What about being able to save a person thats dying or dead?

Out-of-character discussion forum for players of Cantr II to discuss new ideas for the development of the Cantr II game.

Moderators: Public Relations Department, Players Department, Programming Department, Game Mechanics (RD)

Appleide
Posts: 376
Joined: Wed May 19, 2004 6:39 am
Location: Sydney, Australia

What about being able to save a person thats dying or dead?

Postby Appleide » Sun May 23, 2004 12:54 am

I was wondering if there could be cpr or something (resusitation(sp?)). When a person dies, if another person tries to revive him in 1 turn, then there is 25%of reving the person.
User avatar
Mavsfan911
Posts: 726
Joined: Thu Jan 29, 2004 4:26 am
Location: Montana

Postby Mavsfan911 » Sun May 23, 2004 12:58 am

creative idea, yes...
bad idea, also yes...
:shock:
just think what the world of cantr would be like if you had a 25 percent chance of bringing every dead person back to life
太陽とビキニ
User avatar
The Crazed Sheep
Posts: 44
Joined: Tue May 11, 2004 7:12 am
Location: Dunno' but it sure is dark...

Postby The Crazed Sheep » Sun May 23, 2004 1:08 am

How does CPR help a person stabbed to death?
"I'm not a moose, I'm a pig wearing an origami hat with antlers!"
- The Dark Lord Chuckles, the Silly Piggy
User avatar
g1asswa1ker
Posts: 1003
Joined: Sat Jul 19, 2003 4:32 pm
Location: Rome, NY

Postby g1asswa1ker » Sun May 23, 2004 4:01 am

How does eatting a huge portion of healing foods help a stabbed person???? Du!
Somehow you strayed and lost your way,
and now there'll be no time to play,
no time for joy,
no time for friends
- not even time to make amends.
You are too naïve if you do believe life is innocent laughter and fun.
Appleide
Posts: 376
Joined: Wed May 19, 2004 6:39 am
Location: Sydney, Australia

Postby Appleide » Sun May 23, 2004 8:56 am

I might not have neen clear. I was saying that when a person dies, if someone does cpr to him in 1 turn or less, theres 25 percent of reviving him. If its too much, may be 5 percent
User avatar
Junesun
Administrator Emeritus
Posts: 807
Joined: Sat Feb 07, 2004 9:24 am
Location: Berlin, Germany
Contact:

Postby Junesun » Sun May 23, 2004 9:42 am

Well, there already is a way of helping dying people, for example people that are at 1% health because of an attack or starving... if they don't have normal food, they can never collect food (normal & healing) quickly enough to heal. That's when you can save them by giving them food, collecting healing food for them...
One of my characters did that in the French area, and the result was the creation of a great band, of which she has become the leader ;-)
User avatar
nitefyre
Posts: 3528
Joined: Sat Nov 22, 2003 3:29 am
Location: New York City
Contact:

Postby nitefyre » Mon May 24, 2004 8:42 pm

On the contrary- as teh idea had been suggested I do believe:

To cremate bodies in ovens. Make it much faster or maybe have multiple bodies burned away at once.
Gunther_01
Posts: 68
Joined: Tue Apr 13, 2004 10:00 am
Location: Brisebane, Australia
Contact:

Postby Gunther_01 » Thu Jun 03, 2004 2:09 am

If it was possible to drown in water in-game, and there was uncosiousness/comatose states implimented, then CPR wouldn't be such a bad idea.
Like someone gets hit over the head with a bone club, he falls unconsious and his heart stops, but he hasn't lost all of his health, then you have a chance to revive him, but if you don't then he looses all of his health.
Might be a good area to implement stamina into.
Also an unconscious target would make easy pickens. If you knock someone out then your next attack should be able to do double or triple the amount of damage otherwise done, and lowers the chance of you coming back into conciosness.
TRAMAPOLINE!!!! TRAMAPOLINE!!!

Return to “Suggestions”

Who is online

Users browsing this forum: No registered users and 1 guest