Apathy

General out-of-character discussion among players of Cantr II.

Moderators: Public Relations Department, Players Department

User avatar
Mykey
Posts: 954
Joined: Fri May 12, 2006 8:00 am
Location: Berne, IN

Re: Apathy

Postby Mykey » Mon Feb 28, 2011 3:13 pm

SekoETC wrote:I hate it that people can go through characters like underwear! If only it were possible, I'd make a game where you can only spawn one character, ever, and you would have to use a fuckin' goverment approved ID so having several emails or IP addresses wouldn't help. Then people would have to play it to the max, since if you quit, there's no way back. ...But it would turn out to be a very small game that way.


I`m unsure of my own sanity to the point I decided to dig this up and be completely anal :lol:

http://forum.cantr.org/viewtopic.php?f=14&t=9257&start=405
I know that you believe you understand what you think I said, but I'm not sure you realize that what you heard is not what I meant.

I am so clever that sometimes I don't understand a single word of what I am saying.
User avatar
Joshuamonkey
Owner/GAB Chair/HR Chair/ProgD
Posts: 4537
Joined: Sun May 01, 2005 3:17 am
Location: Quahaki, U. S. A.
Contact:

Re: Apathy

Postby Joshuamonkey » Mon Feb 28, 2011 4:24 pm

but stone structures last centuries...... machines and vehicles easily last decades

15.88 decades have passed in Cantr.

I do think that I have too many characters. I basically have only two very interesting ones now, out of 13. My characters and I generally want other characters to help lead and make decisions because I don't have time to do it all myself.
If your character has an idea or wants to start a new organization or something, please, let it be known. My character can take care of the mechanics and details, but I need someone else to do the creativity and drama part. :|
https://spiritualdata.org
http://doryiskom.myminicity.com/
"Don't be afraid to be different, but be as good as you can be." - James E. Faust
I'm a mystic, play the cello, and run.
User avatar
Addicted
Posts: 973
Joined: Thu Apr 08, 2010 2:42 pm
Location: Australia

Re: Apathy

Postby Addicted » Mon Feb 28, 2011 4:31 pm

But I don't know who you play. And no, don't tell me.
Reveal to me the mysteries
Can you tell me what it means?
Explain these motions and metaphors
Unlock these secrets in me
Describe the vision, the meaning is missing
Won't anybody listen?
User avatar
Mykey
Posts: 954
Joined: Fri May 12, 2006 8:00 am
Location: Berne, IN

Re: Apathy

Postby Mykey » Mon Feb 28, 2011 4:35 pm

Joshuamonkey wrote:
but stone structures last centuries...... machines and vehicles easily last decades

15.88 decades have passed in Cantr.

I do think that I have too many characters. I basically have only two very interesting ones now, out of 13. My characters and I generally want other characters to help lead and make decisions because I don't have time to do it all myself.
If your character has an idea or wants to start a new organization or something, please, let it be known. My character can take care of the mechanics and details, but I need someone else to do the creativity and drama part. :|



Good point, about 16 decades... still..... many wooden structures and metal structures would still be doing well after such a short time.

As for the other thing, yeah I probably would, but being 20-25 and declaring your intent to rule the world seems very naive. So.... yeah :lol:

Besides if I did just because you said so I`m pretty sure that`s a CRB. :twisted:
I know that you believe you understand what you think I said, but I'm not sure you realize that what you heard is not what I meant.

I am so clever that sometimes I don't understand a single word of what I am saying.
User avatar
Joshuamonkey
Owner/GAB Chair/HR Chair/ProgD
Posts: 4537
Joined: Sun May 01, 2005 3:17 am
Location: Quahaki, U. S. A.
Contact:

Re: Apathy

Postby Joshuamonkey » Mon Feb 28, 2011 4:39 pm

Mykey wrote:Besides if I did just because you said so I`m pretty sure that`s a CRB.

