No Soda on Aki Island?

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Piscator
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Re: No Soda on Aki Island?

Postby Piscator » Sun May 09, 2010 6:23 pm

Current policy is not to add any new resources anywhere.

The really interesting question is why you can't build a car without a windshield though. :wink:
Pretty in pink.
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Ice-Man
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Re: No Soda on Aki Island?

Postby Ice-Man » Sun May 09, 2010 7:12 pm

Piscator wrote:The really interesting question is why you can't build a car without a windshield though.



Becouse it's time consumming to get all those bugs out of your teeth. ;p
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Surly
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Re: No Soda on Aki Island?

Postby Surly » Tue May 11, 2010 7:48 pm

Piscator wrote:Current policy is not to add any new resources anywhere.

The really interesting question is why you can't build a car without a windshield though. :wink:
You wait, my pro-grass campaign will sweep away such policies!

On second-thought, that sounds like a very different campaign. I just want actual grasslands... :(
Formerly known as "The Surly Cantrian"
Former CD chair, former MD chair, former RD member, former Personnel Officer, former GAB member.
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viktor
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Re: No Soda on Aki Island?

Postby viktor » Thu May 13, 2010 7:15 pm

the problem with burgeo is, after so many complaitns abiut the animals being too dangerous, it was dulled down to be as safe as living in brunoi. burgeo was originally historically a dangerous wildland with a few valiable resources that would be handy for the neighbouring islands but once complaints were put in and the animals culled by pd, those resources were then extreemly easy for anyone with time on thier hands and nothing else, i have walked across the whole island, and recently and not recieved 1 damage from animals, i only have a wooden shield, and as rare as the animals have hit... burgeo is not burgeo anymore, the animals on that island were supposed to piss people off.
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Doug R.
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Re: No Soda on Aki Island?

Postby Doug R. » Thu May 13, 2010 8:14 pm

I mapped the island before the changes and never got hit. That's what happens when you walk. I challenge you to survive in the forest there for a week with a wooden shield. I bet you couldn't, even now (except attacks are turned off). Anyway, PD has nothing to do with animals. The department you're looking for is RD.
Hamsters is nice. ~Kaylee, Firefly
Illidan
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Re: No Soda on Aki Island?

Postby Illidan » Wed May 19, 2010 9:46 pm

SumBum wrote:1. Why should all islands be the same? That would be incredibly boring. For example, I no longer hear of people going on "great, dangerous expeditions" to Burgeo....it's no longer (as) dangerous there and the mystery/adventure is lost, resources from there aren't nearly as valuable anymore because they're more easily obtained, etc etc.

I'd really love to see some areas that are highly dangerous but have resources that are interesting enough to make people want to take the risk of getting them.

Portuguese Island don't have all resources (and it's not close of that), and we use our pretty bad, if we could get more people role playing ...

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