Time Ticks
Moderators: Public Relations Department, Players Department
- Moonflame
- Posts: 114
- Joined: Wed Jun 11, 2014 11:40 am
- Location: Not Kansas anymore
Time Ticks
Hello, I am just wondering if the current time values for ticks on the wiki page http://wiki.cantr.net/index.php/Time are still correct, and if not, whether someone can tell me the time that projects and travelling currently ticks.
"There are precious few at ease
with moral ambiguities
and so we act as though they don't exist"
with moral ambiguities
and so we act as though they don't exist"
- Bmot
- Game Mechanics Chair / HR/PD Member
- Posts: 2631
- Joined: Sat Jun 30, 2012 3:59 pm
- Location: The Hague - Netherlands
Re: Time Ticks
I doubt they're still correct, however, I do believe the ticks are set off on certain RL times, not connected to game times, so whenever the clock slows or something like that (that happens sometimes, not sure why) the Cantr times ticks happen change. .
I'm not sure at the moment which times they are, now, though, but most of them are quite easy to figure out
I'm not sure at the moment which times they are, now, though, but most of them are quite easy to figure out
Richard Dawkins wrote:We privileged few, who won the lottery of birth against all odds, how dare we whine at our inevitable return to that prior state from which the vast majority have never stirred?
- Otherside
- Posts: 569
- Joined: Mon Feb 11, 2013 11:23 am
- Location: Cult Classics, not Best Sellers
Re: Time Ticks
This is usually fairly accurate, newer characters often tick a little while afterwards, as I guess it processes the older characters first...
http://joo.freehostia.com/cantr/ticks/
http://joo.freehostia.com/cantr/ticks/
You speak in every curling wave and sing in every violent breeze.
- Moonflame
- Posts: 114
- Joined: Wed Jun 11, 2014 11:40 am
- Location: Not Kansas anymore
Re: Time Ticks
Ooh, thanks!
"There are precious few at ease
with moral ambiguities
and so we act as though they don't exist"
with moral ambiguities
and so we act as though they don't exist"
- Bmot
- Game Mechanics Chair / HR/PD Member
- Posts: 2631
- Joined: Sat Jun 30, 2012 3:59 pm
- Location: The Hague - Netherlands
Re: Time Ticks
Otherside wrote:newer characters often tick a little while afterwards, as I guess it processes the older characters first...
Huh... You learn something every day
Richard Dawkins wrote:We privileged few, who won the lottery of birth against all odds, how dare we whine at our inevitable return to that prior state from which the vast majority have never stirred?
- kicking jay
- Posts: 618
- Joined: Tue Mar 18, 2014 6:27 pm
Re: Time Ticks
Otherside wrote:newer characters often tick a little while afterwards, as I guess it processes the older characters first...
May it never change.
Return to “General Discussion”
Who is online
Users browsing this forum: No registered users and 1 guest