Hey, I'm mostly just encouraging less apathy and more action. :P
Mykey wrote:As for the other thing, yeah I probably would, but being 20-25 and declaring your intent to rule the world seems very naive. So.... yeah

That's why you need someone to take care of the details. :wink:
https://spiritualdata.org
http://doryiskom.myminicity.com/
"Don't be afraid to be different, but be as good as you can be." - James E. Faust
I'm a mystic, play the cello, and run.
User avatar
Piscator
Administrator Emeritus
Posts: 6843
Joined: Sun Jul 02, 2006 4:06 pm
Location: Known Space

Re: Apathy

Postby Piscator » Mon Feb 28, 2011 4:49 pm

In a world where the average char doesn't live for more than two decades, 16 decades are eight generations of characters. In this respect, Cantr is a comparatively fast paced game and I think decay should reflect that.
Pretty in pink.
User avatar
Mykey
Posts: 954
Joined: Fri May 12, 2006 8:00 am
Location: Berne, IN

Re: Apathy

Postby Mykey » Mon Feb 28, 2011 4:55 pm

Piscator wrote:In a world where the average char doesn't live for more than two decades, 16 decades are eight generations of characters. In this respect, Cantr is a comparatively fast paced game and I think decay should reflect that.


I agree to an extent... but is that average excluding players that create a character than never actually play it?

Beside that point. An average lifespan of 2-3 decades is consistent with most of human history. That relatively short life-span never equated to an equally short lifespan for wooden or metal structures (although I concede quality of wood and metal would make a difference, which cantr lacks the concept of quality. )


Stuff breaking down definitely makes sense , but if we`re talking generally average quality things without too many moving parts. I`d say they would just now be approaching the often-used point of their lifespan.
I know that you believe you understand what you think I said, but I'm not sure you realize that what you heard is not what I meant.

I am so clever that sometimes I don't understand a single word of what I am saying.
User avatar
Piscator
Administrator Emeritus
Posts: 6843
Joined: Sun Jul 02, 2006 4:06 pm
Location: Known Space

Re: Apathy

Postby Piscator » Mon Feb 28, 2011 5:25 pm

The point here is not reality, but playability. A Cantrian year is a completely arbitrary unit so any comparison to real life years is as pointless as comparing Cantrian to metric grams. What's important, is providing every new generation of players with a board the can play on. Cantr is a persistent game, so we don't want to clear the board completely of course, but we should at least remove the pieces left by the "grandfather" generation unless the "parents" decide to keep them.
Pretty in pink.
User avatar
Mykey
Posts: 954
Joined: Fri May 12, 2006 8:00 am
Location: Berne, IN

Re: Apathy

Postby Mykey » Mon Feb 28, 2011 6:08 pm

Piscator wrote:The point here is not reality, but playability. A Cantrian year is a completely arbitrary unit so any comparison to real life years is as pointless as comparing Cantrian to metric grams. What's important, is providing every new generation of players with a board the can play on. Cantr is a persistent game, so we don't want to clear the board completely of course, but we should at least remove the pieces left by the "grandfather" generation unless the "parents" decide to keep them.



I didn`t realize a Cantrian year was arbitrary, I assumed either it orbits it star very quickly, or time is based on a lunar cycle. :D While we`re moving away from reality in favor of playability, I have to ask... Are those coins weightless yet? :lol: Oh, and how about a high protein diet leading to a strength increase? Combined with proper exercise, of course. That`s realistic and would increase playability :wink:
I know that you believe you understand what you think I said, but I'm not sure you realize that what you heard is not what I meant.

I am so clever that sometimes I don't understand a single word of what I am saying.
User avatar
Joshuamonkey
Owner/GAB Chair/HR Chair/ProgD
Posts: 4537
Joined: Sun May 01, 2005 3:17 am
Location: Quahaki, U. S. A.
Contact:

Re: Apathy

Postby Joshuamonkey » Mon Feb 28, 2011 6:12 pm

Mykey wrote:Oh, and how about a high protein diet leading to a strength increase?

That would likely lead to a debate between me and others about what foods are healthy.
Perhaps eating different foods or different kinds of foods could help somehow, with strength or natural healing.
https://spiritualdata.org
http://doryiskom.myminicity.com/
"Don't be afraid to be different, but be as good as you can be." - James E. Faust
I'm a mystic, play the cello, and run.
User avatar
RedQueen.exe
Posts: 1187
Joined: Thu Dec 30, 2010 8:41 pm
Location: Deep in an underground research facility.

Re: Apathy

Postby RedQueen.exe » Mon Feb 28, 2011 6:54 pm

Joshuamonkey wrote:
Mykey wrote:Oh, and how about a high protein diet leading to a strength increase?

That would likely lead to a debate between me and others about what foods are healthy.
Perhaps eating different foods or different kinds of foods could help somehow, with strength or natural healing.


