I think Stamina could become a essential part of Cantr (see my posts about traveling in "hmmmm...."). I think people would have to rest from time to time and even sleep. It would give a use for beds and chairs etc... It would also give numbers with lower quality weapons a chance to take someone down that had an iron shield because eventually he/she would become to tired to block every attack. And every time he/she would attack one of the others, he/she would also get tired so he/she would either have to run away because he/she is outnumber or hope for luck that he/she gets a few good blows in and saves him/herself.
I have been thinking; I think bows and crossbows should be put under a different category as ranged weapons than other weapons and instead of attacking, you can shoot at a certain target; ie. person, animal, target for practice. Perhaps if we are ever able to build battlements, archers from atop can fire down on an enemy without fear of being attacked by a sword from the ground. It could also work from a certain distance but I'm not sure how it would work with the grid system. Also, how about make it prerequisite to have arrows or quarrels in order to shoot. That way one could run out of ammunition. Arrows and quarrels would be made out of wood while there would be different types of arrows heads for different uses and materials. There could be hunting arrowheads (called broadheads today), fishing arrowheads (believe it or not people fish with bows and arrows; I am one of those people), war arrowheads (used for battle), target arrowheads (used for practice or even competition shooting). Then you could make arrowheads out of different materials; steel would be the best while it would still be possible to make it out of iron and possibly bronze if it is ever added to Cantr. Quarrels would be made just from wood and steel and would have only one use; attacking people and animals. Hunting and war tips (another name for an arrowhead) could be used to attack people or animals. Hunting would have a disadvantage in attacking people while war would have none in either case. War tips would do more damage than hunting tips. Once you use either of these types of arrows it is spent and can never be used again. Fishing tips could only be used for fishing and along with making this arrow you would need to make some fishing line to go with it. Bow fishing takes sometime to even get good at nonetheless become a master so one would need to get some practice before he/she reaps any bounty. Fishing arrows can be used again afterwards but may break or get lost over time. Target tips could only be used for one thing and that is shooting at a target for practice or some friendly competition. Arrows here can be used after being retrieved; if you happen to miss the target the arrow becomes lost though. The different material would only really affect hunting and war tips in the damage they do or whether or not they can get a hit in on a person who has a shield or maybe armor someday. So I think the damage a bow does should depend upon what type of bow being used and what type of arrow and what type of material it is made out of. If you're wondering how I know so much about bows and arrows I shoot often as well as I am the Archery Director at the camp I work at over the summer. So I kinda know what I am talking about.
