Funny Glitch
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- Kaizerwolf
- Posts: 42
- Joined: Fri Aug 28, 2009 10:00 pm
Funny Glitch
Right now, one of my characters is carrying 15,033g of weight. Is that even possible?!
Only reason it happened is because I just did some hunting, and the products I got from the dead animals made me go over. Dunno how, but it's cool!
Should I not have that though?
Only reason it happened is because I just did some hunting, and the products I got from the dead animals made me go over. Dunno how, but it's cool!
Should I not have that though?
- viktor
- Posts: 938
- Joined: Sat Apr 03, 2004 8:36 pm
- Location: winnipeg, manitoba, canada
Re: Funny Glitch
it's happened to me on rare occasion over the past few years, could probably count on one hand how many times... different things finished repaires hunting etc..
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returner
- Posts: 948
- Joined: Sun Nov 01, 2009 8:11 am
- Location: Melbourne, Australia
Re: Funny Glitch
Now that you're over the limit, can you go even FURTHER over the limit?? 
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- Piscator
- Administrator Emeritus
- Posts: 6843
- Joined: Sun Jul 02, 2006 4:06 pm
- Location: Known Space
Re: Funny Glitch
Hunting shouldn't be able to push you over 15kg (at least it never happened to me), but it's normal that results of projects end up in your inventory even though it exceeds your carrying capacity.
Pretty in pink.
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returner
- Posts: 948
- Joined: Sun Nov 01, 2009 8:11 am
- Location: Melbourne, Australia
Re: Funny Glitch
Piscator wrote:Hunting shouldn't be able to push you over 15kg (at least it never happened to me), but it's normal that results of projects end up in your inventory even though it exceeds your carrying capacity.
Wierd, is it only for small amounts? It's always dropped on the ground for me..
Perhaps the bug is only prevalent when two resources need to enter the inventory at the same time.. ie, a project finishes at the same time as a hunt is carried out. I doubt my own theory but it sounds like the only reasonable answer.
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- Piscator
- Administrator Emeritus
- Posts: 6843
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Re: Funny Glitch
I meant projects that have an object as an output, like repairs, not any old resource gathering project. Sorry for being unclear.
Pretty in pink.
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returner
- Posts: 948
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- Location: Melbourne, Australia
Re: Funny Glitch
Piscator wrote:I meant projects that have an object as an output, like repairs, not any old resource gathering project. Sorry for being unclear.
Oh ok, that makes sense. Absolutely no need to apologise.
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- Doug R.
- Posts: 14857
- Joined: Wed Mar 23, 2005 6:56 pm
- Contact:
Re: Funny Glitch
I've had it so finished project I've started that should be going into my inventory wind up on the ground. Has happened several times in the last month.
Hamsters is nice. ~Kaylee, Firefly
- notsure
- Posts: 1062
- Joined: Mon Dec 19, 2005 5:54 pm
Re: Funny Glitch
ERROR: You need to use -150 grams of wood first.=
Help!! I can't finish this project!
notsure
Help!! I can't finish this project!
notsure
- SekoETC
- Posts: 15526
- Joined: Wed May 05, 2004 11:07 am
- Location: Finland
- Contact:
Re: Funny Glitch
Fear not, I know SQL! *fixed* But seriously, a mallet? That's probably the most ridiculous tool in Cantr, it's only good for one thing but it requires a carving knife to make so that sort of makes it more expensive, so people just keep repairing them even if they'd never have to build another sharpening block ever again.
Not-so-sad panda
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reve
- Posts: 159
- Joined: Sun Sep 13, 2009 9:31 pm
- Location: Poland, Szczecin
Re: Funny Glitch
Mallet should be changed to regular hammer. I was lucky, that my char carved some crossbow parts earlier and he got carving knife in his inventory so producion of mallet was only matter of time, but I still think it is not really necessary...
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returner
- Posts: 948
- Joined: Sun Nov 01, 2009 8:11 am
- Location: Melbourne, Australia
Re: Funny Glitch
Or perhaps what the mallet can do, can be done by a hammer. This saves having to change the object physically, or removing it's use from those who already have one.
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reve
- Posts: 159
- Joined: Sun Sep 13, 2009 9:31 pm
- Location: Poland, Szczecin
Re: Funny Glitch
returner wrote:Or perhaps what the mallet can do, can be done by a hammer. This saves having to change the object physically, or removing it's use from those who already have one.
Why I was thinkig what you just wrote and I wrote this crazy rubbish?
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returner
- Posts: 948
- Joined: Sun Nov 01, 2009 8:11 am
- Location: Melbourne, Australia
Re: Funny Glitch
Hahaha, I stole your idea
You can't have it back!
Let's go suggest it.. I'll give you the credit.
Let's go suggest it.. I'll give you the credit.
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- SekoETC
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Re: Funny Glitch
Or alternatively include mallet in most if not all projects that require a chisel, to make it more useful.
Not-so-sad panda
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