Operations for multiple keys
Moderators: Public Relations Department, Players Department, Programming Department, Game Mechanics (RD)
-
Idriveayugo
- Posts: 667
- Joined: Sun Dec 23, 2007 8:25 am
- Location: Yugoslavia
Operations for multiple keys
Maybe allow people to treat keys as they do notes as far as picking up, transferring, and dropping multiple keys.
Or just be able to group em on key chains so instead of having to drop 100 keys, a person only has to drop 1 keychain.
Or just be able to group em on key chains so instead of having to drop 100 keys, a person only has to drop 1 keychain.
- theguy
- Posts: 489
- Joined: Sun Sep 11, 2005 5:23 pm
This would be quite useful, mainly for town leader, I did have to once pick up about 75 keys and it actually took me about 20 minutes maybe more it was really boring.
Blog: http://undercontrol93.blogspot.com/
Well where is it?
returner wrote: so I could probably make a Cantr III in my spare time :P
Well where is it?
- *Wiro
- Posts: 5855
- Joined: Mon Sep 29, 2008 1:24 pm
theguy wrote:This would be quite useful, mainly for town leader, I did have to once pick up about 75 keys and it actually took me about 20 minutes maybe more it was really boring.
Oh wow you are slow. It took me under 30 seconds to pick up about the same amount.
Read about my characters by following this link.
- theguy
- Posts: 489
- Joined: Sun Sep 11, 2005 5:23 pm
How? Including time for page loads when it goes to inventory, then you have to go back to object find the keys in amongst aloda other stuff.
Blog: http://undercontrol93.blogspot.com/
Well where is it?
returner wrote: so I could probably make a Cantr III in my spare time :P
Well where is it?
- Piscator
- Administrator Emeritus
- Posts: 6843
- Joined: Sun Jul 02, 2006 4:06 pm
- Location: Known Space
- EchoMan
- Posts: 7768
- Joined: Fri Aug 26, 2005 1:01 pm
- Location: Stockholm, Sweden
- Trae
- Posts: 236
- Joined: Thu Dec 22, 2005 8:10 pm
- Location: Texas
- joo
- Posts: 5021
- Joined: Fri Jun 17, 2005 2:26 pm
- Location: London, UK
- Trae
- Posts: 236
- Joined: Thu Dec 22, 2005 8:10 pm
- Location: Texas
-
Snake_byte
- Posts: 2134
- Joined: Wed Apr 14, 2004 7:12 am
- Location: Quebec, Canada
-
Idriveayugo
- Posts: 667
- Joined: Sun Dec 23, 2007 8:25 am
- Location: Yugoslavia
- Wolfsong
- Posts: 1277
- Joined: Sun Dec 13, 2009 5:33 am
- Location: Australia
- Mack
- Posts: 299
- Joined: Wed Nov 04, 2009 11:49 pm
- Location: Winnipeg, MB
I think its a good idea too...Key rings could be labeled and then keys added to it. The ring could have the tag of the building it's for, and when you click on it, you can see all the keys you have for the one building, copies, other rooms ect.
Anther ring could be tagged "vehicles" and have all the vehicle keys on it
Anther ring could be tagged "vehicles" and have all the vehicle keys on it
I'm not an evil Vindictive genius. I just like to help Karma along some times.
-
Idriveayugo
- Posts: 667
- Joined: Sun Dec 23, 2007 8:25 am
- Location: Yugoslavia
Who is online
Users browsing this forum: No registered users and 1 guest


