Axiom wrote:Also, is it just me, or is there this pervasive idea that newspawn life is cheap? I had one character murdered out of hand for stealing a motorcycle (as in, I was immediately attacked without a word and only asked to return it when they ran out of people to attack me with) and another one almost murdered for being annoying. I dunno, do some people think that if you're young and you do something they don't like, it means you're detrimental to the game?
Newspawns, or really just about anyone still in their 20s unless the people already know you well. There is this persistent idea that the life of younger characters is cheap. Doesn't seem anywhere near as common as it used to be, but younger chars can still get killed just for being rude, and with a character on my old account I have a vivid memory of a guard threatening 3/5ths of the active population (including a 28 year old who had done resource runs for the town...) and sneering about how they didn't get to have an opinion on things until they were in her 30s, and the leadership backing him up on this. (The guard eventually hacked himself half to death about an axe while raving about how he hoped everyone got torn apart by pirates and raped by wolves, then paddled away on a raft to finish the job without interruption. This had been his...second...third? dramatic suicide attempt. So congrats to the leadership there for the excellent psychological screening process they used for their officials!

)
And I've had a char not too long ago that got into a little trouble nearly killed while in the middle of cooperating and apologizing for a misunderstanding. They were literally passing the weapon around to this and barely acknowledging anything that was said until they'd gotten their just for fun hits in. So yeah, just something about younger characters that brings out the psycho in some people. May be a holdover from the days when suicidal newspawns thieves were more common. It's a weird meta thing too because even characters that have never seen this behavior will still roll their eyes at it and act like they're just
so tired of it.
I remember hearing awhile back on the radio about a girl coming out of the mountains around Klojt somewhere with a crossbow and nice jewelry and being immediately arrested and I guess eventually killed for it because, I mean
obviously she must be a thief.
Admittedly I understand people having a lot less patience for the 'begin stealing things the instant you spawn' kind (even if I have spawned plenty in the past... ) because I guess the idea is if they're not going to bother to act in a way that makes sense then why should you. My chars would at least be less inclined to go to any great lengths to talk things out with them, though none are really the 'attack first' kind.