Things that excite you about Cantr

General out-of-character discussion among players of Cantr II.

Moderators: Public Relations Department, Players Department

returner
Posts: 948
Joined: Sun Nov 01, 2009 8:11 am
Location: Melbourne, Australia

Things that excite you about Cantr

Postby returner » Thu Nov 05, 2009 9:14 am

'You overhear xxx'

That is awesome! As you may know, I've just started playing again and I just overheard a whisper! Awesome new feature!

Anyway, this thread is dedicated to the small things, and big, that excite you about Cantr.. ie, when you finish building your first ship, or first building, or that first weapon... or when you are running something successful.. or the display of a society working and functioning correctly, etc..
Snake_byte
Posts: 2134
Joined: Wed Apr 14, 2004 7:12 am
Location: Quebec, Canada

Postby Snake_byte » Thu Nov 05, 2009 11:45 am

When I make a proper trade using good calculations... (math is not my strong suit).
Image
My old banner ;)
User avatar
*Wiro
Posts: 5855
Joined: Mon Sep 29, 2008 1:24 pm

Postby *Wiro » Thu Nov 05, 2009 1:35 pm

Snake_byte wrote:When I make a proper trade using good calculations... (math is not my strong suit).


I prefer those without proper calculations. Feels more realistic :P
Read about my characters by following this link.
User avatar
SekoETC
Posts: 15526
Joined: Wed May 05, 2004 11:07 am
Location: Finland
Contact:

Postby SekoETC » Thu Nov 05, 2009 3:16 pm

When you calculate the exact price for an offer and maybe round it up a bit, and the customer accepts it without questioning the price or even better, puts in a bit of extra. Also fun if you sell something at a highly exaggerated price, and the customer starts haggling, but in the end you still get more than you know the stuff was actually worth. That's actually more fun than the first scenarios I mentioned. If someone accepts a price straight away, it probably means it was less than they expected it to be.

Finding a resource you've never seen before with any of your characters. My Swedish guy found pearls and another charrie who died before getting to report anyone about her findings found bitumen and ruby.

Realizing you have the resources/equipment to make something you've never made before.
Not-so-sad panda
Voltenion
Posts: 2286
Joined: Sat Aug 25, 2007 3:52 am
Location: "Portugalija" como dizem alguns filhos da mãe
Contact:

Postby Voltenion » Thu Nov 05, 2009 6:02 pm

I got very excited when I made my first diamond encrusted sabre. So excited that I constantly mentioned it in my emotes. And because of that I started describing my hunts (now I do it all the time).
"Delete Fu Island" activist.
User avatar
Dudel
Posts: 3302
Joined: Wed Oct 01, 2008 5:21 am

Postby Dudel » Thu Nov 05, 2009 6:30 pm

Altering a situation to my character's favor without using in game violence.

Predicting how an event will turn out OOCally and it goes "wrong". (Yup, I actually like it better when things DON'T go to plan)

When another character accepts mine's POV, especially when it is very strange.

When this one specific character is trusted without a doubt, regardless of who is around. (Although this may be an OOC thing, now.)
User avatar
SekoETC
Posts: 15526
Joined: Wed May 05, 2004 11:07 am
Location: Finland
Contact:

Postby SekoETC » Thu Nov 05, 2009 7:58 pm

It was pretty fun when I had a character who could insult towns and knew when to walk away when things got too hot. He annoyed a lot of folks but got away with it for a long time, until one time he couldn't leave because his girlfriend was sleeping and he didn't want to leave her behind, so he got dragged to jail. He knew people were trying to drag him but he stubbornly stayed there anyway. I think he was in jail for three years, and it felt like a very long time. But he was released after finally agreeing to apologize.
Not-so-sad panda
Zanthos
Posts: 1525
Joined: Tue Mar 22, 2005 3:08 am
Location: US of A

Postby Zanthos » Thu Nov 05, 2009 8:23 pm

converting people to your religion completly ICly. I claimed three when I was active, making my (non profit oriented) religion probably one of the biggest in all of Cantr.

by non profit oriented, i mean the only benefit of being in the religion was the 'spiritual' protection it provided. We gave out no food, we didn't work for steel or iron, we didnt go for donations for personal gain, we worshiped and we believed, and that was all.
Person: Akamada doesnt control the animals.
You see a wild boar attack Person.
Person: I still dont believe you.

