General Purpose Roleplaying Object
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catpurr
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I reconsidered my own suggestion and am now against it.
'cause I forgot language, altough one of a kind objects sound interesting, they'd have to be to translated into every language in the game, otherwise it would be very strange objects that is understandable which object it is in one language only.
I know there are keys, but I imagine keys of having a label onto em, this is of course only readable in one language. Same with ships and vehicles I imagine them having their name written someone upon them.
'cause I forgot language, altough one of a kind objects sound interesting, they'd have to be to translated into every language in the game, otherwise it would be very strange objects that is understandable which object it is in one language only.
I know there are keys, but I imagine keys of having a label onto em, this is of course only readable in one language. Same with ships and vehicles I imagine them having their name written someone upon them.
- Zisrith
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SekoETC wrote:It would be neat if custom descriptions could be attached to items or why not even piles of resources? If others disagreed with them, they could remove the description like a key tag. Then you could take a few grams of meat and call it a severed finger. Although it would be even neater if you could combine a few grams of bone and some meat and hide and call that a severed finger. Or combine food resources and call it a meal. Although you couldn't eat it without disassembling it, but technically you also disassemble a meal in real life when you pick things out of it with a fork or a spoon.
I really like this idea, it would be lots of fun
Those who live by the sword get shot by those who don't.
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