The funny thing is I was thinking about starting a topic like this, but then gave up on it for some reason.
"if some one were to start up a city in the middle of nowhere, with the only resources being stone and perhaps some other unedibles, but plenty of food in storage in exchange for labor, trades and/or job positions, would you move there?"
Much depending on the character in question, what the unedible resources are (does it really have demand), if the people around are active and socially tolerable. For example a certain forest settlement is offering tools, free food and clothing but because a couple of characters have a trouble adjusting to the local leader's personality, and also annoyed by the sleepiness of the people, they are planning to leave.
"where your chars are spawned, what is the government like? And which of those styles do you like best?"
Actually none of my characters have remained in their spawn location. Often they have left before learning to know the local government, so it's hard to say an opinion about it. Most places just relay on laws posted ages ago, a few friends updating and enforcing them. There are some places worth mentioning, though I have no characters in them:
Seatown Lakeside - Has an autocrat and a few strict laws that everyone seems to be following with no problem. The society lies much on the charismatic personality of the leader. Though the location is not so organized, they can produce things that other locations cannot and thus have valuable things to trade.
Naron - I'm not sure what this leading style is called. Many people have complained on it but I wouldn't call it a slave society. Citizens receive food and clothing and are on a better living standards than the surrounding primitive societies. One of the best organized locations I've seen. (Or in this case seeing might not be the best word.

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Krif Hills north - With so many people dying there was chaos and for a long time activity was reduced to a few projects but it seemed to be increasing. I'm hoping it will return to the level it was on the good old days. The clan is able to feed and offer descent clothing to far more people that there are now. There is great potential, they just need active people to fill the void. Relaying on charismatic leaders does have it's drawbacks - if such a figure goes inactive or dies, the impact is devastating. It's a shame I had the wrong type of character around, had it been with different background and better physical+mental status I could have been more helpful... Sorry!
Sjoftich - Quite a free society based on individuals working in different trades. Though without a source of food, citizens nor travellers do not need to starve here if they just ask. Though Captain Val and Xanith are charismatic, strong figures, I bet the town can survive without them. Maybe because of the guard hierarchy, there will always be someone to take care of things even if something terrible would happen. To my knowledge the leading style is influenced by Naron but in here they don't keep the reins so tight. The rate of production is not so high but at least no one has ever complained about abuse.
Out of subject.. BlackRose, that font colour is sooo pretty.
I had been wondering who plays her - seeing that's your first post on the forums explains why I couldn't find it out before.