Which suggestions are you looking forward to the most?
Moderators: Public Relations Department, Players Department
- kicking jay
- Posts: 618
- Joined: Tue Mar 18, 2014 6:27 pm
Which suggestions are you looking forward to the most?
Unaccepted or unimplemented, either's fine.
Last edited by kicking jay on Thu Jul 17, 2014 1:35 am, edited 3 times in total.
- kicking jay
- Posts: 618
- Joined: Tue Mar 18, 2014 6:27 pm
Re: Which suggestions are you looking forward to the most?
In rough order of increasing excitement:
Loading vehicles on ships is something I've been waiting for for a very long time. I'm so glad it finally got accepted.
Carcasses would encourage me to RP hunting much more. I'd like to see them.
Food rot, if we can ever agree on it, would make the Cworld a better place, I know it. Alas, this doesn't look like it's going to get accepted.
Chains and handcuffs. I'm not fully happy with the suggestion, but it's a hugely wonderful start.
DBS, of course.
Banded repeaters would hopefully make the radio situation better in the long-term.
Anchors. Every one of my captains with a crew is waiting for this technological breakthrough.
Shoes. I need that zippered boot sooo badly.
Seko's beautiful idea of putting raws on objects is something I can't wait for!
Not even the original suggestion, but Yang's idea of distinct wounds is what I'm most ridiculously hyped about. It's the perfect solution to something I've been mindracked over every time I get hit and try to RP a cut.
Loading vehicles on ships is something I've been waiting for for a very long time. I'm so glad it finally got accepted.
Carcasses would encourage me to RP hunting much more. I'd like to see them.
Food rot, if we can ever agree on it, would make the Cworld a better place, I know it. Alas, this doesn't look like it's going to get accepted.
Chains and handcuffs. I'm not fully happy with the suggestion, but it's a hugely wonderful start.
DBS, of course.
Banded repeaters would hopefully make the radio situation better in the long-term.
Anchors. Every one of my captains with a crew is waiting for this technological breakthrough.
Shoes. I need that zippered boot sooo badly.
Seko's beautiful idea of putting raws on objects is something I can't wait for!
Not even the original suggestion, but Yang's idea of distinct wounds is what I'm most ridiculously hyped about. It's the perfect solution to something I've been mindracked over every time I get hit and try to RP a cut.
Last edited by kicking jay on Thu Jul 17, 2014 1:01 am, edited 2 times in total.
- Greek
- Programming Dept. Member/Translator-Polish
- Posts: 4726
- Joined: Mon Feb 13, 2006 5:41 pm
- Location: Kraków, Poland
- Contact:
Re: Which suggestions are you looking forward to the most?
Removal of radios; fixing the fighting system, horseback riding, building destruction, finishing vehicle disassembling, drunkenness, *a secret*, trains, homing pigeons, backpacks to increase inventory space, rum.
EDIT: And a newbie server, of course.
EDIT: And a newbie server, of course.
‘Never! Run before you walk! Fly before you crawl! Keep moving forward! You think we should try to get a decent mail service in the city. I think we should try to send letters anywhere in the world! Because if we fail, I’d rather fail really hugely’
- Snickie
- RD/HR Member/Translator-English (LD)
- Posts: 4946
- Joined: Tue Jul 06, 2010 5:28 pm
- Location: FL
Re: Which suggestions are you looking forward to the most?
- Radio disassembly
- Horseback riding
- Weather actually having an effect on Cantr life other than just roleplay
- Portable/wearable containers to increase inventory space
- Drunkenness
- Building destruction
- Dancer clothes (silver)
- Silver wreath
- Loading vehicles onto ships
- Desire-based spawning
- Addicted
- Posts: 973
- Joined: Thu Apr 08, 2010 2:42 pm
- Location: Australia
Re: Which suggestions are you looking forward to the most?
Greek wrote:Removal of radios; fixing the fighting system, horseback riding, building destruction, finishing vehicle disassembling, drunkenness, *a secret*, trains, homing pigeons, backpacks to increase inventory space, rum.
