New Additions to Cantr
Moderators: Public Relations Department, Players Department, Programming Department, Game Mechanics (RD)
- Where are all the monkeys
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swymir
- Posts: 1173
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Nop, There is specifically not an option of 3 for a reason. If you are voting for 3 than you are voting for 1. Enough said.
(EDIT: The point of this poll was to bring to light that people have been very ungrateful lately. The game is free so if the staff decides to try something new you really don't have much say in it, unless you are an active donator. We should learn to appreciate the way things are and I'm not saying that things don't need a little bit of work and that you shouldn't make suggestions on how to improve things, but it seems recently that everyone is just bashing the hell out of the programmers and demanding that they work harder. I don't see that as very fair.
(EDIT: The point of this poll was to bring to light that people have been very ungrateful lately. The game is free so if the staff decides to try something new you really don't have much say in it, unless you are an active donator. We should learn to appreciate the way things are and I'm not saying that things don't need a little bit of work and that you shouldn't make suggestions on how to improve things, but it seems recently that everyone is just bashing the hell out of the programmers and demanding that they work harder. I don't see that as very fair.
Last edited by swymir on Fri Jan 14, 2005 12:46 am, edited 1 time in total.
"My mind works like lightning, one brilliant flash and it's gone."
- Agar
- Posts: 1687
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west
- Posts: 4649
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Snake_byte
- Posts: 2134
- Joined: Wed Apr 14, 2004 7:12 am
- Location: Quebec, Canada
The staff IS doing a great job. No doubt about it. No one said they weren't and there's no reason to get testy... But if the players aren't happy the simple fact is that they'll start leaving and then Cantr will get nowhere.
Myself as well as many others I'm sure don't want that.
As for "bashing" the programmers, I haven't seen any of that
Myself as well as many others I'm sure don't want that.
As for "bashing" the programmers, I haven't seen any of that
- Agar
- Posts: 1687
- Joined: Tue May 11, 2004 7:43 pm
To the programmers credit, I would like to say that the game over all is stable and fairly bug free. Sailing and boats tables might need to be more normalised, I dunno, but as a whole, they done good.
Now on the conceptual contributors ... I don't have much good to say about the way things have been going lately. It makes me wonder how much they've made the world of cantr thier plaything.
Examples :
Disease. Hasn't been as contagious as I feared. That's good. But I wonder, did the genius that thought it up "volenteer" his characters to catch it, or are they simply doing what they thing is "common sense" to avoid it?
Tiredness. It wouldn't be so bad if the way to recover wasn't so messed up. You can argue all you want that it hasn't done much but, it has done something that is undeniable: It has made a work habit wrong. If you do something with small repeats, your character will die if they choose or don't know how to do it another way. Is the "right" way something that was decided to be "common sense" by that person, and if so, why should that preclude any other way from being right as well?
Item Rot. I'll suspend judgement on this untill I see how things break and how (if) they can be fixed. But I have a primitve bow I'm keeping an eye on, my own personal hourglass of doom. They may code the "how" to fix things in the nick of time, but how hard will that repair technique be to discover and act on in time, how much will depend on the conceptualnists "common sense"?
Now on the conceptual contributors ... I don't have much good to say about the way things have been going lately. It makes me wonder how much they've made the world of cantr thier plaything.
Examples :
Disease. Hasn't been as contagious as I feared. That's good. But I wonder, did the genius that thought it up "volenteer" his characters to catch it, or are they simply doing what they thing is "common sense" to avoid it?
Tiredness. It wouldn't be so bad if the way to recover wasn't so messed up. You can argue all you want that it hasn't done much but, it has done something that is undeniable: It has made a work habit wrong. If you do something with small repeats, your character will die if they choose or don't know how to do it another way. Is the "right" way something that was decided to be "common sense" by that person, and if so, why should that preclude any other way from being right as well?
Item Rot. I'll suspend judgement on this untill I see how things break and how (if) they can be fixed. But I have a primitve bow I'm keeping an eye on, my own personal hourglass of doom. They may code the "how" to fix things in the nick of time, but how hard will that repair technique be to discover and act on in time, how much will depend on the conceptualnists "common sense"?
Reality was never my strong point.
- Where are all the monkeys
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Ive never complained about the staff, they are volunteers, and the game is free. When it comes down to it, they could bring Cantr offline now, and never start it up again, and none of us, aside from recent donaters, would have the slightest right to complain
A twisted existance is the fate of a twisted mind
- Razorlance
- Posts: 496
- Joined: Mon Sep 06, 2004 10:45 pm
- Location: UK
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Revanael
- Posts: 1555
- Joined: Mon Apr 05, 2004 7:15 pm
Where are all the monkeys wrote:Ive never complained about the staff, they are volunteers, and the game is free. When it comes down to it, they could bring Cantr offline now, and never start it up again, and none of us, aside from recent donaters, would have the slightest right to complain
Correction. Nobody, not even the person who donates more than half the running costs, would have any right to complain. They haven't paid for anything, they just choose to donate.
