So, I'm a relatively new player. My experience thus far has been largely positive and I think it's safe to say I'm addicted to Cantr. It's really unique among online multiplayer games, I don't think I'll stop playing because of anything silly like this, it's just something that is annoying.
Two of my more recent chars have experienced by first encounter with what I will hereby refer to as "txt players" (like English or Spanish players).
I'm sure many of you know the type. Chars who use little to no punctuation or capitalization, and often their "speech" is full of spelling and grammatical errors. Worse is when they lack even a basic understanding of roleplay. I don't just mean they lack imagination, I mean something like:[ X says, "Wispers * ok what do I do"] (real example
It's not just me whining about perfection, it disrupts smooth roleplay when chars do this. Especially annoying is that I just don't have any idea how to deal with it. Can my chars even respond to spelling mistakes? Seems like it shouldn't, right? Since it's just there in text, your char would just "hear" it as intended. So I've wondered if it would make sense for a char to "hear" a poorly written sentence full of errors as being spoken oddly, as if by a person with a bad speech impediment or is simply retarded (I intend no offense to anyone with mental disorders/differences here and I apologize if this is a bad choice of words, but it is what I mean). Would that be at all appropriate, or am I supposed to ignore it entirely?
Then there's not just what it is, but what it leaves out. A recent newspawn who spoke in "txt", immediately after spawning and stating their name, asked for "100 grams of small bones plz", searched for the desired items in various buildings, and was eventually locked up for stealing materials and beginning a building project with it. Perhaps it's just my limited experience with these kinds of players, but those whom I have seen speak that way completely disregard the general style of the game and choose to play it like more traditional RPGs where player-driven roleplay is not an important part of the game, if at all present. Consequently, they create empty chars who do senseless work, take what they want, or ask for it to be given to them, but other than being annoying pests are entirely lacking of personality.
So, more of a question really, but... the proposal: should I just have my chars become annoyed naturally at these people and deal with them as they would? That is, if I have a char who has a short temper, is it a good idea to let him kill a char simply for being a txt player and otherwise generally noobish?
I have to wonder, are these always new players who just don't understand the game? Or are some of them permanent players who stay with it, never actually understanding the nature of the game they're playing? I'm desperately hoping they're just new players, that way eventually they'll go away. Well, anyway, that's all my thoughts on the matter for now, what do all of you think?


