Things that annoy or puzzle you about Cantr

General out-of-character discussion among players of Cantr II.

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bnlphan
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Re: Things that annoy or puzzle you about Cantr

Postby bnlphan » Thu Sep 11, 2014 12:59 am

miirkaelisaar wrote:Rude strangers who speed through your town only to jump out of their vehicle, kill all your game animals when you're in need of animal parts and have been trying to hunt them, then drop everything they don't need and take what you do need and make a big mess even if your town has litter laws, and take off without a word. Just why?


I've been thinking a lot about this type of stuff lately. There is a general level of lawlessness and blatant disrespect of property in the game. Its just the way the game is I guess. If something isn't locked down and protected people view it as fair game and take as they please be it your local animal supply or your goods locked in a building. I think most people have grown to accept its just the state of the game. If you aren't home then your stuff is fair game in some cantrians eyes I guess. Until there is increased communication, universal law forces and government I dont think things will change much but that is all something that has to be accomplished in game.
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Re: Things that annoy or puzzle you about Cantr

Postby curious » Thu Sep 11, 2014 7:47 am

bnlphan wrote:
miirkaelisaar wrote:Rude strangers who speed through your town only to jump out of their vehicle, kill all your game animals when you're in need of animal parts and have been trying to hunt them, then drop everything they don't need and take what you do need and make a big mess even if your town has litter laws, and take off without a word. Just why?


I've been thinking a lot about this type of stuff lately. There is a general level of lawlessness and blatant disrespect of property in the game. Its just the way the game is I guess. If something isn't locked down and protected people view it as fair game and take as they please be it your local animal supply or your goods locked in a building. I think most people have grown to accept its just the state of the game. If you aren't home then your stuff is fair game in some cantrians eyes I guess. Until there is increased communication, universal law forces and government I dont think things will change much but that is all something that has to be accomplished in game.

Am not so sure.
If it's totally IC and your char is generally a disrespectful thieving pain in the arse everywhere in game then, okay.
Otherwise... it's just lazy play.
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SekoETC
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Re: Things that annoy or puzzle you about Cantr

Postby SekoETC » Thu Sep 11, 2014 8:00 pm

I care about all of my characters, but sometimes OOC things upset me. It makes me wonder if the game is healthy for me. It's been a part of my life for ten years but sometimes I take things personally.
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Swingerzetta
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Re: Things that annoy or puzzle you about Cantr

Postby Swingerzetta » Thu Sep 11, 2014 9:10 pm

SekoETC wrote:I care about all of my characters, but sometimes OOC things upset me. It makes me wonder if the game is healthy for me. It's been a part of my life for ten years but sometimes I take things personally.

I think as long as you sometimes take the positive things personally as well, it's fine. I can get quite involved with the characters sometimes, but the same goes for good movies and books, and really, I think that's where the enjoyment comes from. If we had no emotional attachment, it wouldn't interest us. Just be sure that the positives are there, as well as the negatives.
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Re: Things that annoy or puzzle you about Cantr

Postby Genie » Thu Sep 11, 2014 9:24 pm

Cantr is a strange world. Personally you can dislike a player or some chars at times, but you still feel for your characters and you see the things from their perspective.
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saztronic
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Re: Things that annoy or puzzle you about Cantr

Postby saztronic » Fri Sep 12, 2014 3:04 am

2000 grams of meat makes 800 grams of meat feed, and other similar illogical reductions in quantity as a result of processing, all of which seem to defy The Law of Conservation of Mass.

Compounded by the irony that 2000 grams of any kind of fish, using the same tool/machine and process, would produce 2000 grams of meat feed. Apparently fish is subject to the laws of physics, while the flesh of land animals exists in another dimension.
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Swingerzetta
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Re: Things that annoy or puzzle you about Cantr

Postby Swingerzetta » Fri Sep 12, 2014 3:16 am

No, see, we're just much messier when working with land-animal meat, the bits spill over the sides and are too small, wet, and dirty to pick up again.
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Doug R.
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Re: Things that annoy or puzzle you about Cantr

Postby Doug R. » Fri Sep 12, 2014 1:07 pm

You have to discard all the fat, because fat doesn't exist.
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SekoETC
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Re: Things that annoy or puzzle you about Cantr

Postby SekoETC » Fri Sep 12, 2014 2:12 pm

Aren't you already discarding it when dismembering the animal in the first place? Otherwise how does it yield so little meat compared to its weight? Lots of intestines and internal organs...
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saztronic
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Re: Things that annoy or puzzle you about Cantr

Postby saztronic » Fri Sep 12, 2014 3:52 pm

Maybe we're mistaken about the size of the animals.

