Old Powers/New Powers

General out-of-character discussion among players of Cantr II.

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west
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Postby west » Wed Oct 20, 2004 7:48 pm

what some people don't remember is that Gregor Mac Gregor recruited a lot of the older Rangers himself...the people who joined within a year or two of its founding. Most of those have since died or retired, though.
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rklenseth
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Postby rklenseth » Wed Oct 20, 2004 8:45 pm

What a lot of people don't know is that the Rangers was MacGregors idea and that it was started by him. Actually it was Maily Yumm's idea but she told MacGregor and MacGregor took the idea from her and put it into action.
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|william|
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Postby |william| » Wed Oct 20, 2004 8:53 pm

I heard it was Emperor Simons idea to create the rangers as part of some kind of treaty or something when he was attempting to take out the forest, I dont recall the details right now but it was Simons idea .....


as for new powers, looks like Karnon is starting to shape up a lot these past few years and a lot of more recent things happening with them that could be seeing them as a new power....
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griogal
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Postby griogal » Wed Oct 20, 2004 10:09 pm

I'm not sure the Rangers were Jacob Simmons idea ( I believe originally Gary had the idea).
Gregor however, was the one who actually started the organization, devising the Code and structure.
The Code however is a much softer version of Gregor's original one. He wanted an independant force, above any local law and custom....at his command....in fact somewhat supported by Maynard for various reasons, I believe.
Maily Yumm was in fact quite critical of the idea. She wanted it to be more restricted in power.

Anyhow, ....the reaction to Gregor's outburst have been more a prove of his theories than anything else.

And concerning good and evil in the KDS region...only the Nossé seem good (and I believe they really are). Ther rest is various shades of grey.
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The Industriallist
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Postby The Industriallist » Wed Oct 20, 2004 10:26 pm

Things must be thinning out...I haven't seen any sign of the plots, or even the paranoia, being passed down, and the senior plotters are dying intermittently from OOC ailments or occasonally actual IC killing. There aren't that many people in their 40s left...are the low-30s group also suspect?

So for most, I would say that they aren't any greyer than the cantr-wide average.

From extensive observation of the Nossé, I would say that if they've ever done anything evil, they should be ruling the world by now. For the most part, they don't ever leave Drojf at all, or really do much of anything...
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|william|
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Postby |william| » Wed Oct 20, 2004 10:38 pm

griogal wrote:I'm not sure the Rangers were Jacob Simmons idea ( I believe originally Gary had the idea).


If I recall my Krif history there was a meeting between Jacob and Gary in which Jacob presented the 'treaty' that had the idea of the Rangers on it. Gary must have decided to use the Rangers idea after Jacobs death :lol:
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Pirog
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Postby Pirog » Wed Oct 20, 2004 10:57 pm

Griogal>

And concerning good and evil in the KDS region...only the Nossé seem good (and I believe they really are). Ther rest is various shades of grey.


Except the Mac Gregors, laying steadily in their area of pitch black :wink:

Ironically Silverfoot suspected the Mac Gregors of killing her men, the Krif Eagles, with poison...she never told anyone though :)

Industriallist>

Things must be thinning out...I haven't seen any sign of the plots, or even the paranoia, being passed down...


I think they are there, but these days the people in control keeps it away from the citizens. And the Mac Gregor-Krif situation could have resulted in a regional grand war if things had gone slightly different...and may still, although it doesn't seem very likely anymore.
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rklenseth
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Postby rklenseth » Thu Oct 21, 2004 2:53 am

Actually, I believe it was originally Maily's idea (or it could have been Donna Trent's idea; I sometimes get the two mixed up) because it was brought to my character James Whitmore's attention long before the meeting between the powers occurred that reverted war in that region and created the Regional Unity. I think Maily came against it later when MacGregor took over and allowed Gary and Anderton into important positions and made Krif paranoid that the Rangers were just tools for the MacGregors and Seatown Forest because they didn't trust Gary because he once fought with Seatown Forest in the war against the Smoke Jaguars and was good friends with MacGregor. Krif also didn't trust Anderton because he tried to help overthrow Emperor Simons and also fought with Seatown Forest in the war against the Smoke Jaguars. This deeply tainted the Regional Unity and authority of the Rangers because it alienated Krif.

I believe that Silverfoot and the Krif Eagles were just tools being used to create war in that region. There are deep underground groups in that region that have been around since the First Krif Empire. They might have been around even before. They are or were calling the shots in that region and were trying to get Seatown Forest and Krif to go to war because they were the most powerful groups in the region. I do know now as a fact that one of these groups is still operating (one of my characters recently joined them) but they are working outside the region currently but they still aren't too far away. I believe these groups have inflitrated or at least have tried to inflitrate the power groups in this region.

I use to believe that Maynard Leeward was somehow behind these groups but after having talked to Jerry I don't believe Maynard ever worked with these groups or even knew they had existed. James originally came across these groups when he spied for the First Krif Empire under the Dark Lord Leeward and came across them again when he spied for Seatown Forest. I don't know who these players are that are behind the characters that are involved in these groups but they certainly are some of the best damn players I have ever seen.
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Pirog
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Postby Pirog » Thu Oct 21, 2004 1:13 pm

The bad thing is that I suspect at least one of those groups for massively breaking the CR to keep those shady groups informed, helping them infiltrate and avoid being discovered.

