T.A.F.K.A. Surly wrote:Exterminating pathetic people is itself pathetic? Interesting...
Yeah you're right it's not pathetic. It's an heroic action.

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T.A.F.K.A. Surly wrote:Exterminating pathetic people is itself pathetic? Interesting...
Arenti wrote:T.A.F.K.A. Surly wrote:Exterminating pathetic people is itself pathetic? Interesting...
Yeah you're right it's not pathetic. It's an heroic action.
Mitch79 wrote:Arenti wrote:T.A.F.K.A. Surly wrote:Exterminating pathetic people is itself pathetic? Interesting...
Yeah you're right it's not pathetic. It's an heroic action.
Don't mind him Surly, he's just trying to up his post count.
SekoETC wrote:But I'm glad I saved a recent nice exchange of words in Notepad yesterday so at least that won't be lost.
Rumaan wrote:SekoETC wrote:But I'm glad I saved a recent nice exchange of words in Notepad yesterday so at least that won't be lost.
hmm ... isn't that against the rules? But maybe it is one of those which can be bent.
Arenti wrote:T.A.F.K.A. Surly wrote:Is there anything more pathetic than a hacker on a game played by about 650 people?
Totally lame.
Someone who will kill the hacker?
Rumaan wrote:Well, a daily report is an official record. But I just thought I read it somewhere. I can't verify it now as both the cantr and the wiki sites are down.
But I do think it is important that people do not save information, externally out of the game, even if it is tough to control. Imagine the following situation. A char goes for a fight. But before doing so, he cleans out all the problematic notes on himself and his house etc. But the player stores all those notes on his comp. If the char is killed, the killer won't find those notes. But if the char survives, he again has access to all his notes, which I think is a little unfair.
Can be summed up to memory.Rumaan wrote:Well, a daily report is an official record. But I just thought I read it somewhere. I can't verify it now as both the cantr and the wiki sites are down.
But I do think it is important that people do not save information, externally out of the game, even if it is tough to control. Imagine the following situation. A char goes for a fight. But before doing so, he cleans out all the problematic notes on himself and his house etc. But the player stores all those notes on his comp. If the char is killed, the killer won't find those notes. But if the char survives, he again has access to all his notes, which I think is a little unfair.
Doug R. wrote:Just got the initial damage assessment from Jos, and it's really bad. I would not expect a quick fix. Sorry guys.
colonel wrote:Will there be cookies there?
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