Welcome, New Players! (or Welcome Back, Old Players!)

General out-of-character discussion among players of Cantr II.

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Tiamo
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Re: Welcome, New Players! (or Welcome Back, Old Players!)

Postby Tiamo » Wed Sep 17, 2014 12:45 pm

Welcome Sandesnow. The game has a wiki. In there you can find all info about the game mechanics you need. Good luck and have fun.
I think ...
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NancyLee
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Re: Welcome, New Players! (or Welcome Back, Old Players!)

Postby NancyLee » Wed Sep 17, 2014 12:49 pm

sandesnow wrote:Hello everyone. I have been playing for .. maybe a week or so. And I think I am super noobie or something. lol

Is there a guide anywhere on how to make things? I have grasped the concept of gathering raw resources, and now I have tools (and raw resources) to make things (thankfully to those in the lands where my character is) but.. I can't figure out how in the world to start a project.

I know how to join a project already in progress, but to actually start my own.. I am at a loss. I went into a building once and it took me forever to figure out how to get out even. :S I feel really clumsy. =( Yet, I don't want to do or touch anything that I am not supposed to in the town. :S Any advice would be greatly appreciated.



First of all... Welcome!

In the bottom of the events page, you will see both the character's menu and the player's menu:

Image

Those first four buttons in the character's menu are:
1. For writing notes
2. For creating envelopes
3. For manufacturing items
4. For setting your preferences and/or apply filters

That third button with the wrench and the hammer leads you to the build menu, where you can start manufacturing what you want.

If you want to start a project that requires a fixed machine, let's say grill meat, for instance: you need to go to the "Objects" page and there you will search for the maniche you need, a small fire pit in this case. You will see that there's several buttons before the name of the machine:

Image

The first one is to "point" at the machine, it generates a visible event so the other characters in the same location will get something like "You see a man in his twenties point at a small fire pit".

The second one, the X, is to disassemble the machine.

And the third one is the one you need to click to get to the "machine's menu", so to say, to select the project you want to start (and the quantity in some cases, some projects have a fixed output):

Image

After selecting the project and clicking the arrow, you will get this if the project has a fixed output:

Image

And something like this if it's a project where you can select the size of the batch or how many days of work you want to invest:

Image

I don't know if I managed to make it clear or if I messed it up more, but don't hesitate to ask further if there's something unclear or any other doubt. Also, you might find useful the game's wiki: http://wiki.cantr.net/index.php/Main_Page
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ObsessedWithCats
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Re: Welcome, New Players! (or Welcome Back, Old Players!)

Postby ObsessedWithCats » Wed Sep 17, 2014 1:01 pm

Even having read the wiki pretty thoroughly I felt pretty much as sandesnow described in the first week or so after I first joined - there's a lot to take in at once and the wiki is hard to follow when the interface is new to you.

Don't worry though sandesnow, you'll have it figured out soon enough. There'll probably be occasional figuring new things out even a long way in (my characters are all in their thirties and I steered a boat for the first time ever yesterday :/ Who'd have thought the 'continue' button is what you have to press to stop?) but by then you'll be able to use a process of elimination to figure which button'll do what you want :3

Edit: we need a thing like what NancyLee just said, and for stuff like using building, travelling with boats, land vehicles or on foot, and changing signs and descriptions on things. On the wiki or as a separate 'basic functions' guide, that would have been so helpful when I first started.
sandesnow
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Re: Welcome, New Players! (or Welcome Back, Old Players!)

Postby sandesnow » Wed Sep 17, 2014 6:35 pm

Otherside wrote:Image

This brings up the build menu! From there you can search and click the categories / items to expand and see what resources/tools and sometimes machinery is needed to make it.

If you start an incorrect project you can always cancel it. But if you make progress on it and then decide you want to cancel it, you may have to do the same work again to get your resources back.

Cancelled gathering/cooking etc will give you what you have gathered/cooked so far, and the rest of the raw resources, if there are any!



Excellent! Thanks! I was brought to the game by someone and I had asked the same thing I asked here... and.. I can't believe how simple that little button was. :lol: I felt quite stupid after. LOL


NancyLee - Thank you so very very much!

ObsessedWithCats wrote:Even having read the wiki pretty thoroughly I felt pretty much as sandesnow described in the first week or so after I first joined - there's a lot to take in at once and the wiki is hard to follow when the interface is new to you.

