Faster water production
Moderators: Public Relations Department, Players Department, Programming Department, Game Mechanics (RD)
- Pyroman
- Posts: 98
- Joined: Mon Feb 12, 2007 5:57 pm
Faster water production
Production of water is slowly going to be a problem becouse more and more projects needs it. In approaching era of fuel consumption problem will be more noticeable, becouse production of fuel (alcohol and biodiesel) needs a lot of water and water production will be insufficient. Now few big cities need sometimes 2-4 people to produce water all the time, in future problem will be only bigger. The best way to solve this problem is double or triple the water production per day for projects or make new machines which will produce water more efficiently.
- Piscator
- Administrator Emeritus
- Posts: 6843
- Joined: Sun Jul 02, 2006 4:06 pm
- Location: Known Space
- guilletierno
- Posts: 610
- Joined: Fri Apr 11, 2008 2:26 pm
- Location: San Bernardo, Chile
- EchoMan
- Posts: 7768
- Joined: Fri Aug 26, 2005 1:01 pm
- Location: Stockholm, Sweden
- guilletierno
- Posts: 610
- Joined: Fri Apr 11, 2008 2:26 pm
- Location: San Bernardo, Chile
¿de donde sale el agua que se coge con un odre o con una cubeta donde no hay pozo o bomba de agua?
Edited by Joshuamonkey so the quote would work. Don't forget the quotation marks!
bad translator wrote:Where does the water that is pumped with a Water skin or a bucket where is not a well or water pump?
Edited by Joshuamonkey so the quote would work. Don't forget the quotation marks!
El vino viene cantando desde la tierra,
baja del cerro hecho agua,
y en una raíz se queda,
y sube por una camino que se llama enredadera,
parra, parrón, vid, mil hojas, verde sombra o como quieras.
baja del cerro hecho agua,
y en una raíz se queda,
y sube por una camino que se llama enredadera,
parra, parrón, vid, mil hojas, verde sombra o como quieras.
- EchoMan
- Posts: 7768
- Joined: Fri Aug 26, 2005 1:01 pm
- Location: Stockholm, Sweden
- Piscator
- Administrator Emeritus
- Posts: 6843
- Joined: Sun Jul 02, 2006 4:06 pm
- Location: Known Space
- BZR
- Posts: 1483
- Joined: Wed Aug 02, 2006 5:44 pm
- Location: Poland
- SekoETC
- Posts: 15526
- Joined: Wed May 05, 2004 11:07 am
- Location: Finland
- Contact:
- Piscator
- Administrator Emeritus
- Posts: 6843
- Joined: Sun Jul 02, 2006 4:06 pm
- Location: Known Space
- SekoETC
- Posts: 15526
- Joined: Wed May 05, 2004 11:07 am
- Location: Finland
- Contact:
- Piscator
- Administrator Emeritus
- Posts: 6843
- Joined: Sun Jul 02, 2006 4:06 pm
- Location: Known Space
- Joshuamonkey
- Owner/GAB Chair/HR Chair/ProgD
- Posts: 4537
- Joined: Sun May 01, 2005 3:17 am
- Location: Quahaki, U. S. A.
- Contact:
What if we put noria only in certain towns? Perhaps in certain types of towns (like mountains vs plains).
https://spiritualdata.org
http://doryiskom.myminicity.com/
"Don't be afraid to be different, but be as good as you can be." - James E. Faust
I'm a mystic, play the cello, and run.
http://doryiskom.myminicity.com/
"Don't be afraid to be different, but be as good as you can be." - James E. Faust
I'm a mystic, play the cello, and run.
- Piscator
- Administrator Emeritus
- Posts: 6843
- Joined: Sun Jul 02, 2006 4:06 pm
- Location: Known Space
- Doug R.
- Posts: 14857
- Joined: Wed Mar 23, 2005 6:56 pm
- Contact:
If you multiply the whole equation by the same number, nothing changes. In this case, scaling up everything will not eliminate the stated problem. Nor would it if the intent was to add new projects with greatly reduced water requirements. Pyroman has stated that the system is already stressed, so you'd still be increasing demand on a stressed system for every new project you add.
Hamsters is nice. ~Kaylee, Firefly
Who is online
Users browsing this forum: Google [Bot], Majestic-12 [Bot] and 1 guest

