Post-relaunch errors

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Meem
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Re: Post-relaunch errors

Postby Meem » Mon Nov 22, 2010 4:24 am

Okay, I guess we right here..

I had a character leave the day the relaunch started. And he's still on the same road and at 0 % for travelling in a van.
Is that not fixed or can you fix it? ^^;;

Thanks.
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ElHuerta
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Re: Post-relaunch errors

Postby ElHuerta » Mon Nov 22, 2010 7:11 am

People dying, is this because players have chosen to quit, or is it some malicious change in code by the hacker?
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Meem
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Re: Post-relaunch errors

Postby Meem » Mon Nov 22, 2010 8:28 am

ElHuerta wrote:People dying, is this because players have chosen to quit, or is it some malicious change in code by the hacker?


That's most likely because of the player quitting. A few have since the downtime. If it were recurrence of stuff from the Hacker, I'm sure Doug or EchoMan would let us all know as a whole. :) Don't worry too much I don't think.
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EchoMan
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Re: Post-relaunch errors

Postby EchoMan » Mon Nov 22, 2010 9:43 am

Meem wrote:Okay, I guess we right here..

I had a character leave the day the relaunch started. And he's still on the same road and at 0 % for travelling in a van.
Is that not fixed or can you fix it? ^^;;

Thanks.


The ingame message says server processes are stopped. Travelling (and most other things) is a server process. So it won't happen anything until we get it sorted out.
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EchoMan
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Re: Post-relaunch errors

Postby EchoMan » Mon Nov 22, 2010 9:45 am

Joshuamonkey wrote:
Wolf wrote:The link to the wiki that leads to a 404 is on the main page.

Confirmed (it's like this on test Cantr too). And that's a problem worth notifying players about..but I'm guessing an easy fix? Also, if you set your settings to go to Cantr wiki when you log out, then it takes you to the wrong link there also (when you log out).


The old webzine link was hard coded in the translation text for all languages. :) I've fixed it now.
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EchoMan
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Re: Post-relaunch errors

Postby EchoMan » Mon Nov 22, 2010 9:46 am

Wolf wrote:Zone Error


That's a broken banner. Nothing to worry about for now.
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Joshuamonkey
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Re: Post-relaunch errors

Postby Joshuamonkey » Mon Nov 22, 2010 12:20 pm

The old webzine link was hard coded in the translation text for all languages. :) I've fixed it now.

What about the link to the wiki? That still goes to the old link.
https://spiritualdata.org
http://doryiskom.myminicity.com/
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I'm a mystic, play the cello, and run.
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Meem
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Re: Post-relaunch errors

Postby Meem » Mon Nov 22, 2010 6:53 pm

EchoMan wrote:
Meem wrote:Okay, I guess we right here..

I had a character leave the day the relaunch started. And he's still on the same road and at 0 % for travelling in a van.
Is that not fixed or can you fix it? ^^;;

Thanks.


The ingame message says server processes are stopped. Travelling (and most other things) is a server process. So it won't happen anything until we get it sorted out.


OH! *flushes* Okay, thanks a bunch.
Mitch79
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Re: Post-relaunch errors

Postby Mitch79 » Mon Nov 22, 2010 7:41 pm

Ok, I noticed that travel seems to be working, and I had the option to undock on other ships and have done so. But I have one showing a ship as a land vehicle and not giving an undock option too likely because it's not seeing it as a ship. I don't know if others are having this same issue. I think this ship is just probably bugged. Help?
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Piscator
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Re: Post-relaunch errors

Postby Piscator » Mon Nov 22, 2010 7:58 pm

If you'd tell me the type of the ship I could check if it's a RD type of problem.
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Mitch79
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Re: Post-relaunch errors

Postby Mitch79 » Mon Nov 22, 2010 8:02 pm

It's a galleon
Mitch79
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Re: Post-relaunch errors

Postby Mitch79 » Mon Nov 22, 2010 8:09 pm

I've just checked with another character as well. It seems docked galleons as far as I can see are showing up land vehicles. It isn't just the one character. so if you're on a docked galleon, you're stuck.
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EchoMan
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Re: Post-relaunch errors

Postby EchoMan » Mon Nov 22, 2010 8:19 pm

Yeah, galleons are not listed as a water vehicle at the moment. That is odd. :)
Mitch79
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Re: Post-relaunch errors

Postby Mitch79 » Mon Nov 22, 2010 8:22 pm

Does that mean I can drive my galleon through town!!? :lol: Well at least I know what's going on, We're just stuck for the moment :)
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EchoMan
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Re: Post-relaunch errors

Postby EchoMan » Mon Nov 22, 2010 8:25 pm

It's probably not listed as a land vehicle either. ;) If you try it and get away with it I will envy you for a little bit (how cool wouldn't it be to roam the lands in a galleon) before throwing the ship back out at se at some random location. :)

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