How many people will still be here at relaunch?

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Will you still be there when Cantr is relaunching?

I am
123
87%
I am not
18
13%
 
Total votes: 141
BrentW
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Re: How many people will still be here at relaunch?

Postby BrentW » Fri Nov 05, 2010 8:36 pm

I can see the pluses of starting it over again. New players not knowing a thing or not knowing much about the history like me. Also putting everyone at 20 years old again with nothing could be fun. But I could see a lot of people walking off because of that. Pretty much case by case I would imagine.
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Arenti
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Re: How many people will still be here at relaunch?

Postby Arenti » Fri Nov 05, 2010 8:48 pm

I won't be back in case of starting of reset. But I don't have to worry as it can't happen. If they do the game is dead. Too many will leave.
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BrentW
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Re: How many people will still be here at relaunch?

Postby BrentW » Fri Nov 05, 2010 9:06 pm

I understand why but I dont get it. I see the whole losing everything you put into it and all that but to start fresh would seem interesting but hey thats me it's in my blood my family was from the first group that landed on Norfolk island and not the marine guards either.
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SekoETC
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Re: How many people will still be here at relaunch?

Postby SekoETC » Sat Nov 06, 2010 9:45 am

Characters have social relationships that may have taken months or years irl to develop. If those characters died, it might take a while before you run into characters of those other players again, and once you did, the characters you were playing would be different from the ones you played last time and their different features might make them incompatible. Of course a lot of players tend to have a part of their personality shine through their characters and will keep attracting the same people, but shared history is what binds characters together and if the history is erased, it will again take months or years to rebuild. Players might not have that much time.

People often start games when they are in a life situation with a lot of free time, such as unemployed, studying something that doesn't take too much effort, on a vacation, home taking care of a (not very high maintenance) child or children and so on. Then life situations change, people might get a job, start taking their studies more seriously or move to a higher level of education that's more challenging, vacations end, stay-at-home moms often end up getting more kids if not returning to work or studying, responsibilities grow and people need to cut back on Cantr. It's the history that keeps them from hitting the X. When the history is eliminated, all these people who kept hanging on for old time's sake even though their new schedules didn't really have time for it will end up letting it go.
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Addicted
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Re: How many people will still be here at relaunch?

Postby Addicted » Sat Nov 06, 2010 9:48 am

SekoETC has stated exactly what I was thinking, but more clearly then I could have expressed.
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Fulk
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Re: How many people will still be here at relaunch?

Postby Fulk » Sat Nov 06, 2010 10:05 am

Arenti wrote:I won't be back in case of starting of reset. But I don't have to worry as it can't happen. If they do the game is dead. Too many will leave.


Well.. Too many people'll probably find it too hard to let go of the things they've been clinging on, that's true. It's a common thing. Particularly since Cantr II's got a very interesting history.
Especially us who've been hanging around practically since day one.. Though it would be kind of weak, very strange even, to just leave my beloved game in which everything still works exactly the same way, 'cause of the loss of a couple of these forms that have been attached to me and my characters. Most likely it will be too hard- much more difficult than having to cope with a fresh restart that is- to reintegrate into the fallen world of Cantr. Who knows how many key-characters will be drowned in an endless state of sleep? More importantly; what in-game excuse would Cantr have for these turned-into-sleepyheads, losses of personality traits and the forgetting of previous(ly planned) activities, relationships or ideas? What could have possibly been the fictive cause of this great period of emptiness?
-If-, now would probably be the best time. It would be completely wrong to think of Cantr to be dead after a reset. Surely, a few who've been around this long would quit, but it will certainly be much more appealing for new players to join. A new, fresh world to start in, instead of a worn-out, deserted one, in which most that's to be seen, ain't even actually here anymore. Besides, a lot of old players (including myself) would even 'like' a restart. There's got to be room for new history to be made -all- the time, instead of holding on to old, conditioned thoughts. We've learned from it and we can use it allowing fresh events to occur. Every single day Cantr's down, I feel less and less attracted to the world we left behind. The distance between me and the game will likely stop growing, knowing about a whole new earth that's awaiting us.
Now that's the other big side of Cantr players who'd stay the else way ;-)
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Arenti
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Re: How many people will still be here at relaunch?

Postby Arenti » Sat Nov 06, 2010 12:09 pm

The point is that I care very much about many of the relationships my chars have and friends. I will mostly return because of them. But if those are gone there's nothing to return for. Besides reset will only be a solution for a little while as it wouldn't matter at the long term, as the problem of too few players and too few good leaders will still exist.

Also giving out tools, resources and other things to chars will only help for a short period. I have noticed that if you just give things away they never get the feeling of having to work for it themselves. So these players lose interest even faster. Helping with advice and support and such is a much better answer. What's that famous saying again about the fish? Give a man fish and he will be fed for a day, teach a man how to fish and he will be fed for a lifetime.
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Genie
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Re: How many people will still be here at relaunch?

Postby Genie » Sat Nov 06, 2010 9:36 pm

I can enjoy starting all again in a way but in other hand i have few chars that i spent so much effort on them.Whatever happens i will try my chance again,i hope goes well and i can go back to my good days in cantr.
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Snickie
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Re: How many people will still be here at relaunch?

Postby Snickie » Sun Nov 07, 2010 2:39 am

This is my short spiel.

I wouldn't be entirely upset if the game were completely reset only from a few of my characters who haven't done or accomplished much anyway.

However, I have several characters who have done so much in their short lives. Met people, established relationships, learned IG history, and I even have a character with a crossbow. Would any such events like I've experienced and people I've met occcur again? Would any occur that are even only remotely similar? Perhaps yes to the second, and I can't honestly say for the first, as I haven't played the game long enough. But I would definitely miss the characters and everything I have/had planned for my own characters.