<Spill> Oh, I enjoy every sperm to the fullest.
User avatar
SumBum
Posts: 1903
Joined: Fri Jan 05, 2007 10:57 pm

Postby SumBum » Thu Nov 05, 2009 8:47 pm

Zanthos wrote:converting people to your religion completly ICly. I claimed three when I was active, making my (non profit oriented) religion probably one of the biggest in all of Cantr.

by non profit oriented, i mean the only benefit of being in the religion was the 'spiritual' protection it provided. We gave out no food, we didn't work for steel or iron, we didnt go for donations for personal gain, we worshiped and we believed, and that was all.


Not to be argumentative, but I've seen at least one religion (that does not have material benefits, afaik) that is widespread enough that people on other islands from where it originated practice it.

on topic: Discovering anything new is a thrill. I didn't know coin-tossing and dice were being implemented but noticed the new icon next to a coin one day and clicked it. Then others in the town started flipping coins, too.
I don't know karate, but I know KA-RAZY!! - James Brown
User avatar
SekoETC
Posts: 15526
Joined: Wed May 05, 2004 11:07 am
Location: Finland
Contact:

Postby SekoETC » Thu Nov 05, 2009 9:00 pm

I knew it was being planned and that it was in the test environment, but I also didn't know it was implemented until I saw the button. Then I just had to try it, although in private since it's sort of disrespectful to flip a day of work.
Not-so-sad panda
User avatar
Rebma
Posts: 2899
Joined: Tue Aug 12, 2008 6:47 am
Location: Kitchener, ON

Postby Rebma » Fri Nov 06, 2009 2:34 am

SumBum wrote:on topic: Discovering anything new is a thrill. I didn't know coin-tossing and dice were being implemented but noticed the new icon next to a coin one day and clicked it. Then others in the town started flipping coins, too.


LOL @ Coin tossing frenzy in a town!
kronos wrote:like a nice trim is totally fine. short, neat. I don't want to be fighting through the forests of fangorn and expecting treebeard to come and show me the way in
User avatar
Miri
Posts: 1272
Joined: Wed May 16, 2007 3:32 pm

Postby Miri » Fri Nov 06, 2009 11:55 am

geting to RP a case I've known only from Milosz' 'Captive Mind' so far. Blackrocks, I (almost) luv you! 8)
User avatar
Doug R.
Posts: 14857
Joined: Wed Mar 23, 2005 6:56 pm
Contact:

Postby Doug R. » Fri Nov 06, 2009 4:57 pm

Having a good day of role-play (like I had yesterday).
Hamsters is nice. ~Kaylee, Firefly
User avatar
Trae
Posts: 236
Joined: Thu Dec 22, 2005 8:10 pm
Location: Texas

Postby Trae » Fri Nov 06, 2009 5:26 pm

Miri wrote:geting to RP a case I've known only from Milosz' 'Captive Mind' so far. Blackrocks, I (almost) luv you! 8)


Hmm...who are you? :-D
User avatar
Jack Dudeman
Posts: 140
Joined: Sun Oct 17, 2004 10:43 pm
Location: Knoxville, TN USA

Postby Jack Dudeman » Fri Nov 06, 2009 6:41 pm

Fun RP... sometimes I just can't wait until my character lights back up.

Oh, and acquiring a fortune via an elderly person's death in an uninhabited location. :wink:
Was it for this my life I sought?
Maybe so, maybe not.

Return to “General Discussion”

Who is online

Users browsing this forum: Google [Bot] and 1 guest