Weather
Moderators: Public Relations Department, Players Department
- BZR
- Posts: 1483
- Joined: Wed Aug 02, 2006 5:44 pm
- Location: Poland
- *Wiro
- Posts: 5855
- Joined: Mon Sep 29, 2008 1:24 pm
Can't believe this isn't in, to be honest.
I don't need the additional effects, just something saying it's winter and messages of snow are enough for me. (Same for spring, summer and fall)
Once at least THAT is done, all other stuff will be much more easily added, no?
I don't need the additional effects, just something saying it's winter and messages of snow are enough for me. (Same for spring, summer and fall)
Once at least THAT is done, all other stuff will be much more easily added, no?

Read about my characters by following this link.
- NaruShadow
- Posts: 551
- Joined: Wed Dec 12, 2007 7:15 pm
- Location: A hamster wheel somewhere in my mind :D
- Contact:
- cantrfan
- Posts: 70
- Joined: Tue Jul 15, 2003 12:42 am
Re: Weather
As I sit here, hearing the rain and thunder from outside right now, I started thinking how great it would be to have weather in Cantr.
I see it's already been accepted but has since been buried, so I thought I'd bump this thread to give it a little more attention.
Edit to add:
If even to just make it easier to program in, I'd be okay with the weather just being pure RP at first. It shouldn't necessarily have any major effects.
On the location page it would describe whether it was Raining, Sunny, Foggy, Cloudy, Snowing etc and be a random event. Also whenever you enter any outside location the weather would be shown (You enter RandomTown, where you see 8 people and it's raining, coming from BuildingA.) Or something to that effect.
I see it's already been accepted but has since been buried, so I thought I'd bump this thread to give it a little more attention.

Edit to add:
If even to just make it easier to program in, I'd be okay with the weather just being pure RP at first. It shouldn't necessarily have any major effects.
On the location page it would describe whether it was Raining, Sunny, Foggy, Cloudy, Snowing etc and be a random event. Also whenever you enter any outside location the weather would be shown (You enter RandomTown, where you see 8 people and it's raining, coming from BuildingA.) Or something to that effect.
- Armulus Satchula
- Posts: 1244
- Joined: Wed Oct 29, 2003 3:57 am
Re: Weather
Well, someone must be working on it.
- Tiamo
- Posts: 1262
- Joined: Fri Feb 01, 2008 2:22 pm
Re: Weather
Thunderbolt and lightning,
very very frightening!
My character even notices while inside a building.
very very frightening!
My character even notices while inside a building.

I think ...
-
- Posts: 2134
- Joined: Wed Apr 14, 2004 7:12 am
- Location: Quebec, Canada
Re: Weather
Tiamo wrote:Thunderbolt and lightning,
very very frightening!
My character even notices while inside a building.
That would be a bug.
- Hedgedhogst
- Posts: 305
- Joined: Thu Oct 20, 2011 10:54 pm
- Location: London, England
Re: Weather
Snake_byte wrote:Tiamo wrote:Thunderbolt and lightning,
very very frightening!
My character even notices while inside a building.
That would be a bug.
It won't be considered a bug once there are windows... Besides, I can hear thunder from inside an air raid shelter... I'm sure a thin layer of brick doesn't block it out.
I thought it was a sign that someone is soon to get their miracle, from the anniversary.

3431-5.19: You novicely kill a badger using a bare fist.
4037-4.03: You expertly kill an elephant using a crumbling bone spear.
-
- Posts: 938
- Joined: Fri Mar 26, 2010 7:15 pm
Re: Weather
Whatever it is, I'm loving it 

- Chris
- Posts: 856
- Joined: Sat May 05, 2007 1:03 pm
Re: Weather
Nice start! I hope that localizing it is in the works. Kind of strange to have all my characters, on different continents, see the same lightning.
- Doug R.
- Posts: 14857
- Joined: Wed Mar 23, 2005 6:56 pm
- Contact:
Re: Weather
I didn't do it, but the effect was intended. It's a new toy for the admins, and is versatile. 

Hamsters is nice. ~Kaylee, Firefly
-
- Posts: 2134
- Joined: Wed Apr 14, 2004 7:12 am
- Location: Quebec, Canada
Re: Weather
Hedgedhogst wrote:Snake_byte wrote:Tiamo wrote:Thunderbolt and lightning,
very very frightening!
My character even notices while inside a building.
That would be a bug.
It won't be considered a bug once there are windows... Besides, I can hear thunder from inside an air raid shelter... I'm sure a thin layer of brick doesn't block it out.
I thought it was a sign that someone is soon to get their miracle, from the anniversary.
Maybe then, but now there is no way to hear anything outside unless you step outside... and I would assume it would have to be true for any building left windowless in the future.
But I'm liking it. Great work guys.
Is this a one-time occurrence for now or is/will the weather be something we can expect to be added to the tick timings?
- Doug R.
- Posts: 14857
- Joined: Wed Mar 23, 2005 6:56 pm
- Contact:
-
- Posts: 685
- Joined: Wed Aug 06, 2008 5:29 pm
- Location: Finland
Re: Weather
If you are interested to know, all of my chars didn't hear the thunder, but the wind thing did work. Are you guys experimenting with different areas of effect with the those funny tools?
"An those with little fuel, could tie a pack of bears in front of their limousine, with whip and crossbow in hands to keep them in line."
- SekoETC
- Posts: 15525
- Joined: Wed May 05, 2004 11:07 am
- Location: Finland
- Contact:
Re: Weather
I think the thunder was just for English and maybe Polish. But it seems like Finns got the wind slightly before the English did, so I think it's language group specific.
Not-so-sad panda
Return to “Implemented Suggestions”
Who is online
Users browsing this forum: No registered users and 0 guests