Argh, I already have a guy at work that goes on and on about good foods and bad foods and it drives me insane. He acts like if it's a "good food" you can eat as much as you want, and "bad foods" you should never eat at all. I want to slap him.

So yes, lets not go there.
"What I really don't understand is what kind of recipe do you want because you talked about porn, phones and cooking and I became lost" - Vega
"Fate loves the fearless" - James Russell Lowell
User avatar
caged_bird_sings
Posts: 148
Joined: Mon Apr 19, 2010 6:44 am
Location: Third Rock From the Sun

Re: Apathy

Postby caged_bird_sings » Tue Mar 01, 2011 12:57 am

I'm guilty of being VERY lazy for the past 3 weeks or so. I've just been too busy with schoolwork and traveling during my week off. I do apologize if I happen to have a char in one of your locations...I'm usually very active :) Don't give up hope! If things don't improve, you could always go to another town with your char. There are dead towns next to busy cities, promise :)
And all that is now
And all that is gone
And all that's to come
And everything under the sun is in tune
But the sun is eclipsed by the moon.
User avatar
Mr. Bones
Posts: 600
Joined: Sun Oct 15, 2006 7:48 pm
Location: Alabama

Re: Apathy

Postby Mr. Bones » Wed Mar 02, 2011 3:08 am

Mykky, your character was Colin something right in Zhift Hills East? You were one of the people that helped my character Samuel set up the government there right? If so, we had some fun back in those days plotting, too bad you didn't stick around for that, you would have loved it. We actually turned that place into an empire and took over three towns and fought along side the MacGregors in various other wars. Those were the good ole days man. But you know how the game is, you get people who in real life who think the boring, run of the mill, let's all be friends town is the only kind that should exist. They always cry about things like that, it's very annoying. I agree with you though man, cantr has gotten very boring. But at least we can say, we used to tear stuff up and offer some variety from the above mentioned run of the mill town.
User avatar
viktor
Posts: 938
Joined: Sat Apr 03, 2004 8:36 pm
Location: winnipeg, manitoba, canada

Re: Apathy

Postby viktor » Wed Mar 02, 2011 7:37 am

i have 15 characters and sometimes that's not enough, if a few are travelling, or someone lives alone, and nobody wakes around the rest i have nothing to do, cutting down my slots would make it worse, lack of activity, begets lack of activity. i would be FORCED to subscribe to a second internet connection and have another computer hooked up just to get enough cantr, and i'm NOT FREAKIN KIDDING!!

that aside.. anyone playing a leader, should at least try wake every other day even if only to do some minimal interactions and functions, sounds low activity but in many many cases would be a drastic improvement.
and if the people around these leaders who wake every other day or at least half the days.. could at times not wither and die, even the smallest responses could add up and rebuild a society out of a sleepy ghost town.
User avatar
Snickie
RD/HR Member/Translator-English (LD)
Posts: 4946
Joined: Tue Jul 06, 2010 5:28 pm
Location: FL

Re: Apathy

Postby Snickie » Wed Mar 02, 2011 9:34 pm

CantrSpy says: "..."
CantrSpy says: "..."
CantrSpy says: "..."
CantrSpy says: "?"
Snickie freaks out and does the headless chicken act for fifteen minutes.
CantrSpy says: "..."
Snickie breathes a sigh of relief that Cantr's back.
CantrSpy says: "..."
CantrSpy says: "..."
CantrSpy says: "..."
CantrSpy says: "..."
CantrSpy says: "..."
CantrSpy says: "1"
Snickie freaks out because oh look, there's activity!
"You see X talking to Y."
Snickie groans and goes back to obsessively watching CantrSpy.
CantrSpy says: "..."
CantrSpy says: "..."
CantrSpy says: "1"
Snickie freaks out because oh look, there's activity!
"You see Z leaving the central location of Place, entering building."
Snickie groans and goes back to obsessively watching CantrSpy.
CantrSpy says: "..." (x29)
Snickie says: "Screw this."
Snickie presses the green smiley face.
Snickie's new charrie says: "Hi, people of Town, my name is Person! Can I hunt and have food and a weapon and shield please?"
CantrSpy says: "..." (x17)
Snickie groans.

Edit 1 to remove unnecessary comma.
Edit 2 to add edit notes.
Last edited by Snickie on Wed Mar 02, 2011 10:10 pm, edited 2 times in total.

Return to “General Discussion”

Who is online

Users browsing this forum: No registered users and 1 guest