If a Cantr giraffe only yields 600 grams of meat and less than a kilo of other parts, it must be about the size of a RL house cat.
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miirkaelisaar
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Re: Things that annoy or puzzle you about Cantr

Postby miirkaelisaar » Fri Sep 12, 2014 4:05 pm

If you have to discard 1200 grams of fat for every 2000 grams of meat, that means all animal meat is 60% fat.. so that makes even less sense. I've trimmed fat of some very fatty meat but it was never more than half fat, that's so exaggerated, and fish is like half guts, I feel like meat feed made from meat should be more efficient, it's harder to get for as inefficient as it is, and you would never trim fat to make feed for /animals/ - they don't mind eating fat, or tendons, or bone, if anything, nothing should be taken away from the meat if you're not drying it or cooking it and removing moisture, you would literally tear raw meat up and mash it to make it easier for animal s to eat, no trimming and cutting necessary, it just doesn't make sense, we make cooked meat and we don't have to remove 60% of the meat to make it, even though realistically, cooking meat would reduce its weight by about half due to loss of fat and moisture. Yet tearing up raw meat in a bowl for an animal without cooking it, somehow reduces its weight.. it's simply illogical.
Last edited by miirkaelisaar on Fri Sep 12, 2014 5:39 pm, edited 1 time in total.
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Doug R.
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Re: Things that annoy or puzzle you about Cantr

Postby Doug R. » Fri Sep 12, 2014 4:17 pm

The cold reality is that the RD jiggers the input/output in order to balance the food system. If you try to make things make sense, it's just going to throw balance off and something else will have to not make sense to compensate. It's a no win situation. Something will always be borfed.
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bnlphan
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Re: Things that annoy or puzzle you about Cantr

Postby bnlphan » Fri Sep 12, 2014 4:26 pm

I dont look at it as penalized on meat but bonus on fish. Meat is basically free from hunting while you have to work on a project to get the fish. I think the same system applies to hay. You get more out of the certain grains based on the amount of labor involved. I'm not doing the math but I assume that it was all worked out so as not to give too much advantage to one resource over another. Just have to chalk it up again to those physical anomalies in Cantr ;)
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miirkaelisaar
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Re: Things that annoy or puzzle you about Cantr

Postby miirkaelisaar » Fri Sep 12, 2014 5:47 pm

I've always viewed hunting as an obscure project, it takes days, unless you have multiple people participating, and depends on your strength and skill, there's no guarantee you will get what you're working for, either, so it's harder than just doing projects. All my characters hoard meat, milk, and eggs, and sometimes feathers, there never seems to be enough just from hunting, but fish doesn't depend on chance and strength, if you do the project you get the fish. Also someone else can't run through and finish off your project and steal your fish unless it won't fit in your inventory, but they can run in and finish off the animal you spent 4 days hunting and take all the products, and bam, now you have to hunt for another five days. Mine have always valued animal products very highly except for one character who lives on an island that has abandoned buildings with millions of grams of meat and stuff.
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Re: Things that annoy or puzzle you about Cantr

Postby hyrle » Fri Sep 12, 2014 5:52 pm

miirkaelisaar wrote:I've always viewed hunting as an obscure project, it takes days, unless you have multiple people participating, and depends on your strength and skill, there's no guarantee you will get what you're working for, either, so it's harder than just doing projects. All my characters hoard meat, milk, and eggs, and sometimes feathers, there never seems to be enough just from hunting, but fish doesn't depend on chance and strength, if you do the project you get the fish. Also someone else can't run through and finish off your project and steal your fish unless it won't fit in your inventory, but they can run in and finish off the animal you spent 4 days hunting and take all the products, and bam, now you have to hunt for another five days. Mine have always valued animal products very highly except for one character who lives on an island that has abandoned buildings with millions of grams of meat and stuff.


My character on that island finds it fascinating to see piles of meat and bones and stuff that big.

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