A good night

General out-of-character discussion among players of Cantr II.

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oddedd
Posts: 420
Joined: Tue Sep 23, 2003 6:32 pm
Location: Aberdeen, Scotland

Re: A good night

Postby oddedd » Wed Jul 18, 2012 9:13 pm

Well what I've always thought is that it's the bad nights, and the effort and work we put into the RP, that makes the good times feel so exciting and so good!
When you're falling off a cliff you might as well try to fly.
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Henkie
Posts: 1689
Joined: Sun Oct 09, 2011 7:36 pm

Re: A good night

Postby Henkie » Wed Jul 18, 2012 9:17 pm

That's the spirit, YAY BAD TIMES!
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Bowser
Posts: 1201
Joined: Thu Dec 04, 2003 8:55 pm
Location: Washington, D.C.

Re: A good night

Postby Bowser » Wed Aug 01, 2012 7:33 pm

I am work today. I sat out on my screened in porch with a coffee and got a response from one of my 15 characters at least each ten minutes. I enjoy that. I know it's a slow paced game but when I want to interact and am wanting a response, it's nice to get something back. Light me up!
Homer wrote: "Weaseling out of things is important to learn. It's what separates us from the animals ... except the weasel. "

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