Don't worry though sandesnow, you'll have it figured out soon enough. There'll probably be occasional figuring new things out even a long way in (my characters are all in their thirties and I steered a boat for the first time ever yesterday :/ Who'd have thought the 'continue' button is what you have to press to stop?) but by then you'll be able to use a process of elimination to figure which button'll do what you want :3

Edit: we need a thing like what NancyLee just said, and for stuff like using building, travelling with boats, land vehicles or on foot, and changing signs and descriptions on things. On the wiki or as a separate 'basic functions' guide, that would have been so helpful when I first started.


=) Thanks for that. I really thought... Am I not getting this, or what!?! How daft can I be? :lol: And to the Bolded: That would be invaluable, I think, to new players like myself. =)


EDIT:
And Thank you for the welcomes! Much appreciated. (Nearly forgot my manners!)
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Otherside
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Re: Welcome, New Players! (or Welcome Back, Old Players!)

Postby Otherside » Wed Sep 17, 2014 8:22 pm

I nearly forgot the welcome. Welcome!

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EchoMan
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Re: Welcome, New Players! (or Welcome Back, Old Players!)

Postby EchoMan » Thu Sep 18, 2014 9:07 am

Welcome Sandesnow! :)
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Genie
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Re: Welcome, New Players! (or Welcome Back, Old Players!)

Postby Genie » Thu Sep 18, 2014 9:27 pm

Welcome to the green. :)
I became insane, with long intervals of horrible sanity.
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supercop
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Re: Welcome, New Players! (or Welcome Back, Old Players!)

Postby supercop » Thu Oct 30, 2014 12:26 pm

I just returned after a break of 3 years or so.


I must say I am pretty disappointed. Cantr is a great game, in fact the best text based browser game I ever played, but the combination of a low player count and lack of excitement frustrate me.

I remember in 2008 to 2010 I had Dutch characters only, and one or two English, and they actually had to work hard for their stuff. A few were heavily involved in the development of the towns they spawned in, some others had to survive on a remote piece of land with some very basic items while some others were on ships, either as passenger or prisoner, forced to work.

Now I find my characters in placed with maybe 5 to 10 people (the biggest town one of my chars is in has 20 people) but a whole ****load of buildings, cars, bikes and ships. I even found a ship back that I built in 2010, on the very same location that I built it.

One character of mine spawned in a town where they gave him even iron stuff and their warehouses are packed with almost every item, stacked..
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*Wiro
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Re: Welcome, New Players! (or Welcome Back, Old Players!)

Postby *Wiro » Thu Oct 30, 2014 1:00 pm

And still chasing thieves of bikes no one uses. :lol:
Read about my characters by following this link.
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Genie
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Re: Welcome, New Players! (or Welcome Back, Old Players!)

Postby Genie » Thu Oct 30, 2014 7:05 pm

Welcome and I hope you enjoy, Cantr is still full of possibilities . :)
I became insane, with long intervals of horrible sanity.
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hyrle
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Re: Welcome, New Players! (or Welcome Back, Old Players!)

Postby hyrle » Fri Oct 31, 2014 1:36 pm

There are still places where characters have to work hard and survive in the wilderness on little and have to build everything. And there are still pirates and those who would enslave others. But - at least for English characters - you have to get away from the core "safe" towns to experience that kind of Cantr lifestyle. The core towns are all very rich, and want for nothing really. I have characters who live in the core places, and others who live on the fringes. The fringes are more fun for the most part, but I admit there are more people who play in the safe areas - so the "safe" ones do have more social opportunities.
Drakulya
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Re: Welcome, New Players! (or Welcome Back, Old Players!)

Postby Drakulya » Fri Oct 31, 2014 4:24 pm

I've decided to come back to Cantr after another long absence. I don't know exactly when I started playing but I do know that my first forum post was back on '06. This time around I'll very slowly grow my character base so I don't become over-whelmed with characters.

Anyways, good to see you all again.
Only the married understand why they make you say, "Until death do us apart" - Drakulya
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Rebma
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Re: Welcome, New Players! (or Welcome Back, Old Players!)

Postby Rebma » Sat Nov 01, 2014 6:07 pm

Drakulya wrote:I've decided to come back to Cantr after another long absence. I don't know exactly when I started playing but I do know that my first forum post was back on '06. This time around I'll very slowly grow my character base so I don't become over-whelmed with characters.

Anyways, good to see you all again.


Welcome back.
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EchoMan
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Re: Welcome, New Players! (or Welcome Back, Old Players!)

Postby EchoMan » Sun Nov 02, 2014 2:14 pm

Welcome back! :)
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Genie
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Re: Welcome, New Players! (or Welcome Back, Old Players!)

Postby Genie » Sun Nov 02, 2014 5:30 pm

Welcome back. :)
I became insane, with long intervals of horrible sanity.
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