- New players pre-game space
sunglasses (what? I'm an Aussie, we wear them nearly everywhere and they complement an outfit)
a weather system that I understand and want to roleplay to.
desire based spawning as per Doug's post
More jewellery pieces with a few underused resources
tea cups and more household knick nacks and furniture
a better balance for primitive towns and survival versus high tech towns
- Swingerzetta
- Posts: 615
- Joined: Mon Feb 11, 2013 11:21 pm
Re: Which suggestions are you looking forward to the most?
Drunkenness does sound like fun. As does horse riding and homing pigeons. I have always liked the idea of backpacks INSTEAD of the kangaroo pockets we were born with, but that's one of those things that won't happen.
Unsurprisingly, I like the idea of food rot, and carcasses
And I am also looking forward to combat fixing, although more from curiosity than anything. I haven't actually gotten into any cantr combat.
Unsurprisingly, I like the idea of food rot, and carcasses
And I am also looking forward to combat fixing, although more from curiosity than anything. I haven't actually gotten into any cantr combat.
- bnlphan
- Posts: 356
- Joined: Tue Sep 07, 2010 1:42 pm
Re: Which suggestions are you looking forward to the most?
I think the full animal domestication is what I am most excited about.
Railroads, expanded cooking, and even though I was opposed at first I'm looking forward to some of the expanded rot ideas..roads and buildings.
Railroads, expanded cooking, and even though I was opposed at first I'm looking forward to some of the expanded rot ideas..roads and buildings.
Mastering the fine art of sleepworking
- SekoETC
- Posts: 15526
- Joined: Wed May 05, 2004 11:07 am
- Location: Finland
- Contact:
Re: Which suggestions are you looking forward to the most?
Newbie server - It will hopefully reduce clueless newspawns on main server.
The system that would allow adding resources to items to customize them
Most clothing suggestions
More things utilizing gems/pearls and not necessarily just traditional jewelry
Garages/bike sheds - this would make the vehicles page so much cleaner in big towns
Chains and handcuffs
Steamboats
Domestication of ocelots
Voluntary system of being born as a child to parents
More porcelain items - The reason this resource is so underused is because most people don't have access to it due to lack of marble, but for those few who have it, I wish they could make more stuff out of it.
Resource subtypes - It would be awesome if you could see which type of fur you've got, or which type of meat. Also imagine how awesome it would be if different locations had different types of grapes or apples. Then you could have different quality wines and tart and sweet pies etc. This would be a nightmare to program but one can still dream.
Being allowed to spawn in towns where your rl friends play - Currently this is a CRB but imagine how much more popular the game would get if you could tell your friend "if you join, we'll give your character all this stuff".
Things I could live without:
DBS - because my slots are full anyway and I don't know where I'd want to spawn even given a choice because it's really the people that count, not the location, and there's no way of measuring the value of people
Trains - Because it's going to be so expensive that few people actually get around to making them. This is something that will require so much cooperation only a few groups are up to it.
The system that would allow adding resources to items to customize them
Most clothing suggestions
More things utilizing gems/pearls and not necessarily just traditional jewelry
Garages/bike sheds - this would make the vehicles page so much cleaner in big towns
Chains and handcuffs
Steamboats
Domestication of ocelots
Voluntary system of being born as a child to parents
More porcelain items - The reason this resource is so underused is because most people don't have access to it due to lack of marble, but for those few who have it, I wish they could make more stuff out of it.
Resource subtypes - It would be awesome if you could see which type of fur you've got, or which type of meat. Also imagine how awesome it would be if different locations had different types of grapes or apples. Then you could have different quality wines and tart and sweet pies etc. This would be a nightmare to program but one can still dream.
Being allowed to spawn in towns where your rl friends play - Currently this is a CRB but imagine how much more popular the game would get if you could tell your friend "if you join, we'll give your character all this stuff".
