Just a little question about sailing
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- FiziKx
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Just a little question about sailing
Lets say you set sail in a random direction. You WILL eventually hit land, right? Or does the water just.. go on... and on... and on...?
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Cdls wrote:Piscator wrote:The world is doughnut shaped, so you will reach your original position after a while if you don't hit land in the meantime.
Lies...if it is donut shaped...you have a very real chance of falling down the hole in the middle....
So you can actually sail a larger distance in a straight line, in one direction than in another before coming back to the original position? Depending on which direction you take?
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Re: Just a little question about sailing
FiziKx wrote:Lets say you set sail in a random direction. You WILL eventually hit land, right? Or does the water just.. go on... and on... and on...?
Using an imaginary world atlas and the assumption that the top connects to the bottom and the sides connect, I think it's very possible to never hit land. You'd probably have to start in the middle of the sea before picking your random direction, though. Or you could undock in one direction and start sailing at a 90 degree angle (like undocking east and sailing north). If no other land got in your way, there's a chance you'd end up back to your undock spot and pass right by the original town. I think the hardest way to sail forever would be to follow a path like the orange lines. You would have to start out right on the path between the midpoint of the bottom (or top) of the world and the midpoint of one of the sides. Any bit off and you'd end up traveling in parallel lines until you had eventually hit a coast. But if you got lucky, it might be several times around the world.

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Nov, 27
[19:35] <Snakebyte> so, doughnut huh?
[19:40] <Piscator> yes, doughnut
[19:40] <Piscator> well, weird space compressed doughnut
[19:41] <Snakebyte> ...
[19:42] <Snakebyte> Why not say a sphere? lol Just to be different?
[19:45] <Piscator> it's not a sphere, that's why
[19:46] <Snakebyte> So, what's in the middle? A middle that isn't there?
[19:46] <Piscator> well, yes
[19:48] <Snakebyte> so it's an empty space that doesn't exist... *nodding* Is there a purpose to it at all? Progamming even?
[19:53] <Piscator> I think it might be more accurate if you'd imagined Cantr as a square piece of geography with teleporter walls.
[19:56] <Snakebyte> So square but flat so not cubed? Like a sandbox? I've heard that term in game programming...
[20:01] <Piscator> That might be the term. I have no idea. Fact is though that (unlike earth) you can sail to the north indefinitely. there is no pole
[20:02] <Piscator> that's why a doughnut is a better approximation than a sphere
[20:02] <Snakebyte> interesting...
[20:04] <Piscator> Take a map and connect two opposite endges. then connect the other two. Doughnut
[20:04] <Piscator>
[20:06] <Snakebyte> That is messed up! But I get it... What about a pretzel?
[20:09] <Piscator> Hmm... that'd be a little different
[20:10] <Snakebyte> less space?
[20:13] <Piscator> the ends connect with the wrong places. that'd be like cantr with wormholes
[20:14] <Snakebyte> yes... It would. Hmm But I do understand the concept now lol
[20:17] <Piscator> It doesn't work a hundred percent, the inside of the doughnut is narrower than the outside, but it's a nice idea
[20:20] <Snakebyte> so then are we inside or outside of this doughnut?
[20:21] <Snakebyte> like, was this map we folded, folded map facing in or out?
[20:25] <Piscator> good question. we see no moon, we see no stars, and we can only see the world in a couple of pixels distance. hard to tell
[20:25] <Snakebyte> hmmm indeed...
[20:26] <Snakebyte> I love to think lol
- FiziKx
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