Coreen River Bluff (CRB)

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DylPickle
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Re: Coreen River Bluff (CRB)

Postby DylPickle » Wed Mar 30, 2011 12:42 am

the_antisocial_hermit wrote:Or maybe I'd have a girl, and she'd be obsessed with the gold even though she couldn't make anything with it. She'd just hoard it and play with it, holding it up to watch it glitter in the light.


I didn't even notice this. Go me for not reading! My char would probably resent yours in some paranoid fashion. Lack of respect for the rainbow god's greatest gift. He might aspire to harass your character, steal from her, or maybe even scheme to murder her on the road. :shock:
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Doug R.
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Re: Coreen River Bluff (CRB)

Postby Doug R. » Wed Mar 30, 2011 2:06 am

Rebma wrote:You'd be getting a lot of my char's grass smoke blown at you from the other side of him along with lectures such as "Lighten up, maaaan. You're so uptight"

omfg, I hate hippies so much. I'd have to play be a closet murderess.
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Addicted
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Re: Coreen River Bluff (CRB)

Postby Addicted » Wed Mar 30, 2011 2:17 am

Food people food!

My female would defintely be with Surly. Planning out how to eat and survive while you lot starved! Then, once the basics were taken care of, she would relax a little and make new plans. Picking berries and building more equipment.
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gejyspa
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Re: Coreen River Bluff (CRB)

Postby gejyspa » Wed Mar 30, 2011 2:40 am

I'd go to the next place over, get that wood, build a raft, and try sailing it over the waterfall just to see what happens.

Especially since is the one place in cantr world that actually has a description

--gejyspa
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EchoMan
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Re: Coreen River Bluff (CRB)

Postby EchoMan » Wed Mar 30, 2011 8:38 am

A huge marble mausoleum, with a private alcove for each dead character.
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Cwalen
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Re: Coreen River Bluff (CRB)

Postby Cwalen » Wed Mar 30, 2011 9:28 am

Enough ships to send out a single gram of gold for every player we lost?
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Theda
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Re: Coreen River Bluff (CRB)

Postby Theda » Wed Mar 30, 2011 1:44 pm

Maybe...

Would be a witch woman, healer, would seduce everyone with sibylline words, and while you all collect gold and marble, would convince to gejyspa to build a ship large with his wood. Then I would kill all, one by one, in the mausoleum of EchoMan and, finally, would leave with kilos and kilos of gold on the ship, to move to another city, and would start again.
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Re: Coreen River Bluff (CRB)

Postby the_antisocial_hermit » Wed Mar 30, 2011 3:52 pm

DylPickle wrote:
the_antisocial_hermit wrote:Or maybe I'd have a girl, and she'd be obsessed with the gold even though she couldn't make anything with it. She'd just hoard it and play with it, holding it up to watch it glitter in the light.


I didn't even notice this. Go me for not reading! My char would probably resent yours in some paranoid fashion. Lack of respect for the rainbow god's greatest gift. He might aspire to harass your character, steal from her, or maybe even scheme to murder her on the road. :shock:

Oh noes! And to the contrary, mine would probably idolize yours for being as fascinated by the material as she is. And she'd probably hang around yours a lot, but then I suspect she'd end up being murdered. Or maybe she'd eventually grow jealous of your golden-lined halls and try to kill you instead to steal them! Murder in Paradise! Say it ain't so!

If she lost the battle of the gold, I'd have to spawn a new character there.... Hmmm. I'll have to think about that one.
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Re: Coreen River Bluff (CRB)

Postby jarco » Mon Apr 11, 2011 12:11 pm

Spawn -> get annoyed by easy life roleplaying. Go to nearest city. Raise an army. Come in and make slaves of all.

:) Sometimes I just wan't a trully evil char. But they always end up having some sort of moral. This would be try #6 :)
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Re: Coreen River Bluff (CRB)

Postby CN » Mon Apr 11, 2011 3:56 pm

jarco wrote:Sometimes I just wan't a trully evil char.



This brings a good topic up, I've never understood people who just spawn evil characters. It really doesn't make sense to me how someone can spawn just inherently evil and it always leads to people making idiotic attempts to come up with a legitimate reason for their evil deeds. Because, years from now when you're recounting your story to someone about your life badassery, it's only going to add to your awesome badass status by saying "Oh, yeah. I turned evil because they made me repair a mothereffin' shovel!" or, "They were out of potatoes. I freaking LOVED potatoes!"
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Re: Coreen River Bluff (CRB)

Postby RedQueen.exe » Mon Apr 11, 2011 5:06 pm

I think its fine if you're talking about a sociopath. Otherwise, yes, it's probably not a very psychologically accurate I don't think. People rarely think of themselves as evil, almost everyone has some sort of self-justification for what they do.
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Re: Coreen River Bluff (CRB)

Postby Comy » Mon Apr 11, 2011 5:11 pm

CN wrote: Because, years from now when you're recounting your story to someone about your life badassery, it's only going to add to your awesome badass status by saying "Oh, yeah. I turned evil because they made me repair a mothereffin' shovel!" or, "They were out of potatoes. I freaking LOVED potatoes!"

Or the ever-so-popular, "I spawned and people had stuff and I wanted stuff, hurrr."
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Re: Coreen River Bluff (CRB)

Postby Joshuamonkey » Mon Apr 11, 2011 9:11 pm

My character would work and work some more. He'd probably also work out trade rates and categorize notes and stuff, with roleplay every now and then.
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Alladinsane
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Re: Coreen River Bluff (CRB)

Postby Alladinsane » Tue Apr 12, 2011 6:33 pm

I have tried to RP a player who was spawned with good intentions turning "evil". Without going into too much detail because if we never go into detailed addressal of things, we can almost never make detailed corrections, but I digress.

This char was building up a business and was engaged to be married, living a quite happy life. Not rich, just happy and comfortable. "Evil" came along, enslaved him, robbed him of all his belongings and murdered his wife to be? Is that enough to make somebody mad enough to kill, or am I just imitating about 1/3 of all hollywood actions movies? Its been a slow process, but anger has slowly turned him into someone who can only cover his pain by engaging in violent acts. I guess anyone could find some way to cover pain and you see lots of RL examples: drinking, drugs, sex addiction, depression, withdrawl, etc. Violence is also a tonic to some and this char has taken that route and now the acts have become his solace from the pain of losing his life and his wife. I think that psychologically, it can be done but shouldn't be instant, that is probably unrealistic.
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So my char would be whatever the randomizer creates in abilities and i would take it from there letting my innate abilities be the framework for my development.

Oh yeah, and I would chase the opposing gender.
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Comy
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Re: Coreen River Bluff (CRB)

Postby Comy » Tue Apr 12, 2011 6:57 pm

Alladinsane wrote:"Evil" came along, enslaved him, robbed him of all his belongings and murdered his wife to be?

I feel like that makes perfect sense. Something happened to cause it and it wasn't instant. Too often, it seems like evil characters come about because they happened to be spawned strong and a good fighter and maybe near characters that the player knows will go along with the evil plans because he/she knows the players of those others.
Dishonor on you, dishonor on your cow...

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