Railroads, I think, would add a more organized transportation system in Cantr and would be an idea to add in when the grid system is (if ever) implemented. Railroads would work with you having to place down track in a grid in the direction you want the track to go in (ex. North, South, etc...). Hopefully by this time, steel is a little more common place and would thus be used for the tracks along with wood and iron. A track would be built in the middle of the grid square and head in the direction that it is built toward and ends at the beginning of the next grid square where a new track will be laid up to the middle of that grid square. This will continue in such a fashion until the people have all the tracked laid out up to the point where they want the train to go. In order to use the tracks you must build a locomotive. The locomotive would need a steam engine like a car needs a car engine. The locomotive will run on coal, wood, or even charcoal to run. At this point you can build cars (mabye have different kinds, like a passenger car meant for people and a cattle car meant for animals, etc...though it won't be restricted for you can still transport people in a cattle car


Telegraphs would work in a similiar way as railroad tracks where you need to build telegraph lines in a certain direction. The lines will have to be connected to at least two transmitters in order to work. If you are at a transmitter you will have an option to transmit your message to the nearest tranmitter (if there are any) in each direction. Then depending on your message, a person at the next transmitter would have to relay the message to the area the person wants if it isn't one of the nearest areas. Add in the ability to cut telegraph lines (would require that someone has a knife or sword or sharp object and even a ladder to do so) which would be a highly visible event (but will people be in every grid square all the time

I have more ideas on this stuff but I will post them later when I have the time to.
