Game changes - discussion about implemented changes.

General out-of-character discussion among players of Cantr II.

Moderators: Public Relations Department, Players Department

User avatar
Snowdrop
Posts: 473
Joined: Wed Jan 29, 2014 8:23 am

Re: Game changes - discussion about implemented changes.

Postby Snowdrop » Mon Jun 01, 2015 11:16 pm

*Wiro wrote:If you're not riding an ostrich yet, you're missing out on all the fun.

Meh. I'm riding a zebra instead :P
User avatar
computaertist
Posts: 674
Joined: Sun Dec 30, 2012 3:33 am

Re: Game changes - discussion about implemented changes.

Postby computaertist » Mon Jun 01, 2015 11:51 pm

*Wiro wrote:If you're not riding an ostrich yet, you're missing out on all the fun.

I'm working on it, I'm working on it! :mrgreen:
Mark Twain wrote:Truth is stranger than fiction, but it is because Fiction is obliged to stick to possibilities; Truth isn't.
User avatar
*Wiro
Posts: 5855
Joined: Mon Sep 29, 2008 1:24 pm

Re: Game changes - discussion about implemented changes.

Postby *Wiro » Tue Jun 02, 2015 12:02 am

It's strange, I never looked forward to riding horses (sucked compared to vans, pretty much). Then suddenly I realised they're vehicles that can go on a ship, allowing unprecedented mobility. That opened up so many possibilities in my mind that I had to get a horse to explore the world. In all my time playing I've never really been on any exciting, foreign island (not even Fu - with 55 characters played). It's time to break out of my Treefeather comfort zone. :)
Read about my characters by following this link.
User avatar
Snowdrop
Posts: 473
Joined: Wed Jan 29, 2014 8:23 am

Re: Game changes - discussion about implemented changes.

Postby Snowdrop » Tue Jun 02, 2015 12:58 am

Yeah, being able to sail with a mode of land transport is awesome and incredibly handy. I just wish my character's zebra could talk and let my character know what it thinks about sailing XD
User avatar
Marian
Posts: 3190
Joined: Thu Dec 15, 2005 12:16 am

Re: Game changes - discussion about implemented changes.

Postby Marian » Tue Jun 02, 2015 1:19 pm

You guys are making me jealous now, the most exotic thing I've ever seen is a donkey. :(
User avatar
Snowdrop
Posts: 473
Joined: Wed Jan 29, 2014 8:23 am

Re: Game changes - discussion about implemented changes.

Postby Snowdrop » Tue Jun 02, 2015 1:45 pm

Nothing wrong with donkeys! Get it tamed and you can join in the fun! :lol:
User avatar
SumBum
Posts: 1903
Joined: Fri Jan 05, 2007 10:57 pm

Re: Game changes - discussion about implemented changes.

Postby SumBum » Thu Jun 04, 2015 5:18 pm

Is it possible to detach a cart after it's hitched to an animal or is it permanent?
I don't know karate, but I know KA-RAZY!! - James Brown
User avatar
SekoETC
Posts: 15525
Joined: Wed May 05, 2004 11:07 am
Location: Finland
Contact:

Re: Game changes - discussion about implemented changes.

Postby SekoETC » Thu Jun 04, 2015 5:27 pm

As far as I know, you can disassemble the cart, but you can't separate it and still keep it intact.
Not-so-sad panda
User avatar
SumBum
Posts: 1903
Joined: Fri Jan 05, 2007 10:57 pm

Re: Game changes - discussion about implemented changes.

Postby SumBum » Thu Jun 04, 2015 5:46 pm

Ouch. Thanks, Seko. It'd be nice if you could do more like unhitch it and set it aside when you don't need the extra space but want to regain speed. Disassembling would take a long time and you'd lose resources.

If you want to transport a steed, you have to unsaddle it and remove saddlebags first. Do you have to remove the cart as well? What about the reins? And I'll guess that all those "add-ons" must be removed before you can join it to a pack - the announcement mentions only saddle and saddlebags.
I don't know karate, but I know KA-RAZY!! - James Brown
User avatar
Marian
Posts: 3190
Joined: Thu Dec 15, 2005 12:16 am

Re: Game changes - discussion about implemented changes.

Postby Marian » Fri Jun 05, 2015 1:58 pm

Agreed that it would be nice if you could quickly disassemble your 'horse and cart' and get back both a horse and a cart, like when you take apart other machines with separate parts.
User avatar
*Wiro
Posts: 5855
Joined: Mon Sep 29, 2008 1:24 pm

Re: Game changes - discussion about implemented changes.

Postby *Wiro » Wed Jun 10, 2015 4:02 pm

Categories are being expanded. Please let me know if you notice anything in the wrong category. It'll take a while to move all old items over to their new categories. Some of the new categories are:

- Furniture > Curtains
- Furniture > Resting
- Furniture > Decorative

- Roleplay > Bouquets
- Roleplay > Statuettes
- Roleplay > Pipes
- Roleplay > Utensils (for all plates, forks, spoons)

- Tools > Optical

- Vehicles > Assembly Line

- Semi-finished > Buckles
- Semi-finished > Buttons

The storages will be sorted out soon. Feel free to suggest other categories you think would improve the build menu.
Read about my characters by following this link.
User avatar
*Wiro
Posts: 5855
Joined: Mon Sep 29, 2008 1:24 pm

Re: Game changes - discussion about implemented changes.

Postby *Wiro » Wed Jun 10, 2015 5:06 pm

Finished moving stuff into their categories. If anything is in the wrong place it's an oversight.
Read about my characters by following this link.
User avatar
Marian
Posts: 3190
Joined: Thu Dec 15, 2005 12:16 am

Re: Game changes - discussion about implemented changes.

Postby Marian » Sat Jun 13, 2015 9:57 pm

I'm sure that must have been some intensely boring busy work right there, thanks Wiro. :)

And hey, quick question...not exactly a new change, but does anyone know the amount of time it's supposed to take before you can cancel a project? I did some searching and in another thread it was mentioned the maximum was 20 days, but I've been waiting on this one for 23.
User avatar
*Wiro
Posts: 5855
Joined: Mon Sep 29, 2008 1:24 pm

Re: Game changes - discussion about implemented changes.

Postby *Wiro » Sat Jun 13, 2015 10:03 pm

The maximum is 100 days. It's 20 + project time.
Read about my characters by following this link.
User avatar
Marian
Posts: 3190
Joined: Thu Dec 15, 2005 12:16 am

Re: Game changes - discussion about implemented changes.

Postby Marian » Sun Jun 14, 2015 4:13 am

*Wiro wrote:The maximum is 100 days. It's 20 + project time.


Bah.

Well, good to know, thanks.

Return to “General Discussion”

Who is online

Users browsing this forum: No registered users and 1 guest