs. Same resources as a couch but less of them.

Fourth, an ornate table. Might be used as a storage with no locking option but other than that it would be totally useless, couldn't be used for crushing hematite or anything. So the main purpose would be to show others that you can afford wasting resources on something completely useless. Requires a hammer, a saw, a planer and a chisel (for decoration).

Fifth, furniture should be draggable.
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Black Canyon
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Postby Black Canyon » Fri May 13, 2005 4:26 pm

I agree that we should be able to drag furniture. It would open the door to furniture-making as an industry.
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Yo_Yo
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Postby Yo_Yo » Fri May 13, 2005 8:44 pm

Well since I took all the woodshop available in my high scholl, I can offer some insight.

The Iron was probably from bracers of the sort. Or nails as suggested. Or they could could that as a frame to keep the matress up off the ground.

But I would like to suggest that many beds and whatnot have been made without the use of any kind of metal. They use interlocking joints, such as morris and tendon joints. Dovetail joints and the like. The point is, do we really need the Iron requirments?
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Postby SekoETC » Fri May 13, 2005 8:51 pm

Go man, word! Yeah there could be nice joints and then we wouldn't need nails. But with no glue, in time they would come loose and start creaking. So every time someone starts a resting project, there should be an event "You hear a loud creak when a woman in her twenties lies down on the bed." Oh the joy when they think that everybody is sleeping and another character sneaks to join in, raises the covers and... CREAK! :lol:
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kinvoya
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Postby kinvoya » Fri May 13, 2005 8:54 pm

It's one of those things that poor people aren't allowed to have, like simple shelter and hide clothes and small looms and a billion other things people would normally make for themselves with easily obtainable resources.

:roll:

These things would cause the Cantr world to implode but, by all means, lets make an endless variation of swords and knives and stick jewels on every available surface 'cause, you know, people do so much fighting and waring in Cantr now a days.

Also, no reason why glue couldn't be made from animal products.
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Postby west » Fri May 13, 2005 9:01 pm

kinvoya wrote:It's one of those things that poor people aren't allowed to have, like simple shelter and hide clothes and small looms and a billion other things people would normally make for themselves with easily obtainable resources.


Um...yeah. "Poor" means "disadvantaged", as in "doesn't have resources" or "doesn't have access to resources" or "doesn't have money" or "can't afford a loom".
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kinvoya
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Postby kinvoya » Fri May 13, 2005 9:22 pm

Poor people have resources, they just don't have the high-end resources that rich people have. In rl people with limited resources are very resourceful about using them to make a lot of beautiful and useful things. I just don't see why every Cantrian has to strive for the iron level of tech in order to make pretty clothes or engage in small industy.

Beads are a good example. Anyone can make a bead out of something - wood, shell, bone, etc. Bead necklaces are a basic, basic item of decoration. In Cantr you practically have to run an empire to make a simple bead. None of my chars have ever even seen a glass bead.

A loom made with all wood may not be as sturdy or efficient as one made with iron or steel but it will do the job.
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sanchez
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Postby sanchez » Wed Mar 15, 2006 3:14 am

Thrilled with the new feather cloaks, I'm reviving the call for feather beds (i.e. down mattresses) that provide superior regenerative rest but cost at least 3000g feathers and 500g cloth to make.
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wichita
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Postby wichita » Wed Mar 22, 2006 3:44 am

I agree with the feather beds. :) We'll try to get them in eventually.
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SekoETC
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Postby SekoETC » Wed Mar 22, 2006 9:47 am

Reed mattress!!!

Sorry for making your eyes burn but I just think it would be really cool - even more so if there was reed somewhere where people go.
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Postby SekoETC » Sun Nov 12, 2006 6:09 pm

*BUMP* Even though feather bed was rejected for some reason, there are still other options worth considering. I found this topic by searching for "hammock" so I assume hammock is mentioned somewhere. We could definitely do with some more uses for rope and string. Just make it so that hammocks can only be built inside buildings and cabins. Although... in a forest you could hang it between two trees. So would it be possible to make it available outside if the location is a forest, like herb gardens are only available for grassland?
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