Limestone buildings

Out-of-character discussion forum for players of Cantr II to discuss new ideas for the development of the Cantr II game.

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EchoMan
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Postby EchoMan » Tue Jan 19, 2010 1:42 pm

Yes, also as Piscator suggested, making some sort of concrete. Pretty much the same thing? I think it's a good idea (for a compromise), using a brick mould, limestone, and maybe something else? Sand? Water?
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Piscator
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Postby Piscator » Tue Jan 19, 2010 2:29 pm

Mack wrote:And I don't know where people get the idea that it's brittle.


Well, the game suggests it in a way. I think the question shouldn't be if buildings can be built from limestone, but if the resource we know should in fact be called "limestone".

As for the concrete buildings, I thought about mixing (burnt) lime(stone), sand (we can assume gravel to be included in the sand) and water to make the concrete and use wooden boards for the formwork (as a tool). Depending on how much preparation the raw concrete would require, the construction of concrete buildings would be very fast.
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catpurr
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Postby catpurr » Tue Jan 19, 2010 2:46 pm

Wikipedia rules your world!

http://en.wikipedia.org/wiki/Limestone

Image

So much about, only in a desert a building made out of limestone can survive. This limestone-built church is in Manhatten, Kansas.

Limestone was also a very popular building block in the Middle Ages in the areas where it occurred since it is hard, is durable, and commonly occurs in easily accessible surface exposures.


See its not only "possible", its actually was actually pretty prefered *because* it was hard and durable.

Limestone was most popular in the late 19th and early 20th centuries. Train stations, banks and other structures from that era are normally made of limestone



I'd rather suggest fixing the cantr issue of being able to use a shovel and replace it with the pickaxe.
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Dudel
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Postby Dudel » Tue Jan 19, 2010 5:13 pm

Actually, the problem is Cantr limestone isn't limestone. That's awesome! :lol:
catpurr
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Postby catpurr » Tue Jan 19, 2010 6:04 pm

Dudel wrote:Actually, the problem is Cantr limestone isn't limestone. That's awesome! :lol:


I expected that "argument", but its invalid. Cantr uses RL materials out of some reason. If it wouldn't care, why would "limestone" be needed for "steel"? Why not "unobtainium" and "phantisticum" to create "onyxiandium"? which is used for magical purposes?

There is some flexibility to game mechanics to make a good game, so no need to list up all other logical flaws that are there to balance stuff. But as long as the whole setting is NOT a fantasy setting with fantasy materials and fantasy recipies, consciously ignoring basic material traits and misinterprating a pretty hard materials a crumbling sand.. okay it happens out of error, nobody knows everything. But to continue just to proof no point, is not a good way IMHO.

Suggestions:
* Limestone should be gathered with a pickaxe, not a shovel
* I agree limestone was added to the game with another use in mind, however, so what? Thats the nice thing about a "simulation" people should have more freedom what to do with physics, than physics be designed for a special thing and that only.
* I agree limestone is already a pretty useful ressource even without being able to make buildings out of it. Stone is already pretty common. But again so what? I don't see here any dangerous imbalances coming down the way if you make buildings buildable out of limestone.
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Dudel
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Postby Dudel » Tue Jan 19, 2010 7:02 pm

What? Way before Ecoman was all "admit you're wrong I'ma snug snob waaa waaa please give me attention" I already said the limestone thing was bad form.

But where I'm from you can't use limestone to build. Humidity is to high, makes the stone easy to break. We've got quarries of the stuff in Florida but it's not used as a building material, here.

Piscator wrote:As for the concrete buildings, I thought about mixing (burnt) lime(stone), sand (we can assume gravel to be included in the sand) and water to make the concrete and use wooden boards for the formwork (as a tool). Depending on how much preparation the raw concrete would require, the construction of concrete buildings would be very fast.


It was that which made me realize why I got confused though.

I saw leave it as is... or change the resources name.


BUT AGAIN, make buildings out of dung, it don't matter with Cantr mechanics. Just rather pointless as was stated already. Don't see a reason to go and make a crap load of limestone bricks when people could just trade or gather stone/wood and PLOP make a building.

OH, if sculptures/landmarks had more of a point I could see this being kinda cool.... but that's a different matter.
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Piscator
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Postby Piscator » Tue Jan 19, 2010 10:11 pm

catpurr wrote:
Dudel wrote:Actually, the problem is Cantr limestone isn't limestone. That's awesome! :lol:


I expected that "argument", but its invalid.


Saying that limestone actually only has been named erroneously is as valid a standpoint as saying that we have to have limestone building since those exist in real life.

As for your suggestions...

* "Limestone" should be renamed to "chalk" or "calcium carbonate"

would be a much easier solution to the problem.
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catpurr
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Postby catpurr » Tue Jan 19, 2010 11:21 pm

Not quite, you need limestone for steel and not chalk. You could "I dont care about recipies/and phyiscs at all" but then we could as well use fantasy materials/recipies alltogether.

Dudel, limestone does well against humidity. Really, its not just the pyramids that survived. Please don't use your un-educatedness as argument. Limestone has/had its problems nowadays with acid rain. But I don't suppose there is acid rain in cantr, as its not industrialized in a big way.

Why is limestone rarely used today in modern world? a) because its quite heavy making multi-floor building difficult (which arent in cantr) , b) its expensive, since you cut the bricks out the mountain (just as marble), so its not limestone needs to be cooked into bricks as has been suggested.

@Piscator, I don't have a "problem" per se. I just saying, why not? "It is the way it is, because it is the way it is", we should've develop beyond that. I don't see a big problem when building are buildable with limestone, and actually its the logical way. But I don't actually require this for any of mine character myself, so I'm unemotional at best. More the generall combination of ignorance about simple facts combined with unwillingness to even google for a few is more what can make me angry.
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Dudel
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Postby Dudel » Tue Jan 19, 2010 11:39 pm

It still doesn't matter. :lol:

Dudel wrote:BUT AGAIN, make buildings out of dung, it don't matter with Cantr mechanics. Just rather pointless as was stated already. Don't see a reason to go and make a crap load of limestone bricks when people could just trade or gather stone/wood and PLOP make a building.

OH, if sculptures/landmarks had more of a point I could see this being kinda cool.... but that's a different matter.
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Piscator
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Postby Piscator » Wed Jan 20, 2010 12:36 am

catpurr wrote:Not quite, you need limestone for steel and not chalk.


If you're talking about real life, then I'd like to know what gave you that idea. It shouldn't matter a damn which form of calcium carbonate you are using, may it be limestone, chalk or clamshells. If limestone is usually preferred then only because it's the cheapest choice.
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catpurr
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Postby catpurr » Wed Jan 20, 2010 1:27 am

Okay, you're right there. But no need to start cursing.

Unfortunally you can make buildings out of chalk too! :-)
Image

But I give you, you likely won't be able to make a hall out of it, only roomsized buildings.

Edit: Piscator, Also out of this very reason, there is no reason we shouldn't be able to use marble too to create steel!
Last edited by catpurr on Wed Jan 20, 2010 12:10 pm, edited 3 times in total.
mikki
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Postby mikki » Wed Jan 20, 2010 2:12 am

Uhm.. Are you all done with the 'you said this and were wrong so man up' crap cause if not..... move on. It is really getting old.

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