Spawning

General out-of-character discussion among players of Cantr II.

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*Wiro
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Postby *Wiro » Wed Nov 04, 2009 1:49 pm

Then how did they age?
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Piscator
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Postby Piscator » Wed Nov 04, 2009 1:54 pm

They didn't. They are made as twenty-year olds. Exactly as the Earth has been created five billion years old a couple of thousand years ago. :wink:
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Doug R.
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Postby Doug R. » Wed Nov 04, 2009 2:07 pm

It's an arbitrary number, meant to indicate to the player the approximate maturity of the character upon spawning. If we said age zero, everyone would be playing infants upon spawning.

The fact is indisputable that a character spawns with no memories, items, or resources (their events list is empty, they have no dynamic memory of the world around them, and they have nothing in their inventory or on their body). That they can speak, read, and are allowed to have wiki knowledge indicates some formative process, but whatever that process is, it's not in the world of Cantr, but outside of it.

My personal preferred mythology that Cantrians exist as some form of energy outside of the world, and are then placed into physical bodies upon spawning. Wiki knowledge, speech, and the ability to read are just something they know, something that was imbued into their energy pre-spawning. Deviations of this (mute/illiteracy/wiki ignorance) are of course natural abberations (something went wrong in the spawning process). I take this mythology because it most closely mirrors the reality of character creation.

Backstories don't make sense to me as a player, nor would they make sense to any of my characters, who I play as having appeared out of nothing. I'd personally very much be in favor of an official policy banning backstories, but honestly, I've almost never seen one in game that wasn't a CRB. They're very, very uncommon (and if I did, I'd report it to the PD as a potential CRB anyway.)

Piscator wrote:They didn't. They are made as twenty-year olds. Exactly as the Earth has been created five billion years old a couple of thousand years ago. :wink:

:wink:
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Saalko
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Postby Saalko » Wed Nov 04, 2009 2:21 pm

*smiles* I think the best is the "swamp monster". The monster take the sleepers away and discard you in the age of 20. ^^
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Dudel
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Postby Dudel » Wed Nov 04, 2009 2:51 pm

catpurr wrote:Since roleplay is not in any way supported by the game engine, I personally think it's a waste of time to develop it.


A lot of people don't and the mechanics support them. :lol:

But, seriously, quit trolling and fuck off.

Anyway.....

The backstory is "okay" provided it fits the "cantreality" or whatever the word is that "RP extremists" use.

Like I've said many times... be subtle with your behavior and people will either not notice or not care.
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*Wiro
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Postby *Wiro » Wed Nov 04, 2009 3:09 pm

*Shrugs.* I roleplay backstory stuff if I want to. No one to tell me it is wrong, since it can't be proven wrong or right, the things my characters say.
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Doug R.
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Postby Doug R. » Wed Nov 04, 2009 6:00 pm

Once your character leaves your spawn location, yea, it would be harder to prove your character wrong, but if you start talking about backstory right when you spawn, people would be like, "wtf? you just spawned."
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joo
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Postby joo » Wed Nov 04, 2009 8:06 pm

Dudel wrote:However, I make vague reference to things that MIGHT have been in a character backstory which may not have "actually happened" to the character.

One such instance was a character had been involved in talking about "birth parents" and mine eluded that maybe he was raised by animals.

Alluded Dudel, alluded. If your character eluded the conversation by suddenly becoming invisible, you might say that he 'illuded', reasoning that it was an illusion, (not an allusion), but then of course you would be using a word that doesn't exist. (or maybe it's just invisible?)
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Postby Voltenion » Wed Nov 04, 2009 8:08 pm

I think it's a joke about our real life. Pretty much no one listens to you unless you're older than 20. So, why should cantrians notice anyone younger than that? Like the game says: "you notice for the first time..." Doesn't mean he hasn't always been there, we was just insignificant.
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joo
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Postby joo » Wed Nov 04, 2009 8:13 pm

Voltenion wrote:I think it's a joke about our real life. Pretty much no one listens to you unless you're older than 20. So, why should cantrians notice anyone younger than that? Like the game says: "you notice for the first time..." Doesn't mean he hasn't always been there, we was just insignificant.

What if I want to play a paedophile? YOU'RE DISCRIMINATING AGAINST ME! WAAAAH!
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Mack
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Postby Mack » Wed Nov 04, 2009 11:58 pm

I remember back in the day when you could just dig iron out of the ground rather than have to make it (Man that was a long time ago) I had one character who spawned in a town that had a forest near it. I RP'd that I had lived in the woods. That my parents had died many years ago and I was scared. So I lived between the towns. Soon other players played along. But you have to let the back stories go.
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Dudel
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Postby Dudel » Thu Nov 05, 2009 3:22 am

Whatever, joo... ask me if I care!

Note: I don't care.
catpurr
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Postby catpurr » Thu Nov 05, 2009 7:27 am

Doug R. wrote:And somehow, for two decades, no one in the town ever noticed your character before...Are you suggesting that pre-twenties characters are invisible? That's pretty radical interpretation. Also, the mechanics don't support your interpretation -


As kids they had nothing to say, so nobody mentioned 'em before.

This interpretion is supported by the message, you didn*t *NOTICE* someone before. Not a 20-year-old apperates before you.

Two foreigners can dock to your town and make a foreign newspawn in a day. This character clearly was not in your town learning for two decades, and since spawning can't happen on ships, they clearly weren't on the ship.


They *were* on the ship, they just cant reach maturity on ships...
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chase02
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Postby chase02 » Thu Nov 05, 2009 8:46 am

What is this, philosophy 101 on cantr forums?
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Doug R.
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Postby Doug R. » Thu Nov 05, 2009 3:51 pm

How being surrounded by invisible children is somehow more acceptable than apparating out of the air, I don't understand. Why can't these kids mature on ships? Are they locked in small crates like veal?

This interpretion is supported by the message, you didn*t *NOTICE* someone before.


It also supports my interpretation, and more strongly than yours.

If my character can notice something as innocuous as grass, then how could they not have noticed another being living among them for 20 years? You have to accept that they're either invisible, or don't exist. I choose the latter, because the former doesn't make sense.
Hamsters is nice. ~Kaylee, Firefly

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