EchoMan wrote:JsWill wrote:Fix that and this games player base will explode
I read it in his post. I even quoted it. Odd that you missed it.
If a newspawn wish to travel the firts thing they do, they really haven't grasped this game at all imho.
Also I read a lot about the challenge is gone from the game. So removing yet another thing that takes time will solve the problem of a reclining player base? I think not. The road lengths is a fact of the game. Deal with it?
I did say it will explode and I still agree it will. I don't really have to deal with it because I've already unsubbed, I was just trying to help out a game that I've become fond of but if you would rather me just ignore it then I will and I wont bother bringing it up again. But here is another fact, road length isn't a "challenge" it's at best an annoyance that can be rectified by a few rounds of potatoes.
Anyway, I know what I've experienced and out of at least 50 people since I've been trying to recruit every single one have stopped playing because of the amount of travel that *directly* interferes with the *basic* game play mechanic of role play. The exact thing this game was centered around.
So if the only thing I get in return for my well thought out comment and my 50 plus recruitment attempts is a "deal with it." Then fine, I wont bother anymore.