cantr lands is too big for its playerbase.

General out-of-character discussion among players of Cantr II.

Moderators: Public Relations Department, Players Department

User avatar
SekoETC
Posts: 15526
Joined: Wed May 05, 2004 11:07 am
Location: Finland
Contact:

Re: cantr lands is too big for its playerbase.

Postby SekoETC » Wed Apr 07, 2010 8:13 pm

I wish it was possible to crush those old bone items into powder. Not sure what you'd do with the powder itself though.
Not-so-sad panda
User avatar
EchoMan
Posts: 7768
Joined: Fri Aug 26, 2005 1:01 pm
Location: Stockholm, Sweden

Re: cantr lands is too big for its playerbase.

Postby EchoMan » Wed Apr 07, 2010 8:38 pm

Soap!
User avatar
Tincho
Posts: 162
Joined: Wed May 28, 2008 9:06 pm
Location: El futuro

Re: cantr lands is too big for its playerbase.

Postby Tincho » Wed Apr 07, 2010 9:23 pm

Gelatine.
User avatar
Mafia Salad
Posts: 832
Joined: Mon Nov 07, 2005 12:53 am

Re: cantr lands is too big for its playerbase.

Postby Mafia Salad » Wed Apr 07, 2010 10:28 pm

Tapioca Pudding?

Back on topicish...

The world being about 1/10 the the size (Location wise, Lots of empty sea between islands is alright with me) seems a little more ideal if you ask me. A nice crowded island about the size of K isle would be nice, as long as there are a few good stratagy players playing world domination chess with their orgs/companies/towns on it. If the map were too small, most towns would be too big, I wouldn't have time to read any events outside.

Back off topicish...

Maybe bone huts. That would be good and creepy, I like it.
Fortune Cookie Says:
You should consider a career change, you'd make an excellent doormat.

[quote]1441-7: You skillfully kill a racoon using a broom.[/quote]
Snake_byte
Posts: 2134
Joined: Wed Apr 14, 2004 7:12 am
Location: Quebec, Canada

Re: cantr lands is too big for its playerbase.

Postby Snake_byte » Thu Apr 08, 2010 12:22 am

Tincho wrote:Gelatine.


Nice! Can finally make a nice mohawk and spiked hair! lol

but honestly, could make it with boiling water and crushed bone then adding lemon or apple... letting cool for a healing food.
Image
My old banner ;)
trojo
Posts: 31
Joined: Wed Feb 17, 2010 8:44 pm

Re: cantr lands is too big for its playerbase.

Postby trojo » Thu Apr 08, 2010 2:30 am

SekoETC wrote:I wish it was possible to crush those old bone items into powder. Not sure what you'd do with the powder itself though.

Char it and use bone ash instead of phosphorous to smelt bronze.
User avatar
SekoETC
Posts: 15526
Joined: Wed May 05, 2004 11:07 am
Location: Finland
Contact:

Re: cantr lands is too big for its playerbase.

Postby SekoETC » Thu Apr 08, 2010 1:04 pm

Bone ash to replace phosphorous? That would be awesome! Since you can find tin and copper in some places, but phosphorous is only in weird places.
Not-so-sad panda
User avatar
Doug R.
Posts: 14857
Joined: Wed Mar 23, 2005 6:56 pm
Contact:

Re: cantr lands is too big for its playerbase.

Postby Doug R. » Thu Apr 08, 2010 1:10 pm

If we ever touch bronze, it will be to remove phosphorous entirely. It's an artificial requirement to create scarcity.
Hamsters is nice. ~Kaylee, Firefly
User avatar
Piscator
Administrator Emeritus
Posts: 6843
Joined: Sun Jul 02, 2006 4:06 pm
Location: Known Space

Re: cantr lands is too big for its playerbase.

Postby Piscator » Thu Apr 08, 2010 1:35 pm

Yup. We could burn bones to make fertilizer though.
Pretty in pink.
Andu
Posts: 685
Joined: Wed Aug 06, 2008 5:29 pm
Location: Finland

Re: cantr lands is too big for its playerbase.

Postby Andu » Thu Apr 08, 2010 2:34 pm

Mafia Salad wrote:Maybe bone huts. That would be good and creepy, I like it.

Bone huts is what we need. And I know on who wants one. :P
"An those with little fuel, could tie a pack of bears in front of their limousine, with whip and crossbow in hands to keep them in line."
User avatar
Doug R.
Posts: 14857
Joined: Wed Mar 23, 2005 6:56 pm
Contact:

Re: cantr lands is too big for its playerbase.

Postby Doug R. » Thu Apr 08, 2010 2:56 pm

FTO can keep it's bone huts, thank you.
Hamsters is nice. ~Kaylee, Firefly
User avatar
nova hero
Posts: 9
Joined: Mon Dec 28, 2009 4:37 am
Location: edinburgh

Re: cantr lands is too big for its playerbase.

Postby nova hero » Thu Apr 08, 2010 3:01 pm

bones make glue, used for bookbinding and probably other things i can't think off
AlchemicRaker
Posts: 311
Joined: Thu Feb 05, 2009 4:56 am

Re: cantr lands is too big for its playerbase.

Postby AlchemicRaker » Thu Apr 08, 2010 4:57 pm

Andu wrote:
Mafia Salad wrote:Maybe bone huts. That would be good and creepy, I like it.

Bone huts is what we need. And I know on who wants one. :P

Bone huts? What?
How does that work!?

- Natso
User avatar
EchoMan
Posts: 7768
Joined: Fri Aug 26, 2005 1:01 pm
Location: Stockholm, Sweden

Re: cantr lands is too big for its playerbase.

Postby EchoMan » Thu Apr 08, 2010 5:00 pm

Something like this:
Image
User avatar
viktor
Posts: 938
Joined: Sat Apr 03, 2004 8:36 pm
Location: winnipeg, manitoba, canada

Re: cantr lands is too big for its playerbase.

Postby viktor » Thu Apr 08, 2010 7:00 pm

well i think the world size is fine it;s just that the world population has declined by a few thousand since the last time i checked, i even seen a city on noniwrok with only 1 person, who ever heard of that?
i noticed that each the english and polish have just over 2k each when last i looked they had over 3k each. we need to encourage people we know maybe even some we don't know to try it out.
as for societies, there are many unique societies in cantr, even with the thinned population.
i'm not suggesting people to start making more chars but, make thier existing mroe active to maintain interest of new players joining of maintain eachothers ability to be more active.

Return to “General Discussion”

Who is online

Users browsing this forum: No registered users and 1 guest