Reveri.es

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QueenofBlades
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Postby QueenofBlades » Sat Aug 08, 2009 12:12 am

Why should we?
Honey, this world is built on actions and realities, not dreams and promises. Believe me, promises are just a promise until they're made good on.
I'm going to stop before I go on a rant about game developers on a mass scale but I think you know what I'm saying.
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chase02
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Postby chase02 » Sat Aug 08, 2009 3:15 am

Yep, I am doing everything myself (with the exclusion of vegetation, animal and resource lists and the knowledge trees), which is why it takes time. I work full time, regularly travel for work, have a horse I will be showing to state level in a few months, and develop Reveri.es in what is left of my spare time. If only I could do this full time. :)

No, I will not be GMing, there is a paragraph on why on FTO forums if anyone cares to read more on the topic.
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JackTR
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Postby JackTR » Sat Aug 08, 2009 9:07 pm

This is my new wallpaper (:
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Dudel
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Postby Dudel » Sat Aug 08, 2009 9:27 pm

chase from FTO forum wrote:GMing:
I had originally toyed with the idea as hell, it would be fun, but now realise it is completely against what I am trying to achieve - so definitely not. Reveries really is "serious business" as in I am building a virtual place (not a game) with deep interactions - I think the result could be truly incredible and a very valuable platform with which to study the psychology/geography/anthropology/sociology of virtual worlds. Acting as GM would completely destroy the integrity of the world - not least of which because people act differently if they know there is a GM that may be listening/watching.


OH HOW MAGIC IS THIS! :D :!:

You also seem to view my "issue" with the current "problem" via FTO. :lol: Now I'm REALLY EXCITED!!!!!!!
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QueenofBlades
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Postby QueenofBlades » Sun Aug 09, 2009 2:19 am

wait, somebody's watching on FTO? What means? (yes I'm a hundred percent oblivious to everything ever)
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chase02
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Postby chase02 » Sun Aug 09, 2009 4:37 am

JackTR wrote:This is my new wallpaper (:


Hehe. Looks so awesome as iphone wallpaper too. I must do a properly sized one. :)
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chase02
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Postby chase02 » Sun Aug 09, 2009 4:38 am

Dudel wrote:
chase from FTO forum wrote:not least of which because people act differently if they know there is a GM that may be listening/watching.


OH HOW MAGIC IS THIS! :D :!:

You also seem to view my "issue" with the current "problem" via FTO. :lol: Now I'm REALLY EXCITED!!!!!!!


I'm glad Dudel is satisfied. Because when Dudel is satisfied, all is right with the world. :wink:
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chase02
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Postby chase02 » Sun Aug 09, 2009 4:39 am

QueenofBlades wrote:wait, somebody's watching on FTO? What means? (yes I'm a hundred percent oblivious to everything ever)


Any mention of the word "God" or your cultures name for your God(s) will be logged and read by Lumin for possible divine intervention. Assumedly he will read events in certain areas anyway, for possible other intervention.
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Dudel
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Postby Dudel » Sun Aug 09, 2009 1:15 pm

chase02 wrote:
Dudel wrote:
chase from FTO forum wrote:not least of which because people act differently if they know there is a GM that may be listening/watching.


OH HOW MAGIC IS THIS! :D :!:

You also seem to view my "issue" with the current "problem" via FTO. :lol: Now I'm REALLY EXCITED!!!!!!!


I'm glad Dudel is satisfied. Because when Dudel is satisfied, all is right with the world. :wink:


Yeah, yeah yeah yeah. :roll:

No but seriously, I am actually excited for this game.

I do have a question though.

Question: Will you be doing something "particular" in making a certain type of behavior/action/etc "better" then another or will it be really a matter of each behavior/action/etc is only as good as it is worked by the character/player/etc? (I hope for the latter)
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joo
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Postby joo » Sun Aug 09, 2009 2:54 pm

chase02 wrote:I may put in joo's request for a playable chicken, though. :P

You'd fucking better.
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chase02
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Postby chase02 » Mon Aug 10, 2009 12:20 am

Dudel, in the famous words of Pauline Hanson, "please explain"?
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Ryaga
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Postby Ryaga » Mon Aug 10, 2009 12:22 am

chase02 wrote:Dudel, in the famous words of Pauline Hanson, "please explain"?
Who.
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Dudel
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Postby Dudel » Mon Aug 10, 2009 12:47 am

chase02 wrote:Dudel, in the famous words of Pauline Hanson, "please explain"?


Encourage some to "do this" and discourage some to "do that"? Be it with game mechanics or otherwise?
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chase02
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Postby chase02 » Mon Aug 10, 2009 9:35 am

I doubt it (certainly unintentionally if it does!!), I'm just providing a roleplay framework, really. With a lot more environmental code and behind-the-scenes consequence than you would expect. You will train some stats by certain behaviour, so that encourages that behaviour - but cantr does this too. :) There is also stat decay, which could discourage some behaviour, but I don't think this is what you were concerned about..
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Leo Luncid
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Postby Leo Luncid » Mon Aug 10, 2009 2:46 pm

I heard open beta starts around mid-2010, correct? I'm trying to weigh whether I'm worth being part of the closed beta process or should just wait til then.
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