In short, while a new start could be nice for some, it would also push away older members and even some newer members (who joined not long before the hacking), myself included. While I'd still come back, it wouldn't be with the same level of activity as before (unless I get a really good roleplaying scenario); if anything, it'd be much less frequent coming from me.
BrentW
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Re: How many people will still be here at relaunch?

Postby BrentW » Sun Nov 07, 2010 3:16 am

maybe just make everything vanish...the people stay right where they are. That would make people less unhappy also it would make every one wake right the flock up. But hey just me. Making the game do that I am guessing would not be easy.
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Arenti
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Re: How many people will still be here at relaunch?

Postby Arenti » Sun Nov 07, 2010 9:01 am

I have put so much energy in my chars especially a lot in one of them lately. He;s the one that proves to me that even in such times of fewer players that if done right and with the help of others it can grow. When other groups and towns are going bad and few people left this group has grown a lot since then. Just because they provided something special for that area that made people play. Snick I think you know who I mean.
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SekoETC
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Re: How many people will still be here at relaunch?

Postby SekoETC » Sun Nov 07, 2010 9:03 am

There are only a bit over a thousand active accounts left. The amount is very low. If some people want a fresh start while most people won't, one way of doing it would be to switch English to fixed spawn locations and have some on islands people haven't seen before (or there are also empty locations in the middle of known islands), so people spawning there would have a chance to start from scratch, while established characters would remain untouched. Towns could request to become spawning locations if they were willing to give newspawns a good start. Sleepy spawning locations would have their spawning rights revoked and newbies would thus only appear in active places. Although it would be good if upon spawning, people could choose if they want to start in an established community or a frontier one. Usually when people spawn in the middle of nowhere, they'll end up being alone because the random number generator just happened to toss them there, but it would be interesting if a group of people spawned in the same place over a short period of time because then they'd all be in the same life situation and more likely to make friends than if the older ones were already established.

Oh, and another thing with fixed spawn locations would be that every spawning town would have an equal chance of being a spawn location instead of places like Klojt getting several spawns a week while others might not even see one in a month.
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Arenti
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Re: How many people will still be here at relaunch?

Postby Arenti » Sun Nov 07, 2010 9:09 am

Indeed I think many new players stop quickly because of locations they spawn in. If your first char gets killed quickly just because that person doesn't understand cantr yet and does something wrong and happens to do that in a town with people who gladly kill for that, I can imagine the fun being gone right there. And yes you can say read the laws on the ground but when I started I played very different games and also had no idea the resources on the ground were from someone as in other games I played it was just there to pick up by anyone to use.
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Addicted
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Re: How many people will still be here at relaunch?

Postby Addicted » Sun Nov 07, 2010 9:34 am

I have had a lot of fun playing Cantr. That experience, for me, which made me stay (and got me hooked) was the interaction with other characters not whether the place was populated, old or new, raw or established. The majority of my characters have got on well. They have stuff. They may or may not want or need the stuff, including weapons and raw materials. The stories they helped write, the evolution of events, the drama unfolding is what keeps me playing.

I have characters in frontier towns with primitive stuff, in established towns with little, in established towns with a lot, leaders of frontier and established towns, some frustrated by greedy, sleepy, hoggy leaders (who are either amusing or incredibly frustrating), some who are doing great things in building towns or building bonds between towns, and even some who are rebuilding once great places, now deserted (who have stuff).

The spawning place is not what matters to me, except for the culture or feel of the place. It's the experience and using what you do have to tell a story. Good and bad experiences are both rewarding and I love the variety of having so many characters as much as anything. I am so very glad to have so many different types of places and characters to interact with. If I don't like the place or my character doesn't, we move on, but this is rare, my charries usually travel for other reasons (travel is fun).

I have experienced being on the outer of groups of characters of older players, but time changed that for most and I found my charries were soon one of the group. Any group I couldn't feel was inclusive I dealt with in other ways, but there was often an 'in game' reason or bad roleplay or the player was tired of making an effort with new spawns to have them sleep to death.

After the last weeks long downtime, many of my characters lost others they cared about. I did use it for roleplay, but mostly, I just took what was still there and made the most of those still playing. I will let you all know how I feel when we get back up, but I expect I will have the same attitude and those who are still posting are the ones I interacted with the most anyway. I have a wait and see attitude for now.

But will I feed them or not...? That is the question!
Reveal to me the mysteries
Can you tell me what it means?
Explain these motions and metaphors
Unlock these secrets in me
Describe the vision, the meaning is missing
Won't anybody listen?
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Snickie
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Re: How many people will still be here at relaunch?

Postby Snickie » Sun Nov 07, 2010 4:04 pm

Arenti wrote:I have put so much energy in my chars especially a lot in one of them lately. He;s the one that proves to me that even in such times of fewer players that if done right and with the help of others it can grow. When other groups and towns are going bad and few people left this group has grown a lot since then. Just because they provided something special for that area that made people play. Snick I think you know who I mean.

I'm glad to know that my weasel-obsessed character could be a part of that. :mrgreen:


Honestly, half of what keeps me playing is the comments I read and people I talk to here on the forums. People like Arenti, when things are deathly quiet in Cantr for extended periods of time, make me want to stay despite the quietness. People I can talk to about certain events, like Addicted and gejyspa and Chroma and sometimes even Alladinsane, keep me playing when I'm going through a rough time with one or more of my characters. And then just people whom I know if I quit that I'll never be able to roleplay like that with their characters again. They all keep me interested in the game.

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