Something went wrong on the last traveling tick...
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Something went wrong on the last traveling tick...
Location: Travelling from X Fields to Y Forest (99%)
but...
2853-0.06: You arrived at Y Forest.
And all the other things about the location...
the game is behaving like I'm still on the road. No people, no projects, can't give items....
I hope this will sort itself on the next tick...
but...
2853-0.06: You arrived at Y Forest.
And all the other things about the location...
the game is behaving like I'm still on the road. No people, no projects, can't give items....
I hope this will sort itself on the next tick...
- SumBum
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- marol
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- SumBum
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- HFrance
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Continues:
Fatal error: __clone method called on non-object in /home/http/www.cantr.net/www/locations.inc.php on line 393
note: all my 15 chars are travelling...
It's OK now. Thank you.
Fatal error: __clone method called on non-object in /home/http/www.cantr.net/www/locations.inc.php on line 393
note: all my 15 chars are travelling...
It's OK now. Thank you.

Last edited by HFrance on Sun Jan 17, 2010 6:10 pm, edited 1 time in total.
Cantr II is a social simulator. What is not working is due a problem in the society.
Cantr is like Vegas - what happens in the game should be in the game.
"It's a virtual world, not a theme park!" (Richard Bartle)
Cantr is like Vegas - what happens in the game should be in the game.
"It's a virtual world, not a theme park!" (Richard Bartle)
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