Post-relaunch errors
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- Meem
- Posts: 421
- Joined: Sat Jan 20, 2007 6:28 pm
- Location: Prince R. Nowhere but Canada
Re: Post-relaunch errors
Okay, I guess we right here..
I had a character leave the day the relaunch started. And he's still on the same road and at 0 % for travelling in a van.
Is that not fixed or can you fix it? ^^;;
Thanks.
I had a character leave the day the relaunch started. And he's still on the same road and at 0 % for travelling in a van.
Is that not fixed or can you fix it? ^^;;
Thanks.
- ElHuerta
- Posts: 24
- Joined: Sun Jan 18, 2009 1:04 pm
Re: Post-relaunch errors
People dying, is this because players have chosen to quit, or is it some malicious change in code by the hacker?
- Meem
- Posts: 421
- Joined: Sat Jan 20, 2007 6:28 pm
- Location: Prince R. Nowhere but Canada
Re: Post-relaunch errors
ElHuerta wrote:People dying, is this because players have chosen to quit, or is it some malicious change in code by the hacker?
That's most likely because of the player quitting. A few have since the downtime. If it were recurrence of stuff from the Hacker, I'm sure Doug or EchoMan would let us all know as a whole.
- EchoMan
- Posts: 7768
- Joined: Fri Aug 26, 2005 1:01 pm
- Location: Stockholm, Sweden
Re: Post-relaunch errors
Meem wrote:Okay, I guess we right here..
I had a character leave the day the relaunch started. And he's still on the same road and at 0 % for travelling in a van.
Is that not fixed or can you fix it? ^^;;
Thanks.
The ingame message says server processes are stopped. Travelling (and most other things) is a server process. So it won't happen anything until we get it sorted out.
- EchoMan
- Posts: 7768
- Joined: Fri Aug 26, 2005 1:01 pm
- Location: Stockholm, Sweden
Re: Post-relaunch errors
Joshuamonkey wrote:Wolf wrote:The link to the wiki that leads to a 404 is on the main page.
Confirmed (it's like this on test Cantr too). And that's a problem worth notifying players about..but I'm guessing an easy fix? Also, if you set your settings to go to Cantr wiki when you log out, then it takes you to the wrong link there also (when you log out).
The old webzine link was hard coded in the translation text for all languages.
- EchoMan
- Posts: 7768
- Joined: Fri Aug 26, 2005 1:01 pm
- Location: Stockholm, Sweden
Re: Post-relaunch errors
Wolf wrote:Zone Error
That's a broken banner. Nothing to worry about for now.
- Joshuamonkey
- Owner/GAB Chair/HR Chair/ProgD
- Posts: 4537
- Joined: Sun May 01, 2005 3:17 am
- Location: Quahaki, U. S. A.
- Contact:
Re: Post-relaunch errors
The old webzine link was hard coded in the translation text for all languages.I've fixed it now.
What about the link to the wiki? That still goes to the old link.
https://spiritualdata.org
http://doryiskom.myminicity.com/
"Don't be afraid to be different, but be as good as you can be." - James E. Faust
I'm a mystic, play the cello, and run.
http://doryiskom.myminicity.com/
"Don't be afraid to be different, but be as good as you can be." - James E. Faust
I'm a mystic, play the cello, and run.
- Meem
- Posts: 421
- Joined: Sat Jan 20, 2007 6:28 pm
- Location: Prince R. Nowhere but Canada
Re: Post-relaunch errors
EchoMan wrote:Meem wrote:Okay, I guess we right here..
I had a character leave the day the relaunch started. And he's still on the same road and at 0 % for travelling in a van.
Is that not fixed or can you fix it? ^^;;
Thanks.
The ingame message says server processes are stopped. Travelling (and most other things) is a server process. So it won't happen anything until we get it sorted out.
OH! *flushes* Okay, thanks a bunch.
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Mitch79
- Posts: 938
- Joined: Fri Mar 26, 2010 7:15 pm
Re: Post-relaunch errors
Ok, I noticed that travel seems to be working, and I had the option to undock on other ships and have done so. But I have one showing a ship as a land vehicle and not giving an undock option too likely because it's not seeing it as a ship. I don't know if others are having this same issue. I think this ship is just probably bugged. Help?
- Piscator
- Administrator Emeritus
- Posts: 6843
- Joined: Sun Jul 02, 2006 4:06 pm
- Location: Known Space
Re: Post-relaunch errors
If you'd tell me the type of the ship I could check if it's a RD type of problem.
Pretty in pink.
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Mitch79
- Posts: 938
- Joined: Fri Mar 26, 2010 7:15 pm
Re: Post-relaunch errors
It's a galleon
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Mitch79
- Posts: 938
- Joined: Fri Mar 26, 2010 7:15 pm
Re: Post-relaunch errors
I've just checked with another character as well. It seems docked galleons as far as I can see are showing up land vehicles. It isn't just the one character. so if you're on a docked galleon, you're stuck.
- EchoMan
- Posts: 7768
- Joined: Fri Aug 26, 2005 1:01 pm
- Location: Stockholm, Sweden
Re: Post-relaunch errors
Yeah, galleons are not listed as a water vehicle at the moment. That is odd. 
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Mitch79
- Posts: 938
- Joined: Fri Mar 26, 2010 7:15 pm
Re: Post-relaunch errors
Does that mean I can drive my galleon through town!!?
Well at least I know what's going on, We're just stuck for the moment 
- EchoMan
- Posts: 7768
- Joined: Fri Aug 26, 2005 1:01 pm
- Location: Stockholm, Sweden
Re: Post-relaunch errors
It's probably not listed as a land vehicle either.
If you try it and get away with it I will envy you for a little bit (how cool wouldn't it be to roam the lands in a galleon) before throwing the ship back out at se at some random location. 
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