Things I could live without:
DBS - because my slots are full anyway and I don't know where I'd want to spawn even given a choice because it's really the people that count, not the location, and there's no way of measuring the value of people
Trains - Because it's going to be so expensive that few people actually get around to making them. This is something that will require so much cooperation only a few groups are up to it.
Not-so-sad panda
- Greek
- Programming Dept. Member/Translator-Polish
- Posts: 4726
- Joined: Mon Feb 13, 2006 5:41 pm
- Location: Kraków, Poland
- Contact:
Re: Which suggestions are you looking forward to the most?
Oh, I forgot about almost the most important, my number four in terms of the most wanted stuff:
Better vegetation system to make farming wheat and potatoes even more entertaining.
Better vegetation system to make farming wheat and potatoes even more entertaining.
‘Never! Run before you walk! Fly before you crawl! Keep moving forward! You think we should try to get a decent mail service in the city. I think we should try to send letters anywhere in the world! Because if we fail, I’d rather fail really hugely’
- SekoETC
- Posts: 15526
- Joined: Wed May 05, 2004 11:07 am
- Location: Finland
- Contact:
Re: Which suggestions are you looking forward to the most?
Now there's a challenge.
Not-so-sad panda
- Joshuamonkey
- Owner/GAB Chair/HR Chair/ProgD
- Posts: 4537
- Joined: Sun May 01, 2005 3:17 am
- Location: Quahaki, U. S. A.
- Contact:
Re: Which suggestions are you looking forward to the most?
Is radio dissassembly really that exciting when you can just change the channel?
Number 1 for me: Trains (it would give a character or two of mine something difficult yet exciting to work on)
Tutorial Server
Guarding and other combat changes
Loading vehicles onto ships
Number 1 for me: Trains (it would give a character or two of mine something difficult yet exciting to work on)
Tutorial Server
Guarding and other combat changes
Loading vehicles onto ships
https://spiritualdata.org
http://doryiskom.myminicity.com/
"Don't be afraid to be different, but be as good as you can be." - James E. Faust
I'm a mystic, play the cello, and run.
http://doryiskom.myminicity.com/
"Don't be afraid to be different, but be as good as you can be." - James E. Faust
I'm a mystic, play the cello, and run.
- Bmot
- Game Mechanics Chair / HR/PD Member
- Posts: 2631
- Joined: Sat Jun 30, 2012 3:59 pm
- Location: The Hague - Netherlands
Re: Which suggestions are you looking forward to the most?
Joshuamonkey wrote:Is radio dissassembly really that exciting when you can just change the channel?
Yes, as it does give an IC way to make radio annoyances more difficult
Richard Dawkins wrote:We privileged few, who won the lottery of birth against all odds, how dare we whine at our inevitable return to that prior state from which the vast majority have never stirred?
-
Mitch79
- Posts: 938
- Joined: Fri Mar 26, 2010 7:15 pm
Re: Which suggestions are you looking forward to the most?
I think the thing I'm looking forward to the most right now is building destruction
-
hyrle
- Posts: 517
- Joined: Tue Jul 02, 2013 10:40 pm
- Location: Utah, United States
Re: Which suggestions are you looking forward to the most?
I thought radio dissembling was already possible? (For all except repeaters.)
- NancyLee
- Posts: 903
- Joined: Wed Dec 07, 2011 8:51 am
- Location: City of Dis
Re: Which suggestions are you looking forward to the most?
Building and landmarks destruction/decay.
I thought you can disassemble them with pliers and... other tool that I don't remember and can't check now because I try to keep my characters far from radios.
I thought you can disassemble them with pliers and... other tool that I don't remember and can't check now because I try to keep my characters far from radios.
“Nothing is absolute. Everything changes, everything moves, everything revolves, everything flies and goes away.”
― Frida Kahlo
― Frida Kahlo
Return to “General Discussion”
Who is online
Users browsing this forum: No registered users and 1 guest