When Silverfoot and the Krif Eagles ran around hunting them down they managed to escape and frame her in a way I very much suspect as cheating...
Although it made up for some great RP moments and has formed a lot of why the region is so interesting that is not the way to go about things...
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|william|
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Postby |william| » Thu Oct 21, 2004 10:09 pm

rklenseth wrote:Actually, I believe it was originally Maily's idea (or it could have been Donna Trent's idea; I sometimes get the two mixed up)


Nope, the Rangers was Simons idea. He had plans for taking over Seatown Forest and forcing Drojf into an alliance with the Second Empire of Krif. Called the KDA (Krif Drojf Alliance) in which he thought of the Rangers as a way to enforce laws in the K-D-S region (which would be composed of people from both Krif and Drojf) from what I am guessing as a way to 'ease' the worries of Drojf..... but as I said before those plans were never in place because of his death shortly after he had a one on one meeting with Gary Drenth.
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jeslange
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Postby jeslange » Fri Oct 22, 2004 1:39 am

Maily didn't hear of the idea of the Rangers until Gregor suggested it at the Drojf meeting. She fully supported the Rangers if they were loyal to the regional governments as a whole, but did not support the Wanderer division or the Rangers as an independent intity.
Donna was skeptical of the idea of the Rangers, and only supported it because Maily had been involved in its creation.
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nitefyre
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Postby nitefyre » Fri Oct 22, 2004 3:05 am

In actuality, there is no actively operating 'wandering division.' The main elements of the Rangers are located, relocated, and relocated yet again to face off against threats. Like, they were in Djorf Hills to deal with Calico and the Pirates, but then moved to Krif for the MacGregor crisis. They have since filtered back out, it seems, and growing?

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west
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Postby west » Fri Oct 22, 2004 11:37 pm

The wandering division faded away; in the 590s it consisted of Sarah, Gimli, and Seven. Sarah died of the sleeping sickness, and Gimli and Seven were shuffled around by regional leaders, basically doing their bitchwork: "please escort my resource party to Krif, Seven" etc.

Eventually both Gimli and Seven got tired of it and resigned. Interestingly enough, they both felt loyal to Gregor Mac Gregor, their former leader in the Wandering division, and went to join the Clan. Gimli died of the sleeping sickness many years ago, but Seven's still around.

Interestingly enough, Gimli came to that part of cantr due to one of the freak "teleporting buildings" problems. If I recall correctly, he was somewhere on a totally different island--possibly Alenz Hills--when his building appeared somewhere in the Drojf Hills. He went outside to see where they were, and his building left without him.

I always thought stuff like that was really interesting, and that there should be a bit more completely random things like that. Instill a good old fashioned "fear of the unknown" that was so prevalent in real life back in the day.
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The Sociologist
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Postby The Sociologist » Sat Oct 23, 2004 6:34 am

nitefyre wrote:In actuality, there is no actively operating 'wandering division.' The main elements of the Rangers are located, relocated, and relocated yet again to face off against threats. Like, they were in Djorf Hills to deal with Calico and the Pirates, but then moved to Krif for the MacGregor crisis. They have since filtered back out, it seems, and growing?

Actually, Guardian John Locke seems to do well enough as a one-man 'wandering division' all of his own. :lol: My chars always have to check their 'memories' very carefully else they/I get confused as to what he said to them last.

The Krif crisis has most definitely enhanced the power of the Rangers. By the way, I don't get the impression that they were guarding Krif. Drenth went off to see Gregor and John Locke ended up in KHW looking for 'missing diamonds' and whatnot.

The crisis likewise enhanced the influence of the MacGregors, though mainly through 'limestone politics' rather than military activities. I'd suspect the MacGregors are rather bemused by the recent hysteria in Krif. Gregor is too bright to do what people thought he was going to do but he has profited nicely from the outcome all the same.

Not many have mentioned the significance of the pirates in the KDF region. The ability to decimate a town one jump away from the Forest is significant, yes? A consequence of Alicia Reed's weapons policy perhaps, but it seems to have weakened her prestige. Fact remains, all the towns along that coast are incredibly vulnerable.

Another factor people are missing is the potential rise of the 'taipans', the private sector iron/steel interests which Alicia tolerates in the Forest and who go about exceptionally well-armed. Over time they will gradually semi-'colonize' the surrounding towns, even though they themselves probably don't see it that way. Eventually they may prove more effective in guarding such towns than the locals. They used to trade tools, but they can't right now 'cause they don't have enough limestone, so their principal need is for food to support their workforce.

The position of the Nossé was likewise significantly enhanced by the Krif crisis but in true Nossé fashion they are doing nothing whatsoever to exploit this. It would take a blind man not to see what they could do and it doesn't even involve becoming evil. :wink:

I think I've figured out how most of this works and what likely future outcomes are, but I need more info on these pirates and how they operate. Anyone?
.
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ephiroll
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Postby ephiroll » Sat Oct 23, 2004 3:17 pm

angelus wrote:
griogal wrote:I'm not sure the Rangers were Jacob Simmons idea ( I believe originally Gary had the idea).


If I recall my Krif history there was a meeting between Jacob and Gary in which Jacob presented the 'treaty' that had the idea of the Rangers on it. Gary must have decided to use the Rangers idea after Jacobs death :lol:


Simmons meantioned something about the Rangers to Maynard not long after Maynard woke up and almost single handedly took out the 10 fools that thought they were good enough to take him out, they only escaped because he had mercy on them and only killed one of them as an object lesson, plus the one killed was the one the others pointed to as the ringleader, maybe he was, Maynard didn't know or really care. I think it was about 520-525 when Simmons first meantioned the Rangers, but at that time they weren't called "Rangers", that name hadn't been given to his proposed organization yet.
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