Different ways to give objects

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Zisrith
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Different ways to give objects

Postby Zisrith » Mon Dec 21, 2009 9:52 am

When you get to the window to give an object to somebody, you should have the option to throw and object as an alternative to handing it to them, and it would cause damage based on the objects weight and have a chance of missing or being caught. Obviously it would have to count as an attack, but I think it would be nifty.
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Helmaroc
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Postby Helmaroc » Wed Dec 23, 2009 7:35 pm

The type of object could contribute to the damage also. Throwing a handful of feathers would hurt less than throwing a knife.
tiddy ogg
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Postby tiddy ogg » Thu Dec 24, 2009 11:14 am

All you're really suggesting is combining an attack and a drop... eg You attack xxx with a feather pillow/ You drop a feather pillow.
Which seems easy enough if it's worth doing, rather than just RPing it.
Snake_byte
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Postby Snake_byte » Thu Dec 24, 2009 11:24 am

And the block is the catch. Seems interesting...
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Zisrith
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Postby Zisrith » Sat Dec 26, 2009 12:41 am

tiddy ogg wrote:All you're really suggesting is combining an attack and a drop... eg You attack xxx with a feather pillow/ You drop a feather pillow.
Which seems easy enough if it's worth doing, rather than just RPing it.

Not everything you can drop can be used to attack someone. Like poo.
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Piscator
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Postby Piscator » Sat Dec 26, 2009 10:35 am

Of course you can hurl feces at someone. They just do no damage and have thus not to be covered by game mechanics.
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Zisrith
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Postby Zisrith » Sun Dec 27, 2009 10:27 am

Piscator wrote:Of course you can hurl feces at someone. They just do no damage and have thus not to be covered by game mechanics.

And a feather pillow does no damage either :?
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Ice-Man
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Postby Ice-Man » Sun Dec 27, 2009 11:55 am

I assure you it does.
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