Storing clothes in containers?

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SekoETC
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Storing clothes in containers?

Postby SekoETC » Sat Jul 14, 2012 3:19 pm

I thought that clothes weigh 10 grams now if not worn, but they apparently still (or again?) weigh 0 grams and even if trying to put one in a container causes an event, it never moves anywhere from the inventory. Is this a bug?
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wadko
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Joined: Tue Jul 25, 2006 8:51 am

Re: Storing clothes in containers?

Postby wadko » Sat Jul 14, 2012 3:36 pm

If cloth weights 0 gram, wear it, undress it, magically it weights 10 gram.
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Snickie
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Re: Storing clothes in containers?

Postby Snickie » Sun Jul 15, 2012 3:50 am

Clothes still have some weight.... one of my characters was carrying around a pair of pants (they were wearing a skirt) and I decided to have her put them on just to see, and sure enough once she'd put them on her carry-on weight was about 10 or 20 grams lower.
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Hedgedhogst
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Re: Storing clothes in containers?

Postby Hedgedhogst » Sun Jul 15, 2012 9:01 am

Is there a chance that when clothes are created, they don't have any weight until after they've been worn? This would explain one or two of the odd things that I've noticed, as well as the issue Seko had.
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EchoMan
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Re: Storing clothes in containers?

Postby EchoMan » Sun Jul 15, 2012 6:08 pm

Clothes used to be a separate entity in Cantr. They were later converted to standard objects. Clothes that were already created did not get any weight automatically, to avoid problems with characters carrying more than 15'000 grams. Clothes that are worn/removed get weight. Clothes that are created after the change get weight.
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Hedgedhogst
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Re: Storing clothes in containers?

Postby Hedgedhogst » Sun Jul 15, 2012 6:44 pm

Aww, darn. I was so close. Do I get half a kudo at least? 8)
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3431-5.19: You novicely kill a badger using a bare fist.
4037-4.03: You expertly kill an elephant using a crumbling bone spear.

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