Cooking Potatoes

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TheTheorist
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Cooking Potatoes

Postby TheTheorist » Wed Oct 06, 2004 4:56 pm

I think Potatoes, like raw meat should have to be cooked before they can be eaten. Raw potatoes are just wrong!

They could be baked in an oven or over a fire/on a spit.

Or maybe give an option to cook potatoes which makes the portions lighter to carry? Raw can still be eaten but cooked are much better...
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Postby formerly known as hf » Wed Oct 06, 2004 5:01 pm

Good idea, but are Cantr potatoes like RL potatoes? They could be nice raw...

I'd like to see the ability too cook most things, maybe give them very slight healing powers. It seems silly that carrots are food, but onions and tomatos heal? How about all food when harvest is just that - food - you have to cook it to make healing foods... From simple boiled carrots/potatoes to things like pasta and sauces, roast meats, full english breakfasts (Mmm... :) )

A whole new trade has just been created - the chef! You can see it now - who'll be the first to cover Cantr with their fast food restaurants and cafes?... :lol:
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Postby The Industriallist » Wed Oct 06, 2004 8:43 pm

Still, there ought to be some way to cook potatoes. If nothing else, to give them a competitive point with carrots. Although I admit that that view is probably formed by my first (and for at least a month only) character spawned in Drojf, where the imbalanced potato-carrot comparison really disturbed me.
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Lumera
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Postby Lumera » Wed Oct 06, 2004 8:59 pm

I agree. I love potatoes, but anyone ever try to take a bite out of a raw one? It seems like living off of them ought to make you sick. And baked potatoes are a lot more filling than carrots anyday.

I do like the idea of everything you grow being ordinary food until it's cooked, that would make healing foods a lot rarer. I don't see any reason why you can't eat tomatoes or apples or whatever.
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Postby InsaneIrony » Wed Oct 06, 2004 11:01 pm

Most of the healing foods seem to just be the healthier ones (excluding sugar and popcorn). I don't think a baked potato has that many vitamins and such compared to a tomato or apple.

<.< And while on the food topic, I wonder if Cornbread is on the menu yet. I'm too lazy to check.

EDIT: Methinks this belongs in the Suggestions for possible meals thread...
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The Hunter
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Postby The Hunter » Wed Oct 06, 2004 11:15 pm

InsaneIrony wrote:Most of the healing foods seem to just be the healthier ones (excluding sugar and popcorn). I don't think a baked potato has that many vitamins and such compared to a tomato or apple.

All fruits are healing food AFAIK. Sugar is useless as a healing food, popcorn is the king of em all, tho. Oh, nearly forgot the seaweed.

And there just have to be some ready to eat foods out there otherwise travelling through a remote part of Cantr would be a lost cause.
Besides, as stated many times before, Cantr is not RL.
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The Industriallist
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Postby The Industriallist » Thu Oct 07, 2004 12:11 am

I think sugar is intended as an ingredient. I don't know how good cookies are, but I would assume they're pretty impressive. Sushi, pizza, and all those other advanced foods most likely have interesting properties, but most people are too lazy to try making them.
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west
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Postby west » Thu Oct 07, 2004 12:46 am

potatoes can be eaten raw. They're not terribly interesting that way, but it'll do in a pinch.
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Lumera
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Postby Lumera » Thu Oct 07, 2004 1:51 am

I know Cant isn't real life, I just think it's a little silly that I can be holding tons of tomatoes and onions and apples and bananas, but I'll eventually fall over and die if I don't also take the time to dig up a bunch of comparatively worthless potatoes. I don't know about you, but if I'm starving I'm going to eat whatever's at hand, not just wait around until something a little more filling comes along.

It would make sense if you could eat most fruits and vegetable raw, and in the case of potatoes, at least, it would be great if cooking them made them lighter and more beneficial, say where you only had to eat 50 a day instead of 100. And cooking a dish with certain other foods might turn them into a healing food instead.

Right now it seems like the only reason people build ovens or whatever is to cook meat or fish (apparenly Cantrians have never heard of sushi :P ). I'd just like to see a little more variety; I think a chef would be an awesome job to have, and if you had to send people halfway across the continent to find those elusive spices needed for your exotic dish, I don't see how that could be anything but good for trade and the economy.
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Postby Spectrus_Wolfus » Thu Oct 07, 2004 2:10 am

Lumera wrote:I know Cant isn't real life, I just think it's a little silly that I can be holding tons of tomatoes and onions and apples and bananas, but I'll eventually fall over and die if I don't also take the time to dig up a bunch of comparatively worthless potatoes. I don't know about you, but if I'm starving I'm going to eat whatever's at hand, not just wait around until something a little more filling comes along.



hmmmmmm and isn't stone and sad so tasty and filing :lol:
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Postby The Industriallist » Thu Oct 07, 2004 3:12 am

Little note...you can make sushi. I've never seen it done, but it is possible. :lol:
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Postby TheTheorist » Thu Oct 07, 2004 10:17 am

Yeah I've seen a makisu on the tools list. Don't know how to go about it though!
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Postby Spectrus_Wolfus » Thu Oct 07, 2004 1:01 pm

i think the biggest problem with making cooked versions of food is who will bother cooking it. unless gather rates for food are decreased or the amount eaten is increased drastically for raw food and so that in a day you only get 2 days of food there will be no reason to cook food.if it was made so that you only got a small amount of food for basic digging it up people would have to work together more to get a area off the ground. as it is you spend a year of game time getting food and you can go for years without having to get anymore
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Postby NetherSpawn » Thu Oct 07, 2004 9:59 pm

In Cantr, you eat food because you're hungry, or healing food because you're injured in some way. It's a little simple but why does it need to be more complex? I do agree that cooking should be more important, but onions and carrots/spinage make cooking anything but meat (in a forest) unnecessary on at least one continent.
Make Cantr characters eat less the more different kinds of food they eat (your eating would then be divided among your foods evenly relative to their daily requirements, or possibly a mechanism could be built to choose the enabled food). That reflects reality, promotes trade, and might give potatoes and asparagus more of a reason for existing in the presence of carrots.
If cooking becomes very important, then Cantr should get a portable propane stove. That would be pretty cool, although it would require the implementation of portable machines, and if it took aluminum or some other high technology material/item to make it would encourage growth on the tech tree.
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Postby Spectrus_Wolfus » Fri Oct 08, 2004 1:42 am

i'm not wanting it more complex i'm wanting it more realistic. a single person trying to live off the land will not have time to travel, mine hematite ,crush it to iron ore, make iron from it, make tools with iron, and then travel elsewhere to trade these item's off a few days of gathering food.if living off the land it's a lot of long hard days digging for roots gathering berries and clubbing small defenceless animals to eat. the main thing that discourages trade in cantr is that a single char with no ties to anybody can travel all over the place on foot carrying 6 year old food and gathering trading a making everything they need all by themselves.

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