Green fuel meters

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EchoMan
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Green fuel meters

Postby EchoMan » Sun Jan 03, 2010 11:47 am

Please make the fuel meters green. Red meters represent bad things everywhere else.

Alternatively, make it a emptiness meter, so that 0% is a full tank and 100% is a depleted one.
Snake_byte
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Postby Snake_byte » Sun Jan 03, 2010 4:36 pm

It doesn't bother me either way...
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Jos Elkink
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Postby Jos Elkink » Sun Jan 03, 2010 6:45 pm

I think consistency of the interface is important, though. So I agree: green is better.
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Rebma
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Postby Rebma » Mon Jan 04, 2010 5:22 am

Are we changing all the meters that show how full locations are too then? Considering it appears on the same page that's always had red....
kronos wrote:like a nice trim is totally fine. short, neat. I don't want to be fighting through the forests of fangorn and expecting treebeard to come and show me the way in
Snake_byte
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Postby Snake_byte » Mon Jan 04, 2010 5:34 am

I think it's to say that the meters will be green when they have fuel in them. And grow red as the fuel is consumed.
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EchoMan
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Postby EchoMan » Mon Jan 04, 2010 7:41 am

Rebma19 wrote:Are we changing all the meters that show how full locations are too then? Considering it appears on the same page that's always had red....


- A full location is a concern, while a full tank is not.
- An empty locatuion is not a concern while an empty tank is.
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Rebma
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Postby Rebma » Mon Jan 04, 2010 7:43 am

EchoMan wrote:
Rebma19 wrote:Are we changing all the meters that show how full locations are too then? Considering it appears on the same page that's always had red....


- A full location is a concern, while a full tank is not.
- An empty locatuion is not a concern while an empty tank is.

A full location is cause for celebration. :D
kronos wrote:like a nice trim is totally fine. short, neat. I don't want to be fighting through the forests of fangorn and expecting treebeard to come and show me the way in

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