Herbs in the wild

General out-of-character discussion among players of Cantr II.

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Halvard
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Herbs in the wild

Postby Halvard » Wed Feb 27, 2013 2:50 pm

I am fairly new to Cantr II and I love it so far. I have heard that you can collect herbs in the wild. Now having traveled to 10 towns, I have yet to see any herbs growing anywhere other than window boxes, etc. Have I misunderstood something. By 'wild' does it mean somewhere along the road in between towns? If so how exactly do you find them since when I travel, if I check location nothing ever comes up?
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EchoMan
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Re: Herbs in the wild

Postby EchoMan » Wed Feb 27, 2013 3:06 pm

They grow in some locations (towns). You can see them on the location page if so. They are not very common though.

Nothing grows on roads.
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Bmot
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Re: Herbs in the wild

Postby Bmot » Wed Feb 27, 2013 4:34 pm

What he said... If they grow in the 'wild' they just act as any other resource. :wink:
Richard Dawkins wrote:We privileged few, who won the lottery of birth against all odds, how dare we whine at our inevitable return to that prior state from which the vast majority have never stirred?
Halvard
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Joined: Wed Feb 27, 2013 6:56 am

Re: Herbs in the wild

Postby Halvard » Wed Feb 27, 2013 5:52 pm

Ahhh. Well thank you. I will stop looking. I have no intention on spending all my game time travelling from place to place on the slim chance I will find something that isn't that useful. I was working on playing an Apothecary character, but I see that is way more trouble than it is worth.

Thanks again for the responses everyone.
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Bmot
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Re: Herbs in the wild

Postby Bmot » Wed Feb 27, 2013 6:03 pm

You can still do that, just start by getting the first bit of herbs from other people ;) Besides that, you can always try and look on maps if you can spot them ;)
Richard Dawkins wrote:We privileged few, who won the lottery of birth against all odds, how dare we whine at our inevitable return to that prior state from which the vast majority have never stirred?
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Mr. Bones
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Re: Herbs in the wild

Postby Mr. Bones » Wed Feb 27, 2013 9:24 pm

yeah, all you need is 1 gram of any herb to get started, with that you can grow all you want. Just ask around in the towns you go to, you might luck out and find a town with some "seeds" to trade you.
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Greek
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Re: Herbs in the wild

Postby Greek » Wed Feb 27, 2013 10:18 pm

It's horrible. No way to have fun with collecting rare herbs :(
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Doug R.
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Re: Herbs in the wild

Postby Doug R. » Thu Feb 28, 2013 12:16 am

I agree, herbs could have been designed better. Most people give their seeds out for free.
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Halvard
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Re: Herbs in the wild

Postby Halvard » Thu Feb 28, 2013 1:26 am

It has been my experience that as a new person/character, people want things that there is no way I can have in order to trade when I have asked about it.
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Marian
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Re: Herbs in the wild

Postby Marian » Thu Feb 28, 2013 2:29 am

I guess it depends on where you spawn, but it's been my experience that most people will hand you literally just about anything you ask for if you're active and willing to work on repairs a few days.
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Mr. Bones
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Re: Herbs in the wild

Postby Mr. Bones » Thu Feb 28, 2013 3:05 am

Most people would be happy if you work for it. It's rare to find somebody who needs something and has the resources to trade for it.
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Marian
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Re: Herbs in the wild

Postby Marian » Thu Feb 28, 2013 3:13 am

^Right. To me, except in those instances where an entire area has really been screwed by resource allocation, actually trading seems more and more like a thing you mostly do because you want to roleplay, or help somebody else roleplay, a trader. Workers are what's needed in pretty much every town I see, and that more to do repairs then actually produce anything. Everything imaginable that could ever possibly be used by a town ten times the size is already locked up inside.

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