If someone made an app I'd pay for it
Mobile-Friendly Cantr?
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- HolyRoller
- Posts: 24
- Joined: Fri Sep 20, 2013 4:56 pm
- Location: Eire
Mobile-Friendly Cantr?
Does anyone know of a way to play cantr comfortably on a phone? I have an iPhone myself, and find the print is very small, and I accidentally hit the wrong button/tab often. When zoomed in to make the font bigger, it's just annoying scrolling side to side to read.
If someone made an app I'd pay for it
If someone made an app I'd pay for it
All that is gold does not glitter,
Not all those who wander are lost;
The old that is strong does not wither,
Deep roots are not reached by the frost.
Not all those who wander are lost;
The old that is strong does not wither,
Deep roots are not reached by the frost.
- catwill
- Posts: 429
- Joined: Sat Apr 06, 2013 7:13 am
- Location: A State of Love and Trust
Re: Mobile-Friendly Cantr?
I only play on my phone, works great on my Android. I have grabbed someone's iiPhone now and again when my phone was out of commission and it does stink on iPhone. Sorry to hear, Roller.
And when I walk I'm a cyclone
You should see it get rolling
Open my heart and emotions rip out of me
My emotions rip out of me
-Liz Phair
You should see it get rolling
Open my heart and emotions rip out of me
My emotions rip out of me
-Liz Phair
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hyrle
- Posts: 517
- Joined: Tue Jul 02, 2013 10:40 pm
- Location: Utah, United States
Re: Mobile-Friendly Cantr?
I was going to say that it plays pretty well on my phone and tablet (both Android), although admittedly the phone can be a challenge with hitting correct buttons. Maybe you'd have a better experience with a different mobile browser?
- EchoMan
- Posts: 7768
- Joined: Fri Aug 26, 2005 1:01 pm
- Location: Stockholm, Sweden
Re: Mobile-Friendly Cantr?
I have no issues playing from my Android phone. Except from the resizing things mentioned in the first post it works flawlessly.
- Marian
- Posts: 3190
- Joined: Thu Dec 15, 2005 12:16 am
Re: Mobile-Friendly Cantr?
I'll use my phone if something important is going on, but I barely emote and I keep everything my characters say as brief as possible..it's just such a pain trying to post when you're dealing with that tiny touchscreen keyboard, and then on top of it, for whatever reason with my phone, going back to try and edit or insert something in the middle of a sentence is impossible, I get weird delays and when deleting a few letters it will immediately undelete them or just spit out something random. Only way around it is to start at the end and backspace over everything I typed until I get to the part I want to change.
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hyrle
- Posts: 517
- Joined: Tue Jul 02, 2013 10:40 pm
- Location: Utah, United States
Re: Mobile-Friendly Cantr?
Oh yes... my phone is basically for starting new projects. I don't dare try to RP on my phone. I do it some on my tablet, but even that can get annoying. These newfangled mobile keyboards like to autocorrect all my words. I said Aki, and I meant it. Not Ski. Aki. 
- Chroma Key
- Posts: 1667
- Joined: Sat Apr 24, 2010 11:40 pm
Re: Mobile-Friendly Cantr?
Haha, good ole Autocorrect.
I play mainly on my Android phone and I have to say it works like a treat. I've got SwiftKey installed and that's made life so much easier... And majority of my chars are simmers so RPing isn't a great concern.
I play mainly on my Android phone and I have to say it works like a treat. I've got SwiftKey installed and that's made life so much easier... And majority of my chars are simmers so RPing isn't a great concern.
"She could make something sound stupid just by hearing it.”
"For a short moment there, you almost sounded human."
"For a short moment there, you almost sounded human."
- Snickie
- RD/HR Member/Translator-English (LD)
- Posts: 4946
- Joined: Tue Jul 06, 2010 5:28 pm
- Location: FL
Re: Mobile-Friendly Cantr?
It helps if you have a physical keyboard on your mobile device, which I do and use 99.999% more than my touchscreen keyboard.
I always keep the screen in landscape mode for Cantr because otherwise the zooming is terrible.
But I have to agree that the iPhone interface is terrible.
I always keep the screen in landscape mode for Cantr because otherwise the zooming is terrible.
But I have to agree that the iPhone interface is terrible.
- Rugila
- Posts: 434
- Joined: Sun Jul 01, 2012 10:39 am
Re: Mobile-Friendly Cantr?
Cantr works perfectly well on my Nokia Lumia 800.
I would like Cantr spy for my Windowsphone though.
I would like Cantr spy for my Windowsphone though.
- Pies
- Programming Dept. Member
- Posts: 383
- Joined: Sat Nov 29, 2008 1:32 pm
- Location: https://314es.pl/irc
- Contact:
Re: Mobile-Friendly Cantr?
With swype like keyboards rp'ing isn't bad - I'm using Swift Keyboard on Android.
Also I'm using modified css on cantr to get bigger buttons, part for mobile looks like this:
I'm assuming, that width resolution of phone is under 1300px, while computers is above.
Also I'm using modified css on cantr to get bigger buttons, part for mobile looks like this:
Code: Select all
@media (max-device-width: 1300px) {
input {
border-radius: 10px;
min-height: 60px;
min-width: 60px;
}
#char_1,#char_2,#char_3,#char_4,#char_5,#char_6,#char_7,#char_8,#char_9,#char_10,#char_11,#char_12,#char_13,#char_14,#char_15 {
width: 60px;
}
img {
min-height: 60px;
min-width: 60px;
}
#eventTime img {
min-height: 6px;
min-width: 6px;
max-height: 6px;
max-width: 6px;
}
}
I'm assuming, that width resolution of phone is under 1300px, while computers is above.
dwudziestoletni mężczyzna wrote:"OOC: Jak ci się nie podoba, to nie graj. Ta gra nie szuka więcej graczy."
kaloryfer wrote:This game already has a lot of problems, new players would only bring new ones.
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