Pürkel wrote:I think the problem is not the increassing complexity, but the fact that the changes are not documented.
Nothing that is possible to find out through experimentation in game is documented out of game. A one or two word name should be enough for anyone to know everything they need to know about anything they should want to make.
All these recent changes have made the game more complex, harder to play and understand, because of the Capital Rule. It's becomeing less and less about trading, and much more about figuring out you built something you don't want and can't use. People have been confused by Cooking Stones, Curing tubs and Glass ovens, now, places like forests and mountains and some deserts are screwed.
Screwed by progress!
The game does need challenges to make getting things worthwhile, but finding resources, traveling, trading and exploring are good challenges. Having to build 4 boats before you give up and just take the newest one is not a challenge, its a frustration.
So, are the changes being made to make the game challenging or frustrating?
Reality was never my strong point.