Cantr Time Problems (slow, minutes not resetting, etc).

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EchoMan
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Re: Cantr Time Problems (slow, minutes not resetting, etc).

Postby EchoMan » Mon Nov 22, 2010 10:12 pm

I'm not sure what you mean. Can you explain?
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Cdls
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Re: Cantr Time Problems (slow, minutes not resetting, etc).

Postby Cdls » Mon Nov 22, 2010 10:24 pm

The amount of time allocated to be able to play...they haven't reset. I am down to like 50 minutes :(
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EchoMan
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Re: Cantr Time Problems (slow, minutes not resetting, etc).

Postby EchoMan » Mon Nov 22, 2010 10:26 pm

Ok, I'll look into it.
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EchoMan
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Re: Cantr Time Problems (slow, minutes not resetting, etc).

Postby EchoMan » Mon Nov 22, 2010 10:32 pm

I've added a lot of minutes to everyone who had less than 1000 remaining. It should be reset when the day change if everything works as intended.

(Cdls: You should put your forum nickname on your player profile though. :) )
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Cdls
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Re: Cantr Time Problems (slow, minutes not resetting, etc).

Postby Cdls » Mon Nov 22, 2010 10:41 pm

Thanks!

And, I thought I had added it back already when I changed my password. I will go update again :)
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Doug R.
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Re: Cantr Time Problems (slow, minutes not resetting, etc).

Postby Doug R. » Sat Mar 05, 2011 12:11 am

Having a really hard time connecting right now. The site keeps timing out.
Hamsters is nice. ~Kaylee, Firefly
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Addicted
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Re: Cantr Time Problems (slow, minutes not resetting, etc).

Postby Addicted » Sat Mar 05, 2011 1:46 am

Same, yesterday also.
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Polt86
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Re: Cantr Time Problems (slow, minutes not resetting, etc).

Postby Polt86 » Sun Mar 27, 2011 2:11 am

What happened to the travel and work ticks for hour 4 today? It's after 4:29 IG now, and haven't seen the travel tick happen between 4:13 IG and now, for either of my two traveling characters. The work tick also hasn't passed yet for at least one of my characters, but the same is probably true for the others, I just didn't notice what their progress was at before.
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SumBum
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Re: Cantr Time Problems (slow, minutes not resetting, etc).

Postby SumBum » Sun Mar 27, 2011 2:15 am

I was just wondering the same. Possible that the server just went through its time change, which always messes with the in-game minutes.
I don't know karate, but I know KA-RAZY!! - James Brown
Polt86
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Location: Near Ottawa, Canada

Re: Cantr Time Problems (slow, minutes not resetting, etc).

Postby Polt86 » Sun Mar 27, 2011 2:40 am

If the server is in the United States, it should have switched two weeks ago. But if the server processing the game is separate from the one hosting the website, and happens to be located in Ireland, for example, that is the likely explanation. The times seem to match too.
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Snickie
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Re: Cantr Time Problems (slow, minutes not resetting, etc).

Postby Snickie » Sun Mar 27, 2011 2:45 am

We just had an animal attack at 4:32 IG. The ticks still work, but I they're severely behind or ahead or something... This doesn't work for me, it throws me completely off. :?
Polt86
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Re: Cantr Time Problems (slow, minutes not resetting, etc).

Postby Polt86 » Sun Mar 27, 2011 2:51 am

The boating tick just passed (at 5:01 IG), so the time is 24 minutes slow, compared to before.
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SumBum
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Re: Cantr Time Problems (slow, minutes not resetting, etc).

Postby SumBum » Sun Mar 27, 2011 2:51 am

It throws me off, too. I go by in-game minutes to tell when events are going to happen. Every time change screws with me.
I don't know karate, but I know KA-RAZY!! - James Brown
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Snickie
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Re: Cantr Time Problems (slow, minutes not resetting, etc).

Postby Snickie » Sun Mar 27, 2011 11:11 am

Here's what I have so far from old ticks:
Animal attacks: 2x–1:[05,09]
Eating: 0:28
Projects: x:24
Land travel: x:17
Sea travel: x:13
Heart attacks (from inactivity, not unsubbing): 6:31


Here's what I have so far on new ticks:
Animal attacks: 2x:~34
Eating: 0:16
Projects: x:11
Land travel: x:05
Sea travel: x:01

Does that help any?
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Doug R.
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Re: Cantr Time Problems (slow, minutes not resetting, etc).

Postby Doug R. » Sun Mar 27, 2011 1:27 pm

You should probably post this in Joo's thread so he can update CantrSpy.
Hamsters is nice. ~Kaylee, Firefly

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