The circle of life. Number of animal-related suggestions.

Out-of-character discussion forum for players of Cantr II to discuss new ideas for the development of the Cantr II game.

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YugoStrikesBack
Posts: 249
Joined: Mon Apr 05, 2010 6:30 am
Location: Death Star

Re: The circle of life. Number of animal-related suggestions.

Postby YugoStrikesBack » Sun May 23, 2010 1:57 pm

Doug R. wrote:When one of Yugo's characters shows up, my characters already defecate themselves.


It's true. I've seen it twice.
I did it cuz I hate you.
returner
Posts: 948
Joined: Sun Nov 01, 2009 8:11 am
Location: Melbourne, Australia

Re: The circle of life. Number of animal-related suggestions.

Postby returner » Mon May 24, 2010 3:05 am

(Moderated: this is the suggestions thread, not discussion thread. Please keep on-topic.)


I like Seko's alteration of the suggestion, which is to 'forage' for eggs, milk and dung. Like an activity button next to the animal hunt button.

As for scavengers, they should be relevant. Relevant to the resource at the location. Ie, a location with nuts will attract squirrels, and thus squirrels will eat nuts. A location with grass will attract cows, etc.

These are all fantastic ideas by the way, Zisrith. I commend you.
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