Agar: I will tell you that one of the first characters to catch the disease was one of Jos' own. If not the first.
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Snake_byte
- Posts: 2134
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- Location: Quebec, Canada
Alright ppl. I'm afraid that we've gone a little off topic and there's no need to be fighting about this. Everyone thinks the staff is doing a good job. We're merely making suggestions as to what we think would make the game better. If it sounds like "bitching" I'm sorry but I haven't read any myself.
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madprofit
- Posts: 29
- Joined: Wed Sep 15, 2004 4:34 pm
- Surly
- Posts: 4087
- Joined: Tue Oct 14, 2003 7:33 pm
- Location: London, England
Swymir wrote:Nop, There is specifically not an option of 3 for a reason. If you are voting for 3 than you are voting for 1. Enough said.
(EDIT: The point of this poll was to bring to light that people have been very ungrateful lately. The game is free so if the staff decides to try something new you really don't have much say in it, unless you are an active donator. We should learn to appreciate the way things are and I'm not saying that things don't need a little bit of work and that you shouldn't make suggestions on how to improve things, but it seems recently that everyone is just bashing the hell out of the programmers and demanding that they work harder. I don't see that as very fair.
[rant]I fail to see how my belief that we should stop adding things for a while and stabilise is programmer bashing. Is it so unreasonable that I like Cantr the way it is or was? In fact it is my appreciation of what we have now that fuels my reluctance for more change.
The Staff do a great job, but I don't necessarily want them to keep adding things. Why must a view that is negative to change be cast i the light of an ungrateful brat who doesn't appreciate what they have?
This game is free, yes, but like every player I am entitled to my opinion. I try not to ever criticise the programmer's work... but I feel some changes are not that great.
All in all, I don't appreciate this form of 'player bashing' can be justified by pinpointing any different view as out of order.[/rant]
Formerly known as "The Surly Cantrian"
Former CD chair, former MD chair, former RD member, former Personnel Officer, former GAB member.
Former CD chair, former MD chair, former RD member, former Personnel Officer, former GAB member.
- ephiroll
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I think anyone who thinks that people are "bashing the progamers" isn't paying attention to what is being done. What is being done is a bunch of things are being started and never finished. If, for instance, you decide to work on your car two hours before you have to go to work and you tear it apart resulting in calling out of work "because you don't have a ride" then you don't have any right to complain about a few harsh words being directed your way. And this is what has happened to Cantr, IF THERE WASN'T TIME TO COMPLETE WHAT WAS STARTED THEN IT SHOULDN'T HAVE BEEN STARTED UNTIL IT COULD BE COMPLETED. This isn't "bashing", this is the simple truth.
Until the tiredness addition, things were added and worked on in a somewhat professional manor. I don't know what has happened but since the tiredness change everything became extremly amatuerish. The latest additions are being made like a kid plays with toys, start something and more on to the next without doing any more then make a mess and in the process it is completly destroying the games playability. Yeah, it may be fixed soon (if ever), but it should also never have been a problem to begin with.
Oh, yeah, I too have to go with 3, as should anyone who wants Cantr to still be around this time next year.
Until the tiredness addition, things were added and worked on in a somewhat professional manor. I don't know what has happened but since the tiredness change everything became extremly amatuerish. The latest additions are being made like a kid plays with toys, start something and more on to the next without doing any more then make a mess and in the process it is completly destroying the games playability. Yeah, it may be fixed soon (if ever), but it should also never have been a problem to begin with.
Oh, yeah, I too have to go with 3, as should anyone who wants Cantr to still be around this time next year.
http://www.ephiroll.com
Jeremiah 'Jerry' Donaldson
Jeremiah 'Jerry' Donaldson
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Sarah
- Posts: 1118
- Joined: Wed Jul 16, 2003 1:42 pm
- Location: Nashville
Just my $.02. . .
When is everyone going to agree on something? I'd like to see <i>that</i> happen.
The programmers know what they are doing, so what's so hard about trusting in that? They aren't going to ruin the entire game of Cantr, so stop complaining unless you have something useful or constructive to say (no offense to anyone; I'm not for limiting free speech or anything like that, but the same complaints over and over are pretty pointless). If it is really that bad, no one is forcing you to play. Just leave instead of constantly complaining in an unconstructive manner.
