Game mechanics dictate IC/IG actions.
Cantr Maps
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- Bran-Muffin
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A man in his twenties says: "I'm about to log out."
:o Wut.
:o Wut.
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- viktor
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yes i have to agree, it is a bit annoying when someon reorients a map to be different than in game. right is north, i guess it can be somewhat legit if they ahve the directional axis drawn but it is still a pain in the *coughs* to read and none of my characters will hold or use a north at top map regardless of the subjectivness of it.
using the map graphic for in game maps though, sorry but it is my absolute fav thing to do, i mean, terrain is terrain, so maybe a few of my chars have really really intnse art skills and can mentally downsize what they see to fit on paper and looks like the game provided map graphic, this, i cannot stop but i promise this, all of my maps, north will be right
using the map graphic for in game maps though, sorry but it is my absolute fav thing to do, i mean, terrain is terrain, so maybe a few of my chars have really really intnse art skills and can mentally downsize what they see to fit on paper and looks like the game provided map graphic, this, i cannot stop but i promise this, all of my maps, north will be right
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catpurr
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Andu
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catpurr wrote:How about a comprise N is where otherwise NE would be. I mean, must N be on an orthogal axis? No!
why change? We have survuved five years like this.
"An those with little fuel, could tie a pack of bears in front of their limousine, with whip and crossbow in hands to keep them in line."
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catpurr
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Bran-Muffin wrote::roll:
Here we go with the fucking smart ass punks again.
<3
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All of staff does that now. We were told to in a staff announcement.
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