How many complaint threads must be made about tiredness and item deterioration, and how many do you guys really think <i>help</i> the situation? The programmers don't have a secret agenda of ruining Cantr, believe it or not. It's not like they don't have other things to do than sit around and work on Cantr all day long, anyway, so be patient.
Really? Cantr still seems pretty playable to me. I definitely wouldn't compare the programmers to "kids playing with toys," that sounds kind of disrespectful to me. Do you expect everything to be absolutely perfect on the first try? That's just not how things work.
Just be happy that Cantr is up and running, and that for the most part it works well. I am. All the problems are always worked out sooner or later. Worse things have happened.
You should have put a third option.
3)the staff should stop adding things for now and alter the things that are arleady in the game untill everyone agrees on them lol
When is everyone going to agree on something? I'd like to see <i>that</i> happen.
The programmers know what they are doing, so what's so hard about trusting in that? They aren't going to ruin the entire game of Cantr, so stop complaining unless you have something useful or constructive to say (no offense to anyone; I'm not for limiting free speech or anything like that, but the same complaints over and over are pretty pointless). If it is really that bad, no one is forcing you to play. Just leave instead of constantly complaining in an unconstructive manner.
How many complaint threads must be made about tiredness and item deterioration, and how many do you guys really think <i>help</i> the situation? The programmers don't have a secret agenda of ruining Cantr, believe it or not. It's not like they don't have other things to do than sit around and work on Cantr all day long, anyway, so be patient.
ephiroll wrote:The latest additions are being made like a kid plays with toys, start something and more on to the next without doing any more then make a mess and in the process it is completly destroying the games playability. Yeah, it may be fixed soon (if ever), but it should also never have been a problem to begin with.
Really? Cantr still seems pretty playable to me. I definitely wouldn't compare the programmers to "kids playing with toys," that sounds kind of disrespectful to me. Do you expect everything to be absolutely perfect on the first try? That's just not how things work.
Just be happy that Cantr is up and running, and that for the most part it works well. I am. All the problems are always worked out sooner or later. Worse things have happened.
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Revanael
- Posts: 1555
- Joined: Mon Apr 05, 2004 7:15 pm
I've not had ANY problem at all with the changes. Well, one of my characters who's been hunting all his life got slightly worse. That's all. And it's not a real problem. Tiredness has been easy to deal with.
Option three wouldn't work for the same reason Sarah said.
You think option two would be a good idea? I challenge those who voted for it to explain why.
(oh, minor confession: When voting, I missed and accidentally voted wrongly. So make that one less for "remove everything" and one more for "programmers have free reign".)
The game is being made as it's creator and owner envisioned it. With changes from suggestions that have been made. It exists because it's staff want it to.
People say that many players are leaving now. Maybe so. But we've also been getting the largest intake of new players ever recently. Do the maths. You still think cantr will die?
Almost everyone was clamouring for iten deterioration. I don't remember many complaints. Now it's done, though, the same people who complain about EVERYTHING (you know who you are) are complaining. Same for skills, same for any change at all.
The one thing that people don't seem to complain about - which really does surprise me - is the disease.
Ephiroll. Before you can criticise the way the programming is being done, go write a reasonably complex program yourself. You might have slightly more insight then. The ONLY sure way to test if something will work is to implement it and see what happens. Even a full testing environment cannot uncover every minor problem. That applies to small programs as well as highly complex ones such as this.
Anyway. I'm ranting again.
Option three wouldn't work for the same reason Sarah said.
You think option two would be a good idea? I challenge those who voted for it to explain why.
(oh, minor confession: When voting, I missed and accidentally voted wrongly. So make that one less for "remove everything" and one more for "programmers have free reign".)
The game is being made as it's creator and owner envisioned it. With changes from suggestions that have been made. It exists because it's staff want it to.
People say that many players are leaving now. Maybe so. But we've also been getting the largest intake of new players ever recently. Do the maths. You still think cantr will die?
Almost everyone was clamouring for iten deterioration. I don't remember many complaints. Now it's done, though, the same people who complain about EVERYTHING (you know who you are) are complaining. Same for skills, same for any change at all.
The one thing that people don't seem to complain about - which really does surprise me - is the disease.
Ephiroll. Before you can criticise the way the programming is being done, go write a reasonably complex program yourself. You might have slightly more insight then. The ONLY sure way to test if something will work is to implement it and see what happens. Even a full testing environment cannot uncover every minor problem. That applies to small programs as well as highly complex ones such as this.
Anyway. I'